I understand Grandpa brewed his own during prohibition, and though he heard rumors that the police were polluting some brewer's beer with Wii, he said tey never got hold of his brew.
Can you Wii while you're leaping? I mean, without getting wet?
.. it wouldn't surprise me if their next system update doesn't block this too. Though the main difference between this and the 360 exploit would seem to be that the Wii doesn't, as yet, force you to update in order to get online. The part of this that interests me the most is the SNES emulator - hopefully this might cause Nintendo to look at their pricing plan for the Virtual Console games. Seven quid for an unenhanced SNES game seems a bit pricey.
360s support divx natively as of the latest Dashboard update, so if you want a Divx player one of the easiest thing to right now is to just buy a cheap 360 (about the same price as a wii) and stick em on a USB flash drive or external HD or something.
Not me. I have 3 DVD changer, a PS2, and an HD-DVD player.. Yea I know but I got it for $98 and it is a really nice upconverting DVD player as well. The last think I need is to play DVDs on the Wii. None of my players play DivX so that is the functionality I want. If it could play them over the network even better!
If 7 dollars is too much for an unenhanced SNES game, what do you think a fair price is, 6 dollars? They can only go so low. I spent 7 dollars on a McDonald's value meal at O'Hare this weekend. I spent 6 bucks on a coffee this morning. THOSE are outrageous prices. Getting to play ActRaiser/SMW/Mario Kart/etc. again sure as hell gives me more value for my dollar than that Big Mac did. If you won't get 5-7 dollars worth of enjoyment out of it, don't buy the game.
.. I said 'pounds'. The actual cost of buying a SNES from the Virtual Console, if you're in the UK, works out as a total of eleven dollars. So we're paying over the odds compared to the US anyway.
How are they going to stop it? It's a exploting a buffer overrun in the Zelda save game loading code. What are they going to do, issue a firmware update that prevents the Wii from storing Zelda saves?
I'm involved fairly closely with the creators of the original exploit, so I know a bit about Wii security.
The way it's currently implemented, as soon as we start hacking the firmwares they put out, we've effectively won the battle for current consoles. Wiis contain a separate security ARM processor unofficially dubbed the "starlet". It is here that all of the interesting security takes place, and it is also responsible for most of the wii-specific hardware that the gamecube lacked. Ultimately, the consoles carry an unmodifiable boot ROM which loads an also unmodifiable boot1 bootstrap loader (unmodifiable because, although it sits in flash, it is checked against a hash stored in OTP memory). Boot1 is buggy. Boot1 loads Boot2, and we'll probably start hacking boot2 and the next step (the actual operating system and drivers that run on the starlet). This is going to be similar to the PSP scene, most likely: Nintendo will put out updates, but we'll work around them. We can also modify the existing firmware to prevent updates from happening.
However, new consoles can come with an updated boot1 (the OPT hash is programmed at the factory). Those might be impossible to hack the same way. However, the OS is buggy and other hacks can be found.
Their next system update may block this, but people just have to hold off until hacked firmwares come out. Worst case, you can always apply the hack to current consoles by directly modifying the Flash memory in the Wii.
All this only applies to the security system though, and the bug that was used for the demo at 24c3. It is rather unlikely that Nintendo will patch the Zelda bug (which is what we're using to boot current homebrew, not the meaner more powerful 24c3 bug) from firmware somehow, so there is a very good chance that we'll always have options for booting homebrew. Besides, we can find exploits in other games, easily. The 24c3 bug lets us get total system access, but even if they lock that out in newer consoles, we can still get homebrew running via game exploits.
...they're getting there. Meanwhile, game programmers have been working with the (admittedly limited) Opera Browser to produce games designed for the Wii [wiicade.com]. WiiCade is even paying for games [wiicade.com] now, something which you won't find out of other homebrew ventures.
It's not a perfect solution, but it does work, and it works well enough to play some pretty cool stuff. And you can even get paid to perform your hobby! How cool is that?:)
Disclaimer: I am associated with WiiCade. So take this with a grain of salt.
I bought that Zelda game along with Red Steel when the Wii came out (yup, i preordered in a COMET in the UK). I played it for maybe 5 hours (not straight, at different times) and got really bored. The first two hours is a really boring tutorial and the next hours are so monotonous that I just stopped playing it. It has been gathering dust since then. I was thinking of trading it but with these news I do not think so!)
I won't care until I can run this off of my SD card plugged into the Wii, as opposed to needing an SDGecko to go through my Gamecube Memory card port.
Until then, ZZzzzZZZzzzzzZZ
The PS3 has been running Linux on its Cell CPU's PPC core [psubuntu.com] for several releases now, including several official Ubuntu PS3 releases. Sony does lock out the RSX graphics chip to Linux, but the Cell's 6 SPUs (pipelined DSPs) are wide open for development. And now that developers have ported video drivers to the SPUs [psubuntu.com], the PS3 is a hot little multimedia PC. I watch downloaded 1080P HD videos (and regular upsampled MPG/WMV/AVI/etc) right on the same 50" HDMI TV I surf the web (and watch Blu-Ray discs) and program with. And when Sony releases the PlayTV [wikipedia.org] 2-channel DVB TV tuner for PS3 next month, I expect my Linux PS3 will beat TiVo at its own game, too.
The Wii is just getting started as "homebrew". Its HW isn't nearly as screaming as the PS3, nor as designed to be open for Linux. Hacking it sounds like a fun toy, which is why people buy the Wii. But the PS3 is already starting to be a Linux platform more interesting than even its gaming. A few more leaps forward on the PS3 and the Wii will look so 21st Century.
Have you tested it with 720P and/or 1080I MPEG2 files like those one would get from an ATSC tuner? That's what I need in a Myth frontend. I use a AMD X2 box to do it now, but if I can make a PS3 do it well, I would buy one. With blu-ray and games available in the same box, that's worth $400 if they can get Myth playing ATSC files deinterlaced with a 720P output.
You can, but don't expect Linux to do it. If your Myth box can do DLNA and export compatible h.264 videos, it'll stream over the network just fine.
The problem is, everyone thinks PS3-Linux runs "on bare metal" when it's really running on a virtual machine. The VM allows access to 6 of the 7 available SPEs (PS3's OS reserves one for its purpose, and one of the SPEs is disabled in the silicon). The VM disallows access to the RSX chip - it's a rather expensive framebuffer operation to update the screen (update memory, trigger interrupt to get VM to update RSX's framebuffer). Hard drive, card slots are virtualized, as well. Access to Bluetooth and WiFi are disabled. Access to the Blu-Ray drive is limited to insecure ATA commands only. Hard drive (SATA), Blu-Ray drive (IDE) and card slots are exported as standard SCSI devices without using any IDE-SCSI type emulation. A bad sector on the disk leads to strange errors (I know - my first drive upgrade had a bad sector, and the disk kept giving me strange ext3 errors).
Stupid framebuffer kernel thread also runs all the time...
I can't get the PS3 to play back a DVD upscaling to 1080p without Xine complaining that it has to drop frames. The X server is the Xfb framebuffer server. Xrandr, yes, Xv, no.
Yeah, if you're jonesing for standard resolution videos only
Sounds great to me. I don't have HD, nor do I plan to upgrade any time soon (I have no desire to have my livingroom dominated by a 40"+ monster, and given the viewing distances in my livingroom, HD would be a waste on anything smaller).
I'm going to have to agree with you. The improvements provided by 40"+ TVs and 1080p resolution have been negligible at best (IMHO). Only gaming really benefits at this point, but that's why I have a PC and a 360 hooked into my "HD" monitor.
higher res tv is much better to watch no matter what the viewing distance. wether the price tag on current sets is worth it to you is a different matter.
Sure, the poster was wrong about the distance issue, but in normal viewing situations, HD resolutions make a lot of sense for TV and movie watching (not to mention the increased audio quality).
I've seen the charts that show the supposed ability of the human eye to distinguish certain resolutions, and they all fail to take into account how the brain processes the signal over time as your eye moves (giving you a much higher resolution of vision).
Sure, if you watch a 17" screen from 10' away, its doubtful you can tell if its running at 640x480 or 1920x1280, but you wouldn't watch TV like that in the first place, would you?
Under most circumstances, I can't imagine (these days) configuring myself a MythTV like box without HD output capabilities.
PS, I use a PS3 with its DLNA UPnP features to watch my downloaded / ripped shows and movies in HD or upscaled on a 30" 1080i CRT.
Since when is debunking hyperbole a straw-man attack? And why do so many/. trolls think that calling something a strawman is the equivalent of an anti-Godwin automatic win?
Because crying "straw-man" is fad used by unfortunate individuals trying desperately to sound intellectual. It's a term that is used mostly by people who don't appreciate the meaning. Those who do, rarely see the need to bother.
Really? Because I've mostly seen it used appropriately here. And it is appropriate, in a debate, to point out when the other side is unfairly depicting your position. Whining about other people's use of the term 'straw-man' is a fad used by unfortunate individuals whose argumentation strategy consists of little more than straw-men, improper generalization, and ad-hominems.
unless your 1/2 blind, standard def is not as good as high def. end of story.
No, not end of story. Human vision doesn't work that way.
no strawman arguements like "if i view a 51cm screen from 10m away it looks the same".
If I view a 60cm screen from 3m away it looks the same, and that's a far more realistic scenario than the one you describe. HD is a waste for most of the population: anyone who isn't a home-theater nut.
I am not questioning your desire to get a new TV, but I find it somewhat contradictory to think that your living room would be "dominated" by a 40+" TV, but yet the room is too large to get any benefit from HD on a smaller TV. Especially in my experience where I went from a 27" SD set to a 46" HD LCD and the TV is actually less "dominate" than the old TV. It is pretty amazing how the flat panels can actually blend right into a room, much moreso than older CRTs.
I am not questioning your desire to get a new TV, but I find it somewhat contradictory to think that your living room would be "dominated" by a 40+" TV, but yet the room is too large to get any benefit from HD on a smaller TV.
Simple:
a) My livingroom isn't just for watching TV, therefore I don't want it taking up a large amount of space. b) The layout of my livingroom is such that the viewing distance from the couch to the TV is large, while the actual available space for the TV is small, thanks to things lik
I've been considering trying to hack my Wii just to get DVD playback. It's a nice little box already hooked to my TV with a DVD drive. I don't know why Nintendo won't do it in a legit way. I'd even be willing to shell out a couple dollars for it.
It's not the laser that would die, it's the motor. Normal DVD reading requires that the motor step up and down its speed depending on the track being read. The Wii works differently. Instead of stepping up and down the disc velocity, it keeps the disc speed constant and steps up/down the decoding rates on the disc. As a result, GameCube and Wii games get a higher transfer rate near the edge of the disc.
(My understanding is that one of the classic optimizations for the GameCube was to organize the data on the disc to provide the highest transfer rates during game loading.)
This design is why GameCubes had very few drive failures in comparison to the PS2. Nintendo builds systems like tanks.;-)
Yeah, but the Wii looks a lot nicer than most old computer cases.
There fixed that for you.
In fact I've got a socket A SDRAM based microatx board I've been eyeing on putting into an old NES shell. Granted, it won't fit perfectly, might have some junk in the trunk... Maybe a 2600 shell would be better, meh. The point being you can put that old hardware in anything you like.
In regards to the Linux, I just have to wonder at the utility of it all... I've got some old slot 1 Pentium 3s in my garage that would provide more 'oomph' then the Wii can provide.
It has built-in wireless, comes with a remote control, is small and pretty, and now with a bit of luck hopefully it can run mplayer. That means DVD and stuff from your media server. I have a whole bunch of anime on my PC upstairs which I'd prefer to watch on the big screen from the sofa instead. Linux on Wii will make that possible.
A properly configured microatx board destined for recycling would do all that and more with a few addins and a nice case. Hell my 360 pulls all the media files I need from my PC in the office, all with no modifications. Like I said, I applaud the work. But I still fail to see Wii as viable for playing anything but games.
We could already do that. I've been playing my old NES, GB and GBC games on my GBA for quite a while. Overall, it actually works out pretty well in most cases. Except for the GBC games, all the others can be saved at arbitrary points. I loaded every game I have onto one cart, which is now the only cart that ever goes into that handheld. I don't mind paying for vintage games, as long as there is a compelling reason to do so. Make it look proper on the new system, save games fix any relevant bugs and make it w
Wii Homebrew Takes Several Leaps Forward (Score:4, Funny)
Can you Wii while you're leaping? I mean, without getting wet?
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nintendo (Score:2, Funny)
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LJ
Given that Nintendo has already blocked Freeloader (Score:5, Interesting)
Re:Given that Nintendo has already blocked Freeloa (Score:5, Interesting)
Parent
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The last think I need is to play DVDs on the Wii. None of my players play DivX so that is the functionality I want. If it could play them over the network even better!
Re:Given that Nintendo has already blocked Freeloa (Score:5, Insightful)
Parent
Re:Given that Nintendo has already blocked Freeloa (Score:5, Funny)
I think you mean "milkshake".
Parent
I didn't say dollars.. (Score:4, Informative)
Parent
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Seven of whch equal around 13.50 of your US dollars...so yet again we are being ripped off royally over here on 'treasure island'.
Re:Given that Nintendo has already blocked Freeloa (Score:2)
Re:Given that Nintendo has already blocked Freeloa (Score:5, Informative)
The way it's currently implemented, as soon as we start hacking the firmwares they put out, we've effectively won the battle for current consoles. Wiis contain a separate security ARM processor unofficially dubbed the "starlet". It is here that all of the interesting security takes place, and it is also responsible for most of the wii-specific hardware that the gamecube lacked. Ultimately, the consoles carry an unmodifiable boot ROM which loads an also unmodifiable boot1 bootstrap loader (unmodifiable because, although it sits in flash, it is checked against a hash stored in OTP memory). Boot1 is buggy. Boot1 loads Boot2, and we'll probably start hacking boot2 and the next step (the actual operating system and drivers that run on the starlet). This is going to be similar to the PSP scene, most likely: Nintendo will put out updates, but we'll work around them. We can also modify the existing firmware to prevent updates from happening.
However, new consoles can come with an updated boot1 (the OPT hash is programmed at the factory). Those might be impossible to hack the same way. However, the OS is buggy and other hacks can be found.
Their next system update may block this, but people just have to hold off until hacked firmwares come out. Worst case, you can always apply the hack to current consoles by directly modifying the Flash memory in the Wii.
All this only applies to the security system though, and the bug that was used for the demo at 24c3. It is rather unlikely that Nintendo will patch the Zelda bug (which is what we're using to boot current homebrew, not the meaner more powerful 24c3 bug) from firmware somehow, so there is a very good chance that we'll always have options for booting homebrew. Besides, we can find exploits in other games, easily. The 24c3 bug lets us get total system access, but even if they lock that out in newer consoles, we can still get homebrew running via game exploits.
Parent
Great, now the Twilight Princess Team will... (Score:3, Funny)
Slowly but surely... (Score:5, Interesting)
It's not a perfect solution, but it does work, and it works well enough to play some pretty cool stuff. And you can even get paid to perform your hobby! How cool is that?
Disclaimer: I am associated with WiiCade. So take this with a grain of salt.
At last, a use for my copy of Twilight Princess (Score:2)
Unfortunately (Score:4, Funny)
wii-linux.com message (Score:2, Interesting)
SDGecko (Score:2, Informative)
Yes, but... (Score:3, Funny)
No?
Awesome.
That's great and all (Score:2)
It does? Sweet.
Smash Bros (Score:2, Insightful)
PS3 Linux Wide Open (Score:5, Informative)
The Wii is just getting started as "homebrew". Its HW isn't nearly as screaming as the PS3, nor as designed to be open for Linux. Hacking it sounds like a fun toy, which is why people buy the Wii. But the PS3 is already starting to be a Linux platform more interesting than even its gaming. A few more leaps forward on the PS3 and the Wii will look so 21st Century.
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Not that wide, then.
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Pretty wide.
Re:PS3 Linux Wide Open (Score:5, Informative)
You can, but don't expect Linux to do it. If your Myth box can do DLNA and export compatible h.264 videos, it'll stream over the network just fine.
The problem is, everyone thinks PS3-Linux runs "on bare metal" when it's really running on a virtual machine. The VM allows access to 6 of the 7 available SPEs (PS3's OS reserves one for its purpose, and one of the SPEs is disabled in the silicon). The VM disallows access to the RSX chip - it's a rather expensive framebuffer operation to update the screen (update memory, trigger interrupt to get VM to update RSX's framebuffer). Hard drive, card slots are virtualized, as well. Access to Bluetooth and WiFi are disabled. Access to the Blu-Ray drive is limited to insecure ATA commands only. Hard drive (SATA), Blu-Ray drive (IDE) and card slots are exported as standard SCSI devices without using any IDE-SCSI type emulation. A bad sector on the disk leads to strange errors (I know - my first drive upgrade had a bad sector, and the disk kept giving me strange ext3 errors).
Stupid framebuffer kernel thread also runs all the time...
I can't get the PS3 to play back a DVD upscaling to 1080p without Xine complaining that it has to drop frames. The X server is the Xfb framebuffer server. Xrandr, yes, Xv, no.
Parent
Re:Get 'em Tiger! (Score:5, Interesting)
Parent
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Linux + mythfrontend + wiimote
Or you could you know, just use the wiimote in any linux distribution... just as a standard bluethoot device...
I *knew* someone would post something among those lines... hehe
Re:Get 'em Tiger! (Score:4, Insightful)
Sounds great to me. I don't have HD, nor do I plan to upgrade any time soon (I have no desire to have my livingroom dominated by a 40"+ monster, and given the viewing distances in my livingroom, HD would be a waste on anything smaller).
Parent
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Re:Get 'em Tiger! (Score:4, Insightful)
If you believe that, you don't understand the physics of human vision.
Parent
Re:Get 'em Tiger! (Score:4, Informative)
I've seen the charts that show the supposed ability of the human eye to distinguish certain resolutions, and they all fail to take into account how the brain processes the signal over time as your eye moves (giving you a much higher resolution of vision).
Sure, if you watch a 17" screen from 10' away, its doubtful you can tell if its running at 640x480 or 1920x1280, but you wouldn't watch TV like that in the first place, would you?
Under most circumstances, I can't imagine (these days) configuring myself a MythTV like box without HD output capabilities.
PS, I use a PS3 with its DLNA UPnP features to watch my downloaded / ripped shows and movies in HD or upscaled on a 30" 1080i CRT.
Parent
Re:Get 'em Tiger! (Score:4, Insightful)
Parent
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No, not end of story. Human vision doesn't work that way.
no strawman arguements like "if i view a 51cm screen from 10m away it looks the same".
If I view a 60cm screen from 3m away it looks the same, and that's a far more realistic scenario than the one you describe. HD is a waste for most of the population: anyone who isn't a home-theater nut.
Re:Get 'em Tiger! (Score:5, Insightful)
Parent
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Simple:
a) My livingroom isn't just for watching TV, therefore I don't want it taking up a large amount of space.
b) The layout of my livingroom is such that the viewing distance from the couch to the TV is large, while the actual available space for the TV is small, thanks to things lik
Re: (Score:2)
Re:Get 'em Tiger! (Score:5, Informative)
(My understanding is that one of the classic optimizations for the GameCube was to organize the data on the disc to provide the highest transfer rates during game loading.)
This design is why GameCubes had very few drive failures in comparison to the PS2. Nintendo builds systems like tanks.
Parent
Re:Get 'em Tiger! (Score:4, Informative)
Parent
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In fact I've got a socket A SDRAM based microatx board I've been eyeing on putting into an old NES shell. Granted, it won't fit perfectly, might have some junk in the trunk... Maybe a 2600 shell would be better, meh. The point being you can put that old hardware in anything you like.
Re:Get 'em Tiger! (Score:4, Informative)
It has built-in wireless, comes with a remote control, is small and pretty, and now with a bit of luck hopefully it can run mplayer. That means DVD and stuff from your media server. I have a whole bunch of anime on my PC upstairs which I'd prefer to watch on the big screen from the sofa instead. Linux on Wii will make that possible.
Parent
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Re:Get 'em Tiger! (Score:5, Insightful)
Parent
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I don't mind paying for vintage games, as long as there is a compelling reason to do so. Make it look proper on the new system, save games fix any relevant bugs and make it w
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