Where the Wii Fits In 371
AGFlamey writes "On Angry Gamer is an interesting and lengthy article about the new direction Nintendo are taking with the Wii and in particular "non-games" like Wii Fit and Big Brain Academy. From the article: "Hardcore folks don't like to admit it, but Mario and Zelda are relics of the past. It's become quite clear that Nintendo is losing interest in remaking the same old games over and over. They want to pull us into something new, if only we can give them the chance." Is it such a bad thing that Nintendo are neglecting their roots?"
Enough of Mario and Zelda (Score:2, Informative)
I might pick a Wii up someday, but so far not much has convinced me Nintendo is really trying to start a new mode of gaming. It looks promising, but it's just not there yet. Obviously, millions of people ARE giving Nintendo a chance, especially compared to the failed Gamecube. I look at the game releases, and most of it just hasn't lived up to everyone's expectations. I don't care how good the latest Zelda game is, or Paper Mario. I just can't bring myself to play these games anymore. It's time for Nintendo to not just reinvent the hardware, but to reinvent the entire story behind their games.
Re:I Have a Bigger Complaint (Score:2, Informative)
An alternative to FPS/twitchers (Score:3, Informative)
Re:I Have a Bigger Complaint (Score:3, Informative)
Not really a new plan. (Score:4, Informative)
Nintendo has always tried to innovate. This time, they've succeeded, and their fans want to hate them for it. Oh well. I don't think Nintendo cares very much if they lose their hardcore followers (and they haven't lost all of them, I'm part of the proof of that). They more than make up for it with the ex-non-gamers they've picked up. Hundreds of thousands (maybe millions?) of people who did not generally play video games before are out there buying Wii. Look at the numbers and tell me if you think Nintendo is scared:
Total units sold (approx., in millions):360: 11.5
Wii: 8.9
PS3: 3.8
Units sold 1Q 2007 (approx., in thousands)
Wii: 1029
360: 721
PS3: 501
Oh, and just for the record, DS sales more than doubled PSP sales in 1Q 2007. I take these numbers to indicate that Nintendo's current strategy is working very well for them.
Re:I'm not so sure... (Score:5, Informative)
Re:So that must be (Score:5, Informative)
Re:Enough of Mario and Zelda (Score:5, Informative)
And I hate to say this, but I've *never* been able to stand Mario and friends. I can't put my finger on why exactly, they just grate. Maybe it's because I didn't grow up with the characters (Nintendo weren't that big in Europe until the SNES came out). But then, I hate Mickey Mouse too, despite being a fan when I was seven or so. And perhaps it's that (for me), Nintendo sometimes out-Disneys Disney in the worst way possible, with a healthy dose of Barney-style annoyingness thrown in... actually I'm not sure that's correct either, though.
Anyway, I'm glad that the DS doesn't seem to be overly reliant on the Mario franchise and Nintendo's kiddy-oriented past; I'd never have bought one if it had been.
Possibly someone will say that they enjoy playing Mario and "childish" games because they're past their adolescent obsession with "adult" sex and violence... but I don't like those games either. I like the games like Brain Training, Brain Age and so on- it's just that I find Mario genuinely childish. And believe me, for all that teenagers and adults enjoy indulging their childlike fun side with shows like Spongebob Squarepants (which can appeal to adults), when it comes down to something exclusively child-oriented like Barney the Dinosaur, it's not appealing to adults at all- at least not those who haven't grown up with it.
That's how I feel about Mario, and plastering the franchise (**) on a game is a near-guarantee that I won't want to buy it. Even hearing that Mario appears on the new DS version of Tetris is offputting.
Feel free to differ, but not all of us are Mario fans.
(*) Rather fanboyish expression, sorry.
(**) Damn, I hate that word too- or rather the new usage describing filmic and cultural "franchises" that has suddenly become so common in the past five or six years. (Ever notice that? In everyday speech, "franchise" always used to refer to some guy who got a license to run a Prontaprint photocopying shop, or whatever.) Even though it accurately describes the status of such things within Hollywood, it's still unpleasant- possibly for that exact reason. Or more likely because it makes us all sound like fanboys, and I hate that. Sorry, rant over
Re:I'm not so sure... (Score:5, Informative)