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LittleBigPlanet to Have Enemies 63

Media Molecule Producer Pete Wilson has revealed to EGM (as reported by 1up) that LittleBigPlanet's level can have bad guys. "It's funny -- I don't think we actually mentioned this previously, but yes, we will certainly have enemies in the game; I think that's a fundamental part of good gameplay," said Wilson. "They will range from little robots that simply roam from left to right to spectacularly complex beasts that pose quite a challenge." An awesome concept just got cooler.
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LittleBigPlanet to Have Enemies

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  • by delire (809063) on Friday July 27, 2007 @04:55PM (#20016299)
    I don't think enemies are fundamental to good gameplay at all; a vast mumber of games don't have opponents.

    Challenges are fundamental to good gameplay however. An 'enemy' is just one of the many ways of representing a challenge.
  • by Mirkon (618432) <mirkon@ g m a i> on Friday July 27, 2007 @07:19PM (#20017845) Homepage
    I watched the preview videos when it was announced, and I mean sure it looked cool (and very technologically impressive), but as a game it was unspeakably dull. Now I'm more interested in following the game's progress - if there will be enemies, then at least something engaging will be going on.

    Has it been stated whether or not the game will ship with a pre-made campaign / "story" mode, or will it be entirely make-your-own-sandbox?

Every nonzero finite dimensional inner product space has an orthonormal basis. It makes sense, when you don't think about it.