id and Valve May Be Violating GPL 399
frooge writes "With the recent release of iD's catalog on Steam, it appears DOSBox is being used to run the old DOS games for greater compatibility. According to a post on the Halflife2.net forums, however, this distribution does not contain a copy of the GPL license that DOSBox is distributed under, which violates the license. According to the DOSBox developers, they were not notified that it was being used for this release."
call me a noob... (Score:1, Insightful)
Could you vultures wait? (Score:5, Insightful)
Re:Does this mean (Score:3, Insightful)
Re:Does this mean (Score:5, Insightful)
Re:call me a noob... (Score:3, Insightful)
It uses GLP v. 2.
> it would mean that both DOSBox and the game shipping along with it would be required to release source code.
No. They have not embedded DOSBox into their own code, so the GPL "virus" do not touch their code and do not apply to the games. They are however required to distribute (or offer to distribute) the source code for DOSBox.
--
MiniMax
Re:Does this mean (Score:5, Insightful)
Re:Developers not notified... so what! (Score:2, Insightful)
Re:Developers not notified... so what! (Score:4, Insightful)
Re:Does this mean (Score:5, Insightful)
In reality, this was a business deal between id and Valve, and id probably handed over the playable binaries, and Value handed them to a small group to prepare for distribution and installation over Steam. So rather than blaming id, or claiming Valve did this with evil intent, let us combine two very powerful pieces of wisdom, "Never ascribe to malice that which is adequately explained by incompetence," and Occam's razor. It is most easily assumed that when Valve handed off the data to be packaged, the worked had the best of intentions by using DOSbox, but was inadequately informed about it's proper use and redistribution.
Transparently divisive rubbish. (Score:5, Insightful)
Attacking John Carmack for this precipitately is basically irrational. It also stinks of divisive trolling.
The man's licensed (a great deal of) his own software under the GPL, for goodness' sake.
Re:Could you vultures wait? (Score:5, Insightful)
Re:Does this mean (Score:5, Insightful)
It's not simple at all. Start a discussion here about under what circumstances you do or do not need to distribute source and you'll still get a 20 post long thread with people going back and forth about who's right and who's wrong, debating what the words used in the license mean, etc.
And people here should be some of the "experts" on the license.
Re:Could you vultures wait? (Score:4, Insightful)
If any of us started distributing Id's copyrighted materials in violation of their license, I'm sure it'd take less than a week for their legal team to put an end to it.
And I'm sure they wouldn't be very nice about it, either.
Re:Does this mean (Score:3, Insightful)
How about a slap on the wrist? Come on, given Carmack's contributions [wikipedia.org] to free software, it's an even more silly blunder. Especially nowadays that everybody's wound up about the GPL. He's gotta bear at least a token chide.
How this plays out depends on id/Valve's reaction, I guess. A simple apology is all it takes for this to be forgotten in no time.
Re:Does this mean (Score:5, Insightful)
Re:Outdated Article (Score:5, Insightful)
A better question would be why would they do it intently?
Id has often released their old game engines under the GPL.
1. They had noting to gain by not including the license files.
2. They fixed it as soon as they found they had left out the files.
3. They did no harm to anyone.
So why must you try to see evil when all the evidence points to a simple human error?
This is why GPL zealots get on my nerves. They are all for copyleft, they hate closes source licenses, they hate software patents, and they hate DRM. But if someone fails to cross every t and dot every i when distributing GPL code then they are are plotting villains.
They made a minor error and they fixed the error all before it even showed up on Slashdot.
Re:that may not be sufficient (Score:3, Insightful)
So, how does Valve get out of this? Look at: "Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions."
So, Valve downloads a new copy of DOSBox. Upon completion of the download, under the "each time" clause, it automatically receives a new license, from the original licensor, to distribute the software under the GPL.
Now, yes, Valve can still be sued for copyright infringement on the copies it distributed in violation. And you might find a judge who won't rule "harmless oversight quickly repaired; no injury, so no damages." But further distribution is perfectly fine, since they're doing it under a new license issued by the original licensor, even though it has the same terms as the old one they breached.
Re:Avoiding The Viral GPL (Score:4, Insightful)
Talking sense when everyone else around you has none is more likely to get you somewhere.
Re:Avoiding The Viral GPL (Score:5, Insightful)
If they're happy with the GPL... (Score:2, Insightful)
And I forgot to mention, TCP/IP network play.
Is there any good reason to use the original doom engine?
Re:Transparently divisive rubbish. (Score:4, Insightful)
However, there's absolutely NOTHING the GPL that says that at all. The GPL is pretty straightforward, really: If you abide by our terms, you can distribute. If you don't abide, you have no right to distribute. Valve/ID are now abiding by the terms**, so they can distribute. Case closed.
Because of their Steam technology, they were even able to retroactively distribute the copy of the GPL to everyone they had already distributed the software to. That makes them fully compliant with every distribution they've done. Case beaten like a dead horse.
** (This is assuming that Valve/ID will honor requests for the source code, of which I've not heard a yea or nay on.)
Re:Not Fixed, more serious GPL violation (Score:3, Insightful)
*sighs*
No, they are not obligated to distribute the source. They violated a copyright license. Now they can be sued by the copyright owners.
The owners might be content with Valve releasing the source for their modified version, and they might not. That's part of the negotiations, and neither you nor I know anything about the details of that.
Well spotted! (Score:3, Insightful)
Steam applications all include some copy protection code that involves communicating with the main Steam.exe program: this is most visible in games that weren't designed for Steam, such as Defcon or one of the Popcap games. Like them, Dosbox must have been modified to include this copy protection code.
This is right at the heart of this licence discussion and I am very glad someone has spotted it. Will Valve licence Dosbox under a non-free licence? Or will they release some of the source for Steam? Or will they ignore the issue and be sued by http://gpl-violations.org/ [gpl-violations.org] ? How wonderfully ironic that copy protection code should actually cause a copyright problem
Re:Does this mean (Score:2, Insightful)
Re:Outdated Article (Score:2, Insightful)
The source does not have to included, just made available (even for a nominal fee) to anyone who asks.
Re:Does this mean (Score:4, Insightful)
Nevermind, I do understand (Score:0, Insightful)
Getting people to start using Lunix is really the beginning of the end for consumer choice: once you are on teh Lunix, you have no alternatives except to use FOSS: the GPL's open hostility to commercial software assures them of THAT. And then... once a company foolishly decides to go with teh Lunix, then the consultants can REALLY sink their sharp little teeth in, and drink you dry supporting your reportedly free software.
EVERYTHING in life has costs. About the most valid way of looking at it is whether your costs are front-loaded or back-loaded. A good example of a front-loaded cost would be a car: you pay the major expenses up-front, and the longer you use it the less money it works out to. But then there are other expenses which are back-loaded, like rent-to-own furniture or electronics. Yeah, it's great, you can walk out of a store with a huge plasma HDTV for no money down... but you are going to end up paying three times what that TV costs.
Teh Lunix (and teh FOSS in general) is exactly like that sucker deal on the HDTV.
And the scary thing is, the FOSSies are trying to force everyone into making that EXACT SAME sucker deal. Their goal is to destroy ALL commercial software which charges money up-front with the understanding they will support the software for free (and in many cases will even add more features and improvements, also for free). Commercial software is a great deal... but like most great deals, the numbers only work out in the long term.
Fortunately, FOSS can't really make much headway in the real world. Since they don't have an incentive to innovate and improve, they rarely do (and when they DO, it's only because they are chasing somebody's tail lights). And since a majority of enterprise businesses understand front-loaded and back-loaded expenses, they are unwilling to abide the lower quality software coupled with it's higher TCO: FOSS promises an eternity of less for more.
Re:Why are Slashdotters such hypocrites? (Score:1, Insightful)