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PC Games (Games)

Prognosticating Deus Ex 3 43

Deus Ex is a big deal(tm) for PC gamers, and the news of Deus Ex 3 now being on the way is well worth celebrating. Rock, Paper, Shotgun takes it to (perhaps) an unhealthy level. Kieron Gillen starts with the brand-new trailer, analyzes the imagery from the piece, and jumps off into an intensely detailed theory session about what the newest chapter set in our dystopic future might entail. "In a list, the themes are fairly striking - we hit the primary icons of the human body and perfection in nature, with Da Vinci's work as the perpetual primary shorthand. The other trend is that of social upheaval and prejudice - the signs are all deliberately retro, harking back to the more obvious prejudice and societal injustices. The key bit relevant to the plot is the Biopolitic vote of 2027, which places it twenty-five years before the start of the first Deus Ex game. Which would imply prequel or (as an outside bet, which is a shame, as it's my preferred option) alternate time-line story."
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Prognosticating Deus Ex 3

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  • by jacobw ( 975909 ) <slashdot.org@yankeefo g . com> on Thursday November 29, 2007 @02:57PM (#21521859) Homepage
    The only thing you can conclude from this trailer is that video game trailers are now being generated by the same VoiceOver 3000 Random Voiceover Writing Machine that seems to generate every film trailer. All that's missing are the phrases, "In a world where..." and "Now, one man must..."
  • Re:Is this payola? (Score:3, Insightful)

    by Zeio ( 325157 ) on Thursday November 29, 2007 @03:16PM (#21522167)
    Have to disagree with regards to gameplay. Common ammunition in DXIW: suck. Weapons: suck. No skills system: stupid. Less biomods: dumb. Biomod efficacy: ranges from complete uselessness to moderately useful - sucked. Real choices actually effecting outcome, few and far between and more near the endgame. Weapon modes, a lot of mutual exclusion and mostly suck. Ammo consumption of the useful weapons: alarmingly high, even with mods. Hacking terminals defocused - dumb. Encumbrance / inventory system - complete trash, it was a horrible setback going from DX to DXIW in terms of game play with the total loss of a useful inventory system. Readable content related to the storyline (newspapers, computer hacks, etc): complete trash in DXIW. Depth of world (desire to look under every pillow to find everything: nearly zero in DXIW )

    I have never seen a game fo from such highs in DX to such horrible lows in DXIW. Everything that made DX great was either excluded or nerfed in DX.

    They seriously would do well to simply update the DX to UT2004 or better, and simply add content with the same characters, and forget what they are doing now. I have little faith.

    Without Warren Specter, this thing is doomed. I really feel bad how they are destroying the Deus Ex name and how they cater to horrible console play.
  • by Spad ( 470073 ) <slashdot AT spad DOT co DOT uk> on Thursday November 29, 2007 @05:19PM (#21523943) Homepage
    But it *was* dumbed down.

    No locational damage, horrible menus that were clearly designed for a controller not a mouse, only one type of ammo, no weapon reloading, skills removed, ATMs gone. The excellent storyline and the characters were still there, it just wasn't Deus Ex.

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