On Provoking Emotions Via Games 108
N'Gai Croal, poster at the Newsweek LevelUp blog, moonlights today in a column for Next Geneartion discussing the success games have had in provoking emotional responses. More specifically, he talks about the fact that mostly games are fairly bad at this. Citing a few notable exceptions (Final Fantasy VII, BioShock), he raises again the notion of 'games as art' as they relate to emotion: "Shadow Of The Colossus wasn't a blockbuster, but the frequency with which it's cited in 'are games art?' debates indicates both a medium still in its aesthetic infancy and a videogame that punched above its weight. BioShock won't sell like Gears Of War, but it already feels as though it's going to be one of this generation's most influential games. And if Mass Effect can deliver on its early promise of confronting players with thorny moral choices and the consequences of their actions, perhaps other creators will see that making the player feel bad can be a good thing after all. "
Madden 200x (Score:4, Funny)
Microsoft FTW! (Score:2, Funny)
You may think you've been moved by games before but nothing can top the anger, despair, and even humiliation of having your 360 die right in front of you once again. 360 owners are moved to Shatner level expressions of emotion "Kaaaaaahhhhnnn!!!" "RRRoDDDDDDDDD!!!!"
Mixed with the tendency of the 360 to making sickening grinding noises as it tears up yet another 60 dollar game disc and you have gamers who are now 'filled with emotion' like never before.
Who says Microsoft is nothing but a failure in the console market?
Bravo little Dreamcast 360. Bravo!
mix it up a little (Score:2, Funny)
Provoking emotion? (Score:3, Funny)
Dogmeat!!! Don't get between me and the.... (Score:4, Funny)
Nooooooooooooooooooooooooooooooooo!!!
*bangs keyboard angrily*
Animal Crossing: Futility. (Score:4, Funny)