Fallout 3, RE 5 in 2008, Final Fantasy 360 Never 136
In addition to the truly excellent trailer, yesterday Bethesda Softworks let slip the platforms on which Fallout 3 will be playable. CVG reports on an article in the upcoming issue of Game Informer magazine, which describes some of the gameplay and states the title will be on offer for the PC, 360, and PlayStation 3 sometime in Fall of 2008. Meanwhile, Eurogamer is reporting that Capcom won't be letting Resident Evil 5 out of the holding pen until at least April of next year. For now they're relying on the Wii port of the title and other offerings to see them through the year. Finally, if you were hoping to play Final Fantasy XIII on the Xbox 360, you'll be waiting a long time. IGN has word that there are no plans for any FF games on Microsoft's console.
FF Quote Not Entirely True (Score:2, Informative)
They explain that Square said the 360 was a "blank page", which isn't the same thing as a flat out "Not gonna happen".
Nathan
Console Fallout 3 == Bad UI? (Score:2, Informative)
Sony owns 8.5% of Square Enix Duh. (Score:4, Informative)
Re:Fallout 3 Design Documents (Score:5, Informative)
I would note that in addition to the original design documents, the original Fallout 3 tech demo [nma-fallout.com] has been leaked. That's right, it's the playable game that the original team was working on 4 years ago. It doesn't have anything to do with the new game that Bethesda is trying to build. Bethesda only came into the picture when the original company folded.
Mistwalker is the real Final Fantasy (Score:4, Informative)
Re:truly excellent? (Score:3, Informative)
Don't forget, you could also become a porn star, get married, and sell your spouse into slavery...
Something tells me if this goes to consoles, we'll have a brand new franchise for people to say how horrible it is, and how it corrupts 'teh children!'...
Nephilium
Re:No FF on Xbox360 (Score:3, Informative)
The Wii has the luxury of being standard definition. Which means FMV is likely to consume 1/3 the space on disk that it would need for 720p on the 360. The same goes for textures, models etc. which invariably would have to be far more detailed on the 360 to suit its higher resolution and more capable graphics & CPU. The situation would be even worse if the 360 dared hope to support 1080. Assuming any FF title could be crammed onto a single disk for Wii then it's likely that it would require 3 or 4 disks to take advantage of the 360.
I have no idea if this was one of the reasons that FF is not going to the 360 but it's clear that that multiple disks are the ONLY way FF XIII or later could happen on the 360.
Re:No FFXIII on 360 Is A Sales Disaster (Score:3, Informative)
1. the PS3 is beating the pants off the 360 in Japan. 2. There are a large number of people who will buy a PS3 for a new final fantasy.
Re:No FF on Xbox360 (Score:3, Informative)
Do you think anyone who owns a Wii is specifically NOT going to buy a game because it looks better on another system? No, that's just crazy talk. If you're a marketing person, you're going to look at what system is going to move the most amount of product. Wii owners aren't going to boycott the FF series just because the PS3 counterpart looks better.
Actually, it's not all that unrealistic. The GameCube was a good head & shoulders above the PS2 graphically, due to its builtin anti-aliasing and superior lighting effects. The Wiis hardware is about twice the power of the GC, and it has a lot more graphical goodies (bump mapping, a few more shaders, more lighting effects). So think about it. The last FF game released was FF12, which, at the very least, looked about the quality of an early GC game, but with more jaggies (no anti-aliasing). The next FF game on the Wii is going to look like A LOT better than FF12, much larger than the graphical difference between any of the other recent FF games (FF9 -> FFX for instance). It would actually be right about in line with the graphical progression of the rest of the series.
Secondly, while a lot of the recent Final Fantasy games have had graphical flash... that has NEVER stemmed from horsepower, but from the design teams having great design sense. For the past 2 generations, the FF games have been on the lower powered systems of their time, and still they never fail to amaze. This has nothing to do with horsepower, but with just making great stylistic decisions.