An Older Demographic May Soon Dominate Gaming 234
Reservoir Hill writes "An article from last week runs down the new mass audience for gaming among families, women and older people. The importance of the mass audience in gaming's spectacular growth is seen most clearly in the success of Nintendo's Wii, which is far outselling its more technically advanced hardware competitors, the Xbox 360 from Microsoft and PlayStation 3 from Sony. Wii Play was the No. 2-selling game of last year even though it received an abysmal score of 58 out of 100 at Metacritic, which aggregates reviews. The Times says that as video games become more popular hard-core gamers are becoming an ever smaller part of the audience. 'Paradoxically, at a moment when technology allows designers to create ever more complex and realistic single-player fantasies, the growth in the now $18 billion gaming market is in simple, user-friendly experiences that families and friends can enjoy together.'"
The reason is simple (Score:5, Insightful)
Games don't have to have top of the line graphics to be fun. Nintendo got it right with the Wii.
Confirming what we already knew (Score:5, Insightful)
Wii play might suck (Score:5, Insightful)
But its only 10 bucks. Face it, you were going to get the second controller anyway, why not spend 10 bucks and get a handful of mini games out of it too.
Why Wii Play sold well (Score:3, Insightful)
The reason Wii Play sold so well... (Score:5, Insightful)
Did Play outsell because it was great (Score:4, Insightful)
Re:The reason is simple (Score:5, Insightful)
Actually, getting drunk with friends is fun even without access to a games console of any kind. It's not the game that is great, but the friends.
As soon as someone (Score:3, Insightful)
Re:Makes one wonder... (Score:3, Insightful)
Back to basics (Score:5, Insightful)
As much as I live Settlers of Cattan and Axis and Allies, I see Monopoly on more shelves at homes than of the previous.
When you make something easier to understand, you're going to get more market share: lowest common denominator, right?
Great graphics don't make a good game (Score:3, Insightful)
Finally maybe the games industry will realise that great graphis does not equal a great game. It's always been about the gameplay. It's that certain something something that means you can pick it up and get hooked and just keep on playing.
Where are the great graphics in Tetris, in Pac Man, and others. Games that are constantly played all over the world all the time. They're simple, easy to play, hard to master fun games.
This is what the Wii does best. Gameplay.
sales (Score:3, Insightful)
I imagine this also has something to do with penetration of relatively cheap gaming consoles vs. high-end PC hardware - and it's not to say that sales of BioShock were shabby, is it? Just lower.
Re:The reason is simple (Score:2, Insightful)
Re:The reason is simple (Score:3, Insightful)
Re:The reason is simple (Score:5, Insightful)
I tend to not drink too much.
Well past time to acknowledge (Score:5, Insightful)
Gamers have always come in different races and ages and income brackets.
Someone who plays Tetris for an hour at a time three times a week is a video game consumer, just as someone who raids in WoW for five hours a night is.
Nintendo hasn't so much blown open the demographics -- though they have -- as they've blown open the debate and the recognition.
No-one has said, in eighty years, "all watchers of movies fit the same demographic." Television has ten networks PER demographic. So why this overwrought, antiquated insistence that All Gamers Are Of The Same Ilk?
I worked for Gamestop for a year, in 2005, and I developed my own admittedly anti-PC gamer categories. One of the MANY demographcis I saw represented was the fratboy/thug gamer: the white or hispanic males between ages 18 and 24, who were buying every sex and violence 360 title they could snap up. To so much of the world, they are the only gamers. To us, they were about 20% of our patrons.
If the rest of the world is finally, FINALLY starting to recognize that "gamer" means a lot, LOT more than just the fratboy/thug or the EQ addict in mom's basement, then so much the better.
Re:Back to basics (Score:3, Insightful)
Settlers isn't significantly (if any) more complex than Monopoly, imho.
Ah, the 'hardcore' problem again... (Score:3, Insightful)
No; adolescent males are becoming an ever-smaller part of the audience. More mature gamers, both older and younger, both hardcore and casual, want something very different from the testosterone-soaked boom-fest FPS of the month.
Re:As soon as someone (Score:3, Insightful)
How much money do you think the Bejeweled people are sitting on?
There's probably a pending market correction on hardcore games. Graphics are hitting diminishing returns (double the processing power only gets you a marginally better image), and people who are good producing those graphics demand a high salary. The hardcore development houses are inevitably going to scale back when they realize that small puzzle games that are hacked up in a month by one guy are turning the same profit as their hundred-large teams turning out the next Madden game.
The hardcore market will probably still exist, of course, but I think it's going to have to regress.
Re:The reason is simple (Score:2, Insightful)
Nintendo got it right in terms of a successful product, but the jury is still out on its quality as a gaming console. It has little to no online capabilities, is yet again a machine strictly for Nintendo games, and aside from selling like hotcakes has yet to convince me what the fuss is about. In a house of five, we have two Wiis and they both go totally unplayed.
All bashing aside, I think Sony got it right. Their machine won't explode on you like the 360, its a future proof, very stable and quiet machine. Now its finally $399, PSN has a huge amount of quality independent games in the market and pipeline for often less than 360 XBLA games cost (not to mention a significantly smaller DRM headache, user swappable hard drive, and no bullshit "Points" unit - things cost dollars and cents and don't trap you into having unspent points remain). Developers are really starting to come around to getting things right with the Cell (see the amazing 1st party Uncharted and Rachet, and Ubi and Crytek developers recently), they have awesome storage capacity in Blu-Ray and a standard Hard Disk, and PSN while not as polished yet as XBL doesn't handicap developers with arbitrary game size-limits thanks to a gimped HDD-less version and keep developers like Epic from allowing free AND user-created content.
All my friends would much rather play Guitar Hero, Rockband, CoD4 than anything on the Wii (and before you mention GH3 or Rockband Wii... there are no downloadable tracks for either which for Rockband is a HUGE missing feature). Additionally, I see way more promise in games like Calling All Cars, PixelJunk Monsters, and Little Big Planet than anything I've seen on the Wii yet. And these games will/do cost around $8 - $10 on PSN.
Then again,
Re:Makes one wonder... (Score:3, Insightful)
Reality: The Ultimate "Hard Core" Ladder
Re:Makes one wonder... (Score:3, Insightful)
Re:You just don't get it.... (Score:2, Insightful)
Re:Makes one wonder... (Score:3, Insightful)
What makes you think Gen X won't change as it ages?
Your great-grandfather held as tight a grip on the keys to his Ford V-8 as your dad did to his '76 Honda Civic.