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Wii

Wii Zapper To Have Zelda Pack-In Title 104

The Wii Zapper, announced during Nintendo's keynote at this year's E3 Media event, will be released with a Zelda-themed pack-in title. Called Link's Crossbow Training, it will train up players on skills with the add-on before big-league titles aimed at the device are released. "Nintendo also announced that the Zapper will work with EA's Medal of Honor Heroes, which will feature an 'arcade mode' to make the game accessible to all age groups and skill levels, as well as 32-player multiplayer. Nintendo also dropped a reminder that the upcoming Resident Evil: The Umbrella Chronicles will take advantage of the Zapper, as will Sega's Ghost Squad. The Zapper looks like it will have quite a selection of strong franchises to grab gamer interest when it launches."
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Wii Zapper To Have Zelda Pack-In Title

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  • Will work with... (Score:4, Insightful)

    by MagicM ( 85041 ) on Tuesday September 11, 2007 @11:08AM (#20553989)
    Of course the Wii Zapper will "work with" those games. The Wii Zapper is nothing but a molded shell to hold your actual controller(s).

    The real question to ask is whether a game will work with the Wii Zapper. Some games may require independent movement of the nunchuck and remote (think: pumping the nunchuck to reload a shotgun while still keeping perfect aim), which would not be possible with the two tied together in the same cradle.
  • by Anonymous Coward on Tuesday September 11, 2007 @12:00PM (#20555011)
    The remote blows for shooters

    Maybe the shooters you've played just don't use it properly, because Metroid Prime 3 uses it magnificently.

    you have to shift your hand up the remote- screwing up your aim and taking you out of the game immersion

    Because everybody knows that in real life, you can hold your aim perfectly steady while you rifle through half a dozen different weapons or use accessories. Right.
  • by dada21 ( 163177 ) <adam.dada@gmail.com> on Tuesday September 11, 2007 @01:14PM (#20556811) Homepage Journal
    I posted it and I was surprised by the modding myself. I just wanted to mention from a "30-something married geek" perspective that we're excited about these "gimmicks" because they do have a positive function for us, who are a significantly ignored market in general. Most of the gaming sites I check out from time-to-time seem to focus more on the teens/young adults than the mid-adults who might be a huge untapped income stream for gaming companies.
  • Re:WOOSH! (Score:3, Insightful)

    by traindirector ( 1001483 ) on Tuesday September 11, 2007 @04:50PM (#20561301)

    I'm predicting the zapper will work with virtual console titles that used the light gun.

    The "zapper" is nothing more than a piece of plastic that holds the Wiimote and Nunchuk together. For those who considered the above interesting, consider that the zapper couldn't possibly have functionally in Virtual Console games beyond that of a Wiimote other than its gun-like shape. Additionally, if Nintendo decides to add light gun titles to Virtual Console, they will have to add some type of on-screen crosshair to aid in aim; while the light gun actually processed an image of the screen area directly in front of it, the Wii Remote uses the sensor bar for calibration, meaning that the cursor on the screen isn't exactly where you're pointing; it's somewhat offset, which is why you don't see Wii titles without some type of on-screen aim indication.

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