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Wii

Where the Wii Fits In 371

AGFlamey writes "On Angry Gamer is an interesting and lengthy article about the new direction Nintendo are taking with the Wii and in particular "non-games" like Wii Fit and Big Brain Academy. From the article: "Hardcore folks don't like to admit it, but Mario and Zelda are relics of the past. It's become quite clear that Nintendo is losing interest in remaking the same old games over and over. They want to pull us into something new, if only we can give them the chance." Is it such a bad thing that Nintendo are neglecting their roots?"
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Where the Wii Fits In

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  • by benzapp ( 464105 ) on Sunday July 22, 2007 @11:41AM (#19946185)
    Personally, the reason I don't get any nintendo machines these days is because of the endless Mario and Zelda remakes. The original NES came out when I was in first grade. Now, I'm almost 30 and have been playing these games virtually my entire life.

    I might pick a Wii up someday, but so far not much has convinced me Nintendo is really trying to start a new mode of gaming. It looks promising, but it's just not there yet. Obviously, millions of people ARE giving Nintendo a chance, especially compared to the failed Gamecube. I look at the game releases, and most of it just hasn't lived up to everyone's expectations. I don't care how good the latest Zelda game is, or Paper Mario. I just can't bring myself to play these games anymore. It's time for Nintendo to not just reinvent the hardware, but to reinvent the entire story behind their games.
  • by kevorkian ( 142533 ) on Sunday July 22, 2007 @12:08PM (#19946377)
    Target , sunday mornings .. as a matter of fact I just came from my local target , they still had 5 and I watched 2 get sold while I was in the dept.

  • by humankind ( 704050 ) on Sunday July 22, 2007 @12:19PM (#19946443) Journal
    I welcome this new direction. The last console I purchased was a N64, and to be honest, I really haven't seen anything new or innovative since then in terms of software. Games like Waverace and Super Mario World were brilliant, and the first person shooters just bore me now. The Wii has re energized my interest in console gaming, but now there's another problem: finding one. After all this time, they still can't keep them in stock and that's frustrating.
  • by Danse ( 1026 ) on Sunday July 22, 2007 @12:58PM (#19946721)

    Want a Wii? Walk into any store in any major city and buy one. There were five or six sitting at the BestBuy I stopped by last night gathering dust.
    Lucky you. None of the BBs in my city have them in stock. Neither does ToysRUs, Target, Wal-Mart, or Circuit City. They say they don't usually know when they'll get a shipment or how many they'll get, and they sell out within a matter of hours. So, unless I want to show up each morning when the doors open, then I probably won't be getting one anytime soon. I've had several people at work ask me where they can get a Wii. I just tell them to start showing up at the stores early and hope for the best.
  • by Saurian_Overlord ( 983144 ) on Sunday July 22, 2007 @01:43PM (#19947063) Homepage

    Nintendo has always tried to innovate. This time, they've succeeded, and their fans want to hate them for it. Oh well. I don't think Nintendo cares very much if they lose their hardcore followers (and they haven't lost all of them, I'm part of the proof of that). They more than make up for it with the ex-non-gamers they've picked up. Hundreds of thousands (maybe millions?) of people who did not generally play video games before are out there buying Wii. Look at the numbers and tell me if you think Nintendo is scared:

    Total units sold (approx., in millions):
    360: 11.5
    Wii: 8.9
    PS3: 3.8
    Units sold 1Q 2007 (approx., in thousands)
    Wii: 1029
    360: 721
    PS3: 501

    Oh, and just for the record, DS sales more than doubled PSP sales in 1Q 2007. I take these numbers to indicate that Nintendo's current strategy is working very well for them.

  • by aywwts4 ( 610966 ) on Sunday July 22, 2007 @01:52PM (#19947123)
    The gamecube was just behind the xbox in terms of graphical power, and a solid bit ahead of the ps2. Just because the ps2 was the most successful, dont think it was graphical power that got them there.
  • Re:So that must be (Score:5, Informative)

    by Lemmy Caution ( 8378 ) on Sunday July 22, 2007 @01:59PM (#19947153) Homepage
    At this point, I think that the term "hardcore" really means "catering to crude adolescent power fantasies and sexual frustration" more than anything else.
  • by Dogtanian ( 588974 ) on Sunday July 22, 2007 @02:57PM (#19947597) Homepage

    Look at the WarioWare series of games, for example. If WarioWare: Smooth Moves on the Wii isn't an example of "reinventing the entire story behind a game" then, please tell us, what out there is?
    See, the problem with WarioWare is that even if the game is new, it still uses characters from the Mario "universe" (*).

    And I hate to say this, but I've *never* been able to stand Mario and friends. I can't put my finger on why exactly, they just grate. Maybe it's because I didn't grow up with the characters (Nintendo weren't that big in Europe until the SNES came out). But then, I hate Mickey Mouse too, despite being a fan when I was seven or so. And perhaps it's that (for me), Nintendo sometimes out-Disneys Disney in the worst way possible, with a healthy dose of Barney-style annoyingness thrown in... actually I'm not sure that's correct either, though.

    Anyway, I'm glad that the DS doesn't seem to be overly reliant on the Mario franchise and Nintendo's kiddy-oriented past; I'd never have bought one if it had been.

    Possibly someone will say that they enjoy playing Mario and "childish" games because they're past their adolescent obsession with "adult" sex and violence... but I don't like those games either. I like the games like Brain Training, Brain Age and so on- it's just that I find Mario genuinely childish. And believe me, for all that teenagers and adults enjoy indulging their childlike fun side with shows like Spongebob Squarepants (which can appeal to adults), when it comes down to something exclusively child-oriented like Barney the Dinosaur, it's not appealing to adults at all- at least not those who haven't grown up with it.

    That's how I feel about Mario, and plastering the franchise (**) on a game is a near-guarantee that I won't want to buy it. Even hearing that Mario appears on the new DS version of Tetris is offputting.

    Feel free to differ, but not all of us are Mario fans.

    (*) Rather fanboyish expression, sorry.
    (**) Damn, I hate that word too- or rather the new usage describing filmic and cultural "franchises" that has suddenly become so common in the past five or six years. (Ever notice that? In everyday speech, "franchise" always used to refer to some guy who got a license to run a Prontaprint photocopying shop, or whatever.) Even though it accurately describes the status of such things within Hollywood, it's still unpleasant- possibly for that exact reason. Or more likely because it makes us all sound like fanboys, and I hate that. Sorry, rant over :-/
  • by Whitemage12380 ( 979267 ) on Sunday July 22, 2007 @03:28PM (#19947785)
    No arguing with (2), but the gamecube was much cheaper than the PS2. I think the PS2 rode all the way on mind-blowingly high support from third parties. I don't know much about their marketing strategy to producers, but it must have been really effective.

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