Nintendo's President Hopes To Avoid 'Return to Arrogance' 108
Today Newsweek's N'Gai Croal has up an interview originally held back at E3, speaking with current President of Nintendo Satoru Iwata. The piece is an interesting look inside one of the top minds at a company that has experienced unprecedented success in the last year. In the interview, Iwata states that one of his most important tasks right now is to avoid allowing the company to appear arrogant. Just because people now assume Nintendo will succeed, he needs to make sure that's not the company's view as well. "This time, we were very lucky and very fortunate that people were accepting and positive about the introduction of the Wii Balance Board and the Wii Zapper. Now, what we have to do, what's very important for us is to make sure that when those products are actually launched, we not only meet their expectations, but we surpass them so there's that gap--we thought it was going to be this, when actually it's here. We need to create that buzz. We need to create that word of mouth and that's our challenge."
Memo to all third-party developers: (Score:5, Interesting)
Signed, Grand High Ultimate Iwata-sama-daioh.
Seriously, though, it's good news. If you remember what the old Nintendo were like, you'd see Sony and Microsoft's evil pale in comparison. They've had plenty of time to repent in the meantime, of course.
If they really want them accepted (Score:2, Interesting)
Re:Memo to all third-party developers: (Score:4, Interesting)
Still not listening... (Score:5, Interesting)
"Mii Parade" and weather updates aren't going to cut it as an on-line experience these days.
Re:Still not listening... or to who? (Score:5, Interesting)
They're listening to me just fine: If I want online play, I'll play WoW. I have zero interest in online from my console, and I want them to spend that money instead on things I do want.
Hmmm. I also play WoW online, but I think they are listening to me about how to do online.
I like the idea of having to know someone's friend code to be able to talk with them online, and to visit their Animal Crossing II for the Wii village or their My Sims for the Wii village.
One thing I really hate are spammers and shock-jocks and curse monkeys online. If it means that I only play with friends - or at least go to a test area and make sure they are ok before I exchange friend codes with them - I am all for that.
Re:Memo to all third-party developers: (Score:3, Interesting)
That is relative. The bar has raised but compare any random crap game today to any game in the atari era and objectives it is better. It's not just technology but in fact our expectations have risen. It's still the 20% gems to 80% garbage ratio but todays garbage would have been yesterdays gem if released with the same hardware 15 years ago.
Games are more responsive, more engaging, less repetitive, and prettier. Often with a much better story as well.
Re:That word... (Score:3, Interesting)
There's a couple of possibilities:
1. The Wii has broken sales records.
2. The Wii is a surprise hit. Whereas the SNES was considered a shoe-in. Its success didn't surprise anybody.
Re:Nintendo's arrogance (Score:4, Interesting)
Not very similar at all, but it was very similar to Super Mario Bros. 1. Except ridiculously hard, so they wouldn't let us incompetent gaijin get our hands on it and fobbed us off with a rebranded reissue of bloody Doki Doki Panic. Which as it turned out wasn't actually a bad game at all.
Re:Still not listening... or to who? (Score:5, Interesting)