Microsoft To Offer Xbox 1 Games For Download, Celebrates Live Anniversary 127
Joystiq is reporting that Microsoft's Xbox Live service will be offering some great party favors soon, as the company celebrates the service's second birthday. Starting at 12:01 a.m. EST on November 15th, and lasting for 48 hours, users will be able to download the most-excellent board game Carcassonne for free. They've also announced their intent to allow us to download original Xbox titles to the 360 console. "In its press release, Microsoft explicitly named Halo, Psychonauts, Crimson Skies and Fable as titles for the Xbox Originals initiative, but did not confirm exactly which games will serve as the jumpoff: 'This new service will launch with an array of blockbuster titles spanning the most popular genres from action-adventure to classic role-playing games.' Third-party reports claim the preliminary lineup will also include ... Indigo Prophecy ... Crash Bandicoot: The Wrath Of Cortex and Burnout 3."
Question (Score:4, Insightful)
That would be nice.
Re:Has potential (Score:2, Insightful)
Re:Carcassonne (Score:5, Insightful)
I'm only upset that they're not giving something ELSE to those of us who bought Carcassonne already...
Re:After the Wii (Score:3, Insightful)
Re:Question (Score:3, Insightful)
By offering them for download they can tweak and recompile the games to run natively on the 360's architecture so it definitely opens the potential to offer games that don't run from the disc. However considering they went for the most popular titles first when deciding what to add for Backward Compatibility it will likely be the same set of games they offer for download.
In all likelihood the Xbox 1 games you download will run much better than those played from a disc. It will also be interesting to see if they add new features such as achievements and leaderboards.
From the people who want you to pay to play online (Score:1, Insightful)
I picked up Gears of War for the PC last week only to find that it required me to PAY for a LIVE account to play it online after the first month and to download patches automagically. Is it just me, or does this stink like a dirty practice given past history on the PC and the upcoming Unreal 3 on the PC?
Re:After the Wii (Score:4, Insightful)
Re:The bigger news in this (Score:2, Insightful)
Re:From the people who want you to pay to play onl (Score:2, Insightful)
Why should I give Microsoft $60/year after I paid Epic $50 for the game? I don't see why I should pay them to match me up with other gamers when we had services like Kali and Kahn back in the days of analog modems to do this for us.
I don't have a problem with a flat fee being charged for something like this, especially if it is built-in to the price of the game ($60 would have been a fine purchase price as well).
The recurring charge is what I have an issue with and this is also the reason why I have not played any of the MMORPGs like Everquest or World of Warcraft.
Microsoft wins twice (Score:2, Insightful)
(and most importantly)
2) Microsoft sells more $180 hard drives to people who need space for all their new downloaded games.
I don't think this is correct (Score:5, Insightful)
This isn't correct. You can play online on the PC with GFW Live Silver (which is free). What you don't get with the free version are Microsoft's True Skill matchmaking services, cross platform play, and multiplayer achievements (details here [wikipedia.org]). Still frustrating, but not the same thing.
Re:From the people who want you to pay to play onl (Score:3, Insightful)
The problem is that one does not always know that here will be "micro transactions" to be made in the future. Say they begin charging a fee for bug fixes after release. You just bought a broken game and have no real recourse. I sure as heck wouldn't pay for a patch in any circumstance, but that would still leave me with a broken game and my money in the developers' pockets. I mean, geeze, I can't even find it in myself to justify paying a subscription fee for an MMO, and I certainly feel sorry for people that pay $20 for a new "Stuff Pack" every three months (between $30 expansion packs) to make their experience with The Sims 2 full.
And not to be disrespectful, but it annoys me to no ends when people shout about "speaking with their wallets". It allows one to maintain personal dignity, but doesn't change anything. We don't live in anything resembling a truly free market and if we did, the general public tends to be a mass of poorly informed consumers that make all of their decisions based off of obviously biased commercials. :P
Re:Has potential (Score:3, Insightful)