World of Darkness MMOG In Active Production 73
Laying the fears of tabletop gamers to rest, CCP (makers of EVE Online) has confirmed that they're already working on a Massively Multiplayer game set in the World of Darkness. The dark setting, a property owned by CCP's new purchase White Wolf Games, will be translated to the Massive genre some time over the next four to five years. There's no word yet on which portion of the setting will be used for the game, but the Eurogamer article hints that vampires will feature heavily in the title. "The World of Darkness MMO was announced when the two companies merged last year, with both the American and Icelandic operations staying quiet on the subject ever since. Fans have since speculated that the game isn't in active production - rumours Bergsson laid to rest last week. '[World of Darkness] is one of the reasons we were so interested in White Wolf,' [Magnus Bergsson] said. 'It's a very mature IP. It's a great title for us to take and make into an MMO. First of all there are no MMOs like it. We kind of like that, and we want to explore some new avenues with that type of MMO - character-based and not being fantasy, per se. It's a real opportunity for us.'"
More developer interference? (Score:4, Funny)
Re:More developer interference? (Score:3, Funny)
MMORPG announcement form (Score:4, Funny)
[Franchise] will allow thousands of players to interact within the same persistant state world, adventuring together or fighting against each other in epic battles*! Among other features, players will be able to own [nouns] and ride [animal or vehicle], and [Guilds/Companies/Clans] will be able to purchase [Status Symbols] once they have achieved enough [Arbitrary Measures]!
There will be [Integer] playable races from [2 or 3] factions, as well as [Integer] classes, including [Ranged Combat], [Melee Class], [Healing Class], and [Worthless Hybrid Class]! A vast storyline will put players in the middle of the action, and [Random or Recurring Time Period] events will provide a chance for players to win valuable prizes and items! Tradskills will allow players to craft [items] by performing [tedious activity] until [death]. A fully customizable user interface will allow players to craft an experience that best suits their play style! Reserve your copy today!
* [Company Name] reserves the right to ban anyone at any time for any reason.