The History of the Vectrex 43
Matt Barton writes "Gamasutra is featuring an illustrated history of the Vectrex. The article goes in-depth on the development, specs, and impact of the unusual but innovative vector-based platform. We also discuss the modern Vectrex homebrew scene and collectors' market."
Re:How does vertex programming work? (Score:3, Informative)
Re:remarkable machine (Score:3, Informative)
I prefer color laser printers and compatable transparencies, but most cant afford a $350.00 printer.
Re:How does vertex programming work? (Score:5, Informative)
I'm an original GCE Vectrex owner... (Score:4, Informative)
The original Vectrex Armor Attack has a bug that can be exploited for an almost infinite score, and the original Star Castle for the Vectrex is easy for an experienced player of the real arcade version to master (the Vectrex version gives you FOUR concurrent shots instead of three, making things too easy), but both games are still fun for the typical user, I suspect. Heck, I still enjoy them. I just don't
The original version of Minestorm started going crazy after level 13, skipping one or more levels before letting you play again, or showing strange shapes or even single dots instead of the traditional mines, but even the level that hits you with invisible mines is solvable -- teleport, then do sweeping shots, then teleport again, and repeat. With a little luck, you can get past. Once you hit the level up around 89 or so that has a single slow fireball on it, though, you're stuck. Once it leaves the screen, it's game over (we've never found a way past it).
I love my Veccie. I had it in college between 1981 and 1987, and at that time a video game was a rarity in the dorms, so it got a lot of use. From time to time it still does. It's one of the best pieces of electronics I've ever owned!
buzzzz (Score:4, Informative)
Re:Light pen? (Score:1, Informative)
Works really well actually, and the animation package was amazing fun.
Re:Light pen? (Score:3, Informative)