Microsoft Giving Xbox Live Users a Free Game 265
Earlier this week we covered the Xbox Live outages over the holidays. Several users have pointed out that Microsoft has acknowledged its lack of performance, and is now offering a free game to compensate its users. Unfortunately for Microsoft, disgruntled patrons have already filed a class action lawsuit over the recent difficulties. Quoting the PC World article:
"Xbox Live general manager Marc Whitten said that the problems with Xbox Live downtime were caused by an influx of new users who had gotten an Xbox 360 over the holidays. It's been a record-setting season for Xbox Live. 'This included our largest sign-up of new members to Xbox LIVE in our 5 year history and just yesterday you broke the record for the single biggest day of concurrent members ever on the service,' said Whitten."
Same old story... (Score:5, Interesting)
Good luck XBOX Live customers, and don't hold your breath...
Re:Problems still not resolved as of last night... (Score:4, Interesting)
I scored 1.5 million points, got two achievements...
and the leaderboard wasn't updated. It still has me at 700,000.
Imagine if you actually made it through some CoD4 and didn't get the experience points/challenges marked done and had to start over....
Seriously, it's been over two weeks and MS keeps saying that this stuff is fixed. I'm on my 3rd 360, and it's about to be the fourth...for as fun as its games are, MS seems determined to ensure that the 360 inconveniences its owners and push them towards the Wii and PS3.
pretending they didn't see this coming? (Score:5, Interesting)
This was entirely their responsibility, and I cannot believe they did not see this coming. What it came down to is they wanted to do a money grab for the holidays so they made as many units as they possibly could, to hell with the network until we get past christmas then we'll divert resources from production to upgrade the net so they can USE the product.
Not saying it's unexpected, just shameful is all. Nothing new there in business.
They paid for it (Score:3, Interesting)
The basic idea of money is that one dollar is just as good as another. If the customers paid for something they didn't get, it doesn't matter what was being bought, they have the right to be compensated.
Re:Problems still not resolved as of last night... (Score:2, Interesting)
Took about 10 minutes, and several dozen attempts to even get signed in, once in the whole thing was running painfully slowly. Generally not very good, especially as I was seeing lobby issues on PGR4 BEFORE Christmas.
Looking around the forums there are a lot of guys over on PA who are maning that every live user will get the free download, and complaining that Silver members will get the same 'compensation' as Gold. You have to agree that at some point the users who pay to play (roughly £40 a year over here on Airstrip One) are going to complain more loudly as they are the ones who cannot play online, as opposed to accessing marketplace content, but to moan about a 400 point XBLA POS does seem a bit cheap.
What is worrying is that these issues have been going on for so long (4 weeks is a figure I'm hearing a lot), surely even MS would think that they should maybe chuck a bit more coal on the boiler?
tsk tsk tsk.... (Score:3, Interesting)
Do we have any examples of high user load being successfully maintained?
He's full of crap. (Score:5, Interesting)
They're making excuses. It has nothing to do with Christmas gifts.
As if they were the only ones with trouble... (Score:5, Interesting)
Re:They paid for it (Score:3, Interesting)
I said a dollar is as good as any other, but a game isn't necessarily as good as any other. FTFA, "Whitten stopped short of identifying the game or when, exactly, it would be available". If I paid for a service I would want exactly that, not a game as a replacement, no matter the game's price.
Besides, considering that Microsoft is offering a free download, they are giving away nothing but some downloaded bytes, which their crappy service should have provided in the first place. It's not as if they were having the expense of printing a DVD or something like that.
The *value* of the game they are giving isn't the same as the *price* of the same game in the market. If you give me something that costs you a few cents to produce, and I wouldn't be willing to buy, you cannot argue that you are giving me the full shelf price of that product.
Live is still broken (Score:2, Interesting)