Virtual Console Offers 100 Games, 4.7 Million Sold 125
GameDaily reports on new numbers from Nintendo, discussing their ongoing success with the Wii's Virtual Console offering. According to the piece, there are now over 100 games available on the service, and some 4.7 Million downloads have been transacted since the system's launch late last year. "Nintendo has been updating the Wii Shop with new Virtual Console games every Monday. The top five downloads worldwide to date have been Super Mario Bros. (NES), Super Mario 64 (N64), Mario Kart 64 (N64), Super Mario World (SNES), and The Legend of Zelda (NES). 'With an Internet connection rate reaching 40 percent, Wii owners have more options than ever to find the kinds of games they love to play,' says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. 'Beyond the Wii Shop Channel, all types of people are getting connected and checking out the information and entertainment options available on the Wii Menu. Whether voting, creating a Mii or just checking the weather, everyone has a favorite channel.'"
Blame me. (Score:5, Interesting)
I've purchased 4 NES games, 2 SNES, 2 Sega Genesis and 3 N64 games thus far. It's not an average, but assuming it is we divide 4.7 million by 11 and get 427,000ish people like me in the world.
Scary, eh?
Original carts (Score:4, Interesting)
Re:Blame me. (Score:5, Interesting)
I have 8 to 10 classic game consoles at home, and yet I have purchased about 6 games from the Virtual Console. There are a variety of reasons for this:
Nintendo may not have the most original idea with their VC service, but they've struck gold in terms of its implementation.
Re:For now... (Score:1, Interesting)
IMO, Nintendo has yet to drop some of the greatest games yet, and I can't wait.
Re:Success? (Score:5, Interesting)
This is because the Nintendo titles have greater mass appeal than the Genesis/TurboGrafx titles. That does NOT mean that the Genesis/TurboGrafx titles are doing poorly. In fact, Hudson originally announced only 5 TG-16 titles destined for the Virtual Console. Since then they've expanded the list to some of the best titles ever made for the system. This includes: Bomberman '93, R-Type, Military Madness, Bonk's Adventure, Bonk's Revenge, and Blazing Lazers.
While Nintendo and their partners have been keeping hush-hush on a lot of the VC sales data, Hudson's strong support [vc-pce.com] for the VC certainly suggests that they've been having good success with the service. Sega seems to be becoming similarly infatuated [sega.com] with the service.
It's also interesting to note that there hasn't been a strong Nintendo title released for the VC since Starfox 64.
I'm not sure I would be so quick to say that. Nintendo's games will always dominate simply because they dominated back in the day. (e.g. 3 of my 6 VC games are Nintendo titles.) But that doesn't mean that the third parties aren't doing exceptionally well. Sonic, for example, was exceptionally popular back in the day. I would be surprised if it wasn't on a top 10 list.
That, I'm afraid, will never happen. The customers are Nintendo players downloading titles on a Nintendo system, and have fond memories of playing Nintendo games. Combined with the timeless reputation of some of their games, Nintendo's classics library cannot be beat. As I said, though, this does not mean that third parties aren't seeing wonderful sales through the VC.
Anecdotally, I have heard a lot of excitement from friends/acquaintances over TG16 and Genesis titles. (Though the 600 points for TMNT got a big 'WTF?') The only catch is that there's more of a spread between which titles they're interested in. Some like shooters, some like beat'em'ups, and some like platformers. Nintendo's appeal tends to be more universal.
Re:For now... (Score:3, Interesting)
Super Mario Bros.: The Lost Levels (orig SMB2 in Japan) (NES)
Super Mario Bros. 2 (NES)
Super Mario Bros. 3 (NES)
Dr. Mario (NES)
Super Mario Kart (SNES)
Yoshi's Safari (SNES)
Super Mario World 2: Yoshi's Island (SNES)
Super Mario RPG: Legend of the Seven Stars (SNES)
Mario Party (N64)
Mario Party 2 (N64)
Mario Golf (N64)
Mario Tennis (N64)
Paper Mario (N64)
Mario Party 3 (N64)
As well a number of Zelda titles:
Zelda II: The Adventure of Link (NES)
The Legend of Zelda: Majora's Mask (N64)
The Legend of Zelda: Oracle of Seasons (GBC)
The Legend of Zelda: Four Swords (GBA)
Then there are other franchises, like Metroid:
Metroid (NES)
Super Metroid (SNES)
Metroid Fusion (GBA)
Metroid: Zero Mission (GBA)
Or Kirby:
Kirby's Avalanche (SNES)
Kirby Super Star (SNES)
Kirby's Dream Land 3 (SNES)
Kirby 64: The Crystal Shards (N64)
Kirby & the Amazing Mirror (GBA)
There's plenty of other games out there - the original Super Smash Bros, the entire Megaman series, the Wario games, the remaining Castlevania games, the first Star Fox, etc.
And of course there's plenty of games left from other platforms. Plenty of titles continue to roll in from the Turbographix-16 and Sega Genesis. There are MSX games in Japan that could potentially be introduced to the US market. Neo Geo games are in the pipeline.
Given their current strategy of trickling the top tier games one a week (or less, some weeks) they've got enough material for a good while, even if they don't add any more systems to their repetoire.
Bigger issue than most realize. (Score:3, Interesting)
Re:We Want Bubble Buble (Score:2, Interesting)