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Half-Life 2 Episode Two Stats Now Online 96

Posted by Zonk
from the i-died-there-and-there-and-twice-there dept.
To go along with its recent hardware survey, Valve has released stats from Half-Life 2: Episode Two . The page notes the most common achievements, as well as the deadliest places in the game. Ars Technica's Opposable Thumbs blog spells out a few of the results for us: "The median completion time hits at exactly five hours, with some noteworthy variance between four and seven hours. Average play session time logged was 27 minutes. The average number of deaths spikes significantly at two specific maps during the final two levels with an average of 11 deaths per section, as well; and looking at the topographical maps at some very specific locations on the maps as well. 73.1 percent of users playing were doing so with Direct X 9.0 SM3, and 72.6 percent played the game on medium."
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Half-Life 2 Episode Two Stats Now Online

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  • by Anonymous Coward on Monday November 19, 2007 @04:30PM (#21412085)
    I would disagree with that. It is quite obvious when you play a game in the half-life universe that a LOT of time and effort went into it...take a step back and just look at the level designs used throughout the entire series...they are spectacular.

    People do seem to go on about that Episode 2 was short. Well, any fool can make a game longer by adding more of the same. I was playing F.E.A.R yesterday: go along corridor, get shot at by some soldiers, go along another corridor get shot at by some more soldiers, mildly scary cutscene, get shot at by some soldiers.

    The point is: whilst playing time is a factor, it's not the only factor, or even the most important one to me. What I dislike most in gaming is being half-way through a real grindy game, and feeling I want to find out how it ends. Others with more time and less money may think differently.

E = MC ** 2 +- 3db