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Smash Bros. Gets Story-Driven Single Player Campaign 81

If you were wondering how they could make the upcoming Smash Bros. Brawl even better than its predecessors, the official Dojo site has some great news for Nintendo fans. Via Game|Life comes the news that Brawl will feature a fully-fleshed out single-player sidescrolling campaign. Called 'The Subspace Emissary', it appears to explore the stories of the individual characters and their interactions with each other. "This time, though, we've managed to create a complete side-scrolling action game. It's storyline isn't overwrought--it's hastened along by a bunch of quick movies ... The Adventure mode also emphasizes character development. You'll see many famous characters persevering under the weight of their personal histories, shouldering their unique burdens... It's really something you won't see anywhere else." While obviously folks like Link and Mario will feature heavily, it's worth pointing out that this will be the first time in more than 15 years that Kid Icarus' Pit will get any sort of 'plot development' in a videogame.
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Smash Bros. Gets Story-Driven Single Player Campaign

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  • by LordZardoz ( 155141 ) on Friday August 03, 2007 @09:57AM (#20100547)
    Lots of games offer mindless action.

    The primary reason I purchased Smash Brothers on the Gamecube was so that I could use Bowser to beat Pikachu into a tiny bloody stain.

    Put into more formal terms, Smash Brothers lets you use your favorite game characters to beat up on characters you like less. It also, at its core, provides much of the appeal of "Freddy vs Jason" or "Aliens vs Predator". You may enjoy Metroid and Zelda, but outside of this game, your not going to get any chances to see both in the same game.

    It also does not hurt that the game its self is highly entertaining and has a great deal of comedic value.

    END COMMUNICATION
  • Co-Op? (Score:3, Interesting)

    by Sciros ( 986030 ) on Friday August 03, 2007 @10:32AM (#20101031) Journal
    I would be ecstatic if they mentioned this story mode was playable in co-op. I've been wanting something like that in a Smash game ever since the original.

    Sadly HAL seems to only really do about 50% of what they're capable of; it would be okay if Smash games were released every couple of years, but waiting a whole generation and-then-some puts a lot of pressure on them to add more than just "the usual improvements."

    Oh well. I'm big into Smash, so just knowing that they didn't blow off the single-player mode entirely this time around is good news to me.

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