'Make Love, Not Warcraft' Episode Wins An Emmy 82
WoW Insider has the word that the South Park Episode "Make Love, Not Warcraft" has won the Creative Emmy for Outstanding Animated Program. The episode, which heavily features machinima shot inside a Blizzard-run World of Warcraft server, has proven extremely popular with fans of both the game and the show. So much so that the DVD set including that episode includes a 14-day trial for WoW, and extensive commentary on the episode from the show's creators. From the WoW Insider post: "This isn't the first Emmy that South Park has won, but perhaps this kind of attention will get WoW more positive (or at least humorous) attention in other television shows. Though, when it comes to TV ratings, 9 million people worldwide does not a target audience make. For example, American Idol was considered slipping when it only had 30 million US viewers for an episode. Would you like to see WoW references appear more often on TV? Or are you too busy playing to care?"
I was impressed, until... (Score:3, Insightful)
more choice (Score:5, Insightful)
Certainly the size and money involved allows Blizzard to try things nobody else could afford. On the other hand, in markets in general and creative markets specifically, too much concentration on one offer (no matter how good it is) reduces the progress of everyone else.
I'd rather have more choice.
Well, Emmys are for television... (Score:4, Insightful)
Re:more choice (Score:3, Insightful)
Re:No, I wouldn't. (Score:5, Insightful)
Walmart doesn't do much of anything unique either, they just do it better/faster/cheaper, and because of that they're very relevant.
Re:I was impressed, until... (Score:4, Insightful)
Re:more choice (Score:3, Insightful)
Re:Just watched the episode again (Score:2, Insightful)
As they say, no publicity is bad publicity.
Re:The Simpsons also... (Score:3, Insightful)
"Where have you been? The Simpsons died more than 10 years ago."
NB that the South Park film grossed something like $50MM at the US box office. The Simpsons Movie earned more than that in its opening weekend, even after adjustment for inflation.
Re:No, I wouldn't. (Score:2, Insightful)
WoW was the first video game medium to tap in to the "non-gamers" on such a large scale. I remember when I was addicted to FFXI and even had it installed on my then-girlfriends laptop so I could grind levels while we were just hanging out at friend's houses socially (yes, addicted)
Cut to less than two years later, and EVERY one of them (and their girlfriends) are playing WoW and trying to talk me into getting into the game. To this day I can call them looking for something to do on a Friday night and the response I usually get is "Sorry, this is the only night that we can get together to make a run on X." (I think it's Molten Core
Both Blizzard and Nintendo have figured out that the "hardcore gamer" segment is just that, and they have expanded and tapped into the mainstream market. Meanwhile, Sony and (to a lesser extent Microsoft) are busy playing catch-up. Since when (before South Park) has a specific video-game been considered a pop-culture reference? (Maybe Pac-Man, but not in a LONG while).
Re:more choice (Score:2, Insightful)