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Toys Role Playing (Games)

LEGO MMOG Named and Given a Launch Window 69

Kotaku has the press release expanding on details for LEGO Universe, the block-based Massively Multiplayer Game announced earlier this year. The title is slated for a Q4 release next year. There isn't any concrete discussion of gameplay yet, but the general description does sound promising: "The full-featured MMOG will be complete with character advancement, expansive social and community features, and will provide a child-safe alternative to other MMOGs on the market. As a player, you'll be able to customize your mini-figs and interact in the universe as any character you choose, providing unique opportunities for players to expand and explore with their creations."
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LEGO MMOG Named and Given a Launch Window

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  • Here is a thought (Score:5, Insightful)

    by buswolley ( 591500 ) on Friday June 08, 2007 @01:36AM (#19434069) Journal
    Child appropriate? I tell you what is child appropriate: Being outside, building models, playing in the sand, riding your bike.
  • by Knight Thrasher ( 766792 ) on Friday June 08, 2007 @01:43AM (#19434099) Journal

    You're posting on /. - how could you possibly not see the irony in a post like this?

    Slashdot - Geeks sitting inside on computers telling kids to go play outside!

    =V

    But more to the point on topic - kids are going to play video games, no matter how hard we shake our canes or yell at them to play on our lawns. I would rather kids have the option of playing a LEGO based MMO than, say, a GTA based MMO.

  • Child safe? How? (Score:5, Insightful)

    by Sierran ( 155611 ) on Friday June 08, 2007 @01:49AM (#19434131)
    One of the truisms of humans - they'll *always* find a way. I recall reading an excellent story online by a programmer who was working on a 'child-safe' online interactive environment; after being forced to abandon live chat, the sponsoring company went with text chat. Then they went with selection of pre-programmed words. When an eight year old swiftly produced something like 'I want to put my tall giraffe in your fluffy bunny' that was right out, and bang went communication. Not to be deterred, their li'l alpha testers swiftly realized you could take the adorable objects in the game and make, um, *interesting* shapes on the ground (and each other) with them, which was way more fun than the design gameplay. The sponsor gave up.


    The only way to ensure a child-safe environment is to police it. The problem is that getting people to agree on what their children can be exposed to will never happen; someone's perfectly 'of age for the project' child will always know (or just have heard and faithfully attempt to repeat) something that someone else will find it a crime that their child has been exposed to. Realistically, the only way to prevent situations from getting out of control is to have an active and dynamic response to situations like that arising...which, traditionally, has meant teacher or chaperone. Unless LEGO wants to spend a crapload of money on nannymoderators, I just can't see this working.


    Of course, I'm a pessimistic shmuck who is obsessed with tall yellow stiff giraffes and soft fluffy inviting bunnies.


    And to whoever's excellent anecdote I just thefted, my apologies, I'll try to find the link.

  • by caitsith01 ( 606117 ) on Friday June 08, 2007 @02:36AM (#19434343) Journal
    Occasionally this site just hits the "nerd" killswitch in my brain.

    Honestly, could this get any nerdier? A massively multiplayer game based on playing with Lego for god's sake? I assume a Star Wars theme will be included somehow. Grown men, sitting at home on their PCs, playing with lego interactively with other grown men. I have goosebumps.

    Am I alone in just not understanding this whole "virtual lego" thing? Isn't the whole point that they are a tactile, physical toy that kids (and adults) physically play with to create real objects? Why would someone want a computer simulation of that, rather than either a simulation of something real, or (gasp) real lego bricks?

    Every time I see this kind of story, I have the Comic Book Guy's voice echoing in my head: "No Aquaman, you cannot marry a woman without gills... you're from two different worlds! Oh, I've wasted my life."

    Cue responses pointing out that it says "News for Nerds" right there in the title...
  • Re:Buzzwords (Score:3, Insightful)

    by nacturation ( 646836 ) <nacturation AT gmail DOT com> on Friday June 08, 2007 @05:02AM (#19435011) Journal
    As for gameplay, I think this picture [kotaku.com] gives some good clues. The monster that plummeted into the ground provides for the PVE aspects -- no doubt you'll have skills, weapons, etc. that you can level up as you fight the aliens. The other guy who's there repairing the street that the monster just destroyed is doing a kind of farming. The destroyed monorail in the background (cue Simpsons monorail song) provides an opportunity for a quest. Driving the garbage truck might be either a quest or even a profession.

    That's just what I can see in the picture. I can imagine periodic earthquakes which shake pieces loose from buildings and need to be replaced. Some kind of "build this piece in a virtual environment using Lego Set #4987" type of stuff, etc. Could be interesting for those into that kind of stuff.
     
  • Re:Adult server? (Score:3, Insightful)

    by Aladrin ( 926209 ) on Friday June 08, 2007 @07:13AM (#19435395)
    Hah, too right. My first thought was 'That'd be cool, but having to watch my mouth/actions around all the kids won't be much fun.' I tend to watch it anyhow when playing MMOs, but at least with the adult ones, if I slip, it's 'Oh well, their parents let them play knowing that could happen.' With this, the onus is on me, instead.

    (I assume all the profanity filters and such will be in place, but still.)
  • by Eivind ( 15695 ) <eivindorama@gmail.com> on Friday June 08, 2007 @07:34AM (#19435485) Homepage

    Way to miss the point.

    The point of the GP is that technology *cannot* distinguish offensive from non-offensive. It's flat-out impossible given human inventiveness.

    Filtering bad-words don't work. Allowing only "good"-words don't work. Allowing only "innocent" items don't work. Blocking all communication works, but then why make it an online game at all ?

  • by njfuzzy ( 734116 ) <[moc.x-nai] [ta] [nai]> on Friday June 08, 2007 @09:10AM (#19436071) Homepage
    I think you mean a "Truth" of humans, not a "Truism". A truism is something that (either obviously, or under analysis) doesn't say anything novel, only things that are true by definition.

    For example, some people think the Aristotelian Mean (the idea that the right amount of a virtue always lies in the middle) is a truism, because it just says that the best point lies between too little, and too much.

    I don't think it's a Truism that "Humans will always find a way". Often we don't.

  • by drinkypoo ( 153816 ) <drink@hyperlogos.org> on Friday June 08, 2007 @10:23AM (#19436767) Homepage Journal

    it was sanctioned by Lucas, so it proves he has a sense of humor about these things after all

    Yes, and he's laughing all the way to the bank.

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