EVE Online's Linux/Mac Client Goes Live Tuesday 205
The official EVE Online site has details of upcoming patch 'Revelations 2.3'. Along with a number of bug-fixes to the PvP-focused Massively Multiplayer Online Game, this game fix will offer up compatibility with Mac OS X and Linux. Though the Mac client is a native port, Linux will require the used of Cedega. The post suggests that if you'd like a preview of what the game will be like on your rig, you can download the client and tool around the test server. System requirements are also listed, as are the distributions of Linux they are specifically supporting: Ubuntu 7+, Suse 10+, and Linspire 6. Update: 11/04 14:32 GMT by Z : Fixed implication of native Linux client.
It uses Cedega on Linux (Score:5, Insightful)
Anyway, the point is that they didn't actually take the time to write a native client, its simply packaged with Cedega, so this isn't really anything to praise them for.
I just thought I'd mention that because they don't until it actually starts installing.
Re:It uses Cedega on Linux (Score:4, Insightful)
Re:Wow! (Score:5, Insightful)
Re:So long GPA.... (Score:2, Insightful)
Comment removed (Score:2, Insightful)
Re:So long GPA.... (Score:3, Insightful)
Using Wine throws away the benefits of Linux's superior video and audio libraries due to overhead.
The gameplay is similar to using it on Windows ironically.
Re:So long GPA.... (Score:5, Insightful)
If it lets a few more people not have to dual-boot into Windows to play games, then they are doing something right. Hopefully this will grow the non-Windows gaming market enough so that eventually native clients *are* released for Linux / Mac.
And as for Cedega not being truly open-sourced, and the games themselves certainly not, well, as a Linux desktop user and FOSS supporter this bothers me. But the fact is, at this point in time hardcore games are mostly a closed-source environment, whether on a console or a PC. Games are different than most typical desktop apps for various reasons. Hopefully in the future this will change, but meanwhile lots of Linux users want to play games, so this announcement is positive news.
"Months of work" (Score:5, Insightful)
I would never get that far, I refuse to play any game for which playtime feels like work.
Re:Wow! (Score:1, Insightful)
It has hardcore elements, but that's it.
It is not a game which forces you to play any which way, and especially not "hardcore".
I have a 3-4 year old character on EVE, and I've not ONCE touched the drama, politics, etc. (you can play freelance your entire eve career and have a blast - that was infact one of the atmosphere/mood goals of eve; to incorporate that 'lost in space' feeling.)
WoW was far, far more time demanding for an equally 'in the game' feeling (and I won't even touch advancement/gear...).
It's the same with most other mmorpgs I've played. Out of them; EVE is the one that has the *potential* (if you want it to be) to be very time consuming, however it is the one that forces you to stress the LEAST to still to stay ontop of the game.
It might be this "hardcore dream" (Hmm...) of many players in it, however eve is just as much a casual gamer's dream.
Sometimes I start thinking all these people calling eve hardcore and niche/excluding, are spreading that fud for a reason.
- A freelancer in Eve
Re:EVE vs Vendetta (Score:2, Insightful)
So the difference between VO and practically every other MMOG is just that the developers are honest?
Re:So long GPA.... (Score:3, Insightful)
Re:So long GPA.... (Score:3, Insightful)