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Videogames Make Better Horror Than Movies? 225

Wired author Clive Thompson has up an article stating that, with today's jaded audiences, videogames are more effective horror-conveyances than movies. Thompson argues that the removal of the fourth wall, placing the player directly into the story, overcomes the obstacles movie-makers face when telling a scary story. "I'll start down a corridor, hear something freaky up ahead, then freeze in panic. Maybe if I stay quiet the monster will go away? S^!t, maybe it's already headed this way, and I should move! But if I move the monster will hear me ... so maybe I should stay quiet ... gaaaaah! Games already seem like dream states. You're wandering around a strange new world, where you simultaneously are and aren't yourself. This is already an inherently uncanny experience. That's why a well-made horror game feels so claustrophobically like being locked inside a really bad -- by which I mean a really good -- nightmare." Do you agree? Is your favorite scary tale a movie ... or a game? (Silent Hill, I'm looking at you.)
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Videogames Make Better Horror Than Movies?

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  • Re:Absolutely. (Score:5, Informative)

    by blahplusplus ( 757119 ) on Tuesday August 28, 2007 @01:25PM (#20386663)
    "here's only so many zombies that can come through so many windows before it loses its impact. "

    That's the same reason why Doom 3 stopped being scary, Doom 3 nailed darkness and atmosphere but they over-used monster closets, they never made a lot of *rational* use of using monsters intelligently sneaking up on you. It's better when you're scared shitless looking around for sneaky bastards, then knowing the sneaky bastards are just hidden in "closets" behind walls until you hit a trigger. I have to admit though it did work for a while it's too bad they over-used it.
  • Well.. (Score:3, Informative)

    by mikkelm ( 1000451 ) on Tuesday August 28, 2007 @02:33PM (#20387811)
    Look at you, Hacker. A pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?
  • by Dogtanian ( 588974 ) on Tuesday August 28, 2007 @04:37PM (#20389687) Homepage
    I'm sorry, the link to the "3D Monster Maze" video was incorrect; here it is [youtube.com]. Don't have nightmares! :-)

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