LEGO MMOG Named and Given a Launch Window 69
Kotaku has the press release expanding on details for LEGO Universe, the block-based Massively Multiplayer Game announced earlier this year. The title is slated for a Q4 release next year. There isn't any concrete discussion of gameplay yet, but the general description does sound promising: "The full-featured MMOG will be complete with character advancement, expansive social and community features, and will provide a child-safe alternative to other MMOGs on the market. As a player, you'll be able to customize your mini-figs and interact in the universe as any character you choose, providing unique opportunities for players to expand and explore with their creations."
Here is a thought (Score:5, Insightful)
Re:Here is a thought (Score:5, Insightful)
You're posting on /. - how could you possibly not see the irony in a post like this?
Slashdot - Geeks sitting inside on computers telling kids to go play outside!
=VBut more to the point on topic - kids are going to play video games, no matter how hard we shake our canes or yell at them to play on our lawns. I would rather kids have the option of playing a LEGO based MMO than, say, a GTA based MMO.
Child safe? How? (Score:5, Insightful)
The only way to ensure a child-safe environment is to police it. The problem is that getting people to agree on what their children can be exposed to will never happen; someone's perfectly 'of age for the project' child will always know (or just have heard and faithfully attempt to repeat) something that someone else will find it a crime that their child has been exposed to. Realistically, the only way to prevent situations from getting out of control is to have an active and dynamic response to situations like that arising...which, traditionally, has meant teacher or chaperone. Unless LEGO wants to spend a crapload of money on nannymoderators, I just can't see this working.
Of course, I'm a pessimistic shmuck who is obsessed with tall yellow stiff giraffes and soft fluffy inviting bunnies.
And to whoever's excellent anecdote I just thefted, my apologies, I'll try to find the link.
For the love of god... (Score:5, Insightful)
Honestly, could this get any nerdier? A massively multiplayer game based on playing with Lego for god's sake? I assume a Star Wars theme will be included somehow. Grown men, sitting at home on their PCs, playing with lego interactively with other grown men. I have goosebumps.
Am I alone in just not understanding this whole "virtual lego" thing? Isn't the whole point that they are a tactile, physical toy that kids (and adults) physically play with to create real objects? Why would someone want a computer simulation of that, rather than either a simulation of something real, or (gasp) real lego bricks?
Every time I see this kind of story, I have the Comic Book Guy's voice echoing in my head: "No Aquaman, you cannot marry a woman without gills... you're from two different worlds! Oh, I've wasted my life."
Cue responses pointing out that it says "News for Nerds" right there in the title...
Re:Buzzwords (Score:3, Insightful)
That's just what I can see in the picture. I can imagine periodic earthquakes which shake pieces loose from buildings and need to be replaced. Some kind of "build this piece in a virtual environment using Lego Set #4987" type of stuff, etc. Could be interesting for those into that kind of stuff.
Re:Adult server? (Score:3, Insightful)
(I assume all the profanity filters and such will be in place, but still.)
Re:Child safe? How? (Score:3, Insightful)
Way to miss the point.
The point of the GP is that technology *cannot* distinguish offensive from non-offensive. It's flat-out impossible given human inventiveness.
Filtering bad-words don't work. Allowing only "good"-words don't work. Allowing only "innocent" items don't work. Blocking all communication works, but then why make it an online game at all ?
Re:Child safe? How? (Score:3, Insightful)
For example, some people think the Aristotelian Mean (the idea that the right amount of a virtue always lies in the middle) is a truism, because it just says that the best point lies between too little, and too much.
I don't think it's a Truism that "Humans will always find a way". Often we don't.
Re:For the love of god... (Score:3, Insightful)
Yes, and he's laughing all the way to the bank.