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Will Wright's Spore To Release Sept. 7th 186

Posted by Zonk
from the master-of-the-universe dept.
After several delays and much anticipation, Spore looks like it will finally be coming out this year. EA has announced a September 7th release date for the game. The only confirmed platforms so far are Windows PCs, Macintoshes, the Nintendo DS and various mobile phones. Wright wants the Wii, 360, and PS3 to have the game, but they're not firm 'yes'es yet. Newsweek's LevelUp blog is celebrating the announcement with a series of interviews. N'Gai Croal spoke to Will Wright, and the man himself tries to convince us why it's been worth the wait, and (oh yeah) why it has taken so long. Croal also sat down with the game's Executive Producer, Lucy Bradshaw, who explains how the game has settled onto other platforms like the DS and mobile phones.
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Will Wright's Spore To Release Sept. 7th

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  • seven months out? (Score:1, Insightful)

    by Anonymous Coward on Tuesday February 12, 2008 @04:00PM (#22396120)
    Anyone else think its kind of strange that they're announcing the release date 7 months out? I seriously doubt the game is done with all the testing and balancing that needs to be done with it. It's almost like they're trying to slap a ship date on it regardless of whether it will actually be ready by then. Let's hope it's complete enough when it actually does ship. I'm not holding my breath, though.
  • by elysiana (1152995) on Tuesday February 12, 2008 @04:35PM (#22396638)
    So we've got those who complain about companies releasing a product before it's ready, and then we've got those who complain that a product is taking too long to come out. I'd like to think that Spore is one of those games that's going to have playability over a large range of ages - you're not going to outgrow it. Sure, we're not getting any younger, but you gotta admit you still wanna have a crack at it, and you still will when it's finally released.

    Has it taken a long time from concept to completion? Yeah, that's a pitfall they've encountered. Maybe their timing is good, though - the MMO world has calmed down a bit, the Wii isn't as brand-spanking-new, people have done Bioshock... now there's something new to anticipate and it's not competing against the "biggies" we've had lately. Granted, in the months to come we may find that new hardware and games are going to challenge it. But think of it this way - it's certainly piqued your interest, right? Controversy means people will take a look at it, just to find out what the fuss is about.

    If the game is good enough, it doesn't matter when it's released - it's not going to miss the boat because it's not trying to ride a fad. In the meantime, we can still play the games we've been playing. No need to hop from one game to the next constantly, just sit back and enjoy what you're playing... when Spore comes out, you'll be ready for it, and maybe you can take the time to play it out and appreciate what it is, rather than whipping through and waiting for the next late-release game.
  • Re:Yawn (Score:5, Insightful)

    by Pojut (1027544) on Tuesday February 12, 2008 @04:39PM (#22396732) Homepage
    Other than so-called Madden Gamers and Halo-fiends, nearly every gamer is looking forward to this. How do I know this?

    Because unlike some other developers, when Will Wright says he is implementing some crazy idea into a game, he actually implements it and implements it well. Not to suck the man's pecker, but the possibilities of a game like Spore are quite beyond anything previuosly conceived in the interactive entertainment world. Just read through interviews with him about it, or better yet just read through the Wikipedia article about it. I don't mean skim over it, I mean sit down and truly read it and absorb everything that this game is aspiring to do (and, based on what Will Wright is saying, is doing successfully.)

    When you look at what he is hoping to accomplish in this game, and what he is saying is already there and in somewhat playable form... itwould have been impossible even just a decade ago. His early description of it by calling it "Sim Everything" seems like it will be an accurate label.

    Lastly, keep in mind that the ONLY thing that we have any sort of details about are when you are still in the cell-sized areas of the game. If they are putting this much detail into what is happening when you are the size of an amoeba, imagine what the rest of it could possbily be like...

    I know I sound like some sniviling Will Wright fanboy who wants anything the man releases, but again...go and really read about what this game is trying to accomplish. It's mind boggling.
  • Re:Great... (Score:3, Insightful)

    by vertinox (846076) on Tuesday February 12, 2008 @04:47PM (#22396900)
    I no longer use a PC, and I'm no longer in college. Most of my free time is spent away from the computer, doing errands (food, misc. real life stuff), or spending time with my wonderful girlfriend.

    For some reason I suspect you drink a lot, take zoloft, or do you just enjoy the beatings your girlfriend gives when you ask if you can hang out with your friends after work?

    But seriously, I don't know about you but I'm in my 30s and if my girlfriend doesn't at least tolerate my gaming and activities then she won't be for long. Luckily, the one I got loves her DS way more than I love mine. (I'm more of a computer FPS person)

    Truth is... If you date someone for looks rather than interests, they are going to get on your skin real fast once they get old.
  • by fatalfury (934087) on Tuesday February 12, 2008 @05:13PM (#22397374) Journal
    Fear not! There's always time for a rushed sequel.
  • by HomerJ (11142) on Tuesday February 12, 2008 @05:23PM (#22397558)
    This game has been marketed to death as some Will Wright masterpiece. What exactly has Will Wright done other than an early 80's game about building a city, and a game who's main purpose is to wash dishes and trap people in a pool?

    I'm not saying Spore will be good or bad, but I'm not buying a game who's sole reason for hype is a guy who's managed to make two franchises and milk them to death in a way that makes Nintendo jealous.
  • by Amorymeltzer (1213818) on Tuesday February 12, 2008 @06:02PM (#22398274)
    Intelligent Design is Creationism, but not all Creationism is Intelligent Design. As you pointed out, there is a very strong place for religion and God's work within evolution, seeing as evolution explains the how not why; SimHacker's logic was simply flawed.
  • by Anonymous Coward on Tuesday February 12, 2008 @07:42PM (#22399770)
    You can trivialize anyone's accomplishments with that attitude. Examples:

    What exactly did Einstein ever do aside from work in a patent office and publish a few papers?

    What exactly did Linus Torvalds ever do aside from start a UNIXoid kernel?

    What exactly did Andrew Wiles ever do aside from proving some dead guy's really old theorem?

    Of course past performance never proves future returns, but by trivializing Sim City and The Sims you just make yourself look silly.
  • by kaizokuace (1082079) on Tuesday February 12, 2008 @08:37PM (#22400360)
    I don't think that it's the job of science to explain why, just how. Why is for philosophers. Also, if it was God or any super natural being that created everything, I don't really care about the why, but I definitely what to know how.
  • by kaizokuace (1082079) on Tuesday February 12, 2008 @09:20PM (#22400806)
    Yea well thats you. I already decided that it really doesn't matter if I know why I exist.

Stupidity, like virtue, is its own reward.

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