D&D 4th Edition Game System License Announced 131
Wizards of the Coast has announced plans for a brand-new system license for the fourth edition of Dungeons and Dragons . As with the d20 STL for Third Edition, this is a royalty-free license that will allow third parties to publish products using the rules developed by WotC. The new system reference document will be made available early in June (just after the release of the new edition). That license only covers fantasy gaming, but a second license (the d20 GSL) will be released allowing for any type of gaming product to be developed. For analysis and follow-up on the announcement, the ENWorld boards have full details.
The 'improvements' of D&D 4 (Score:5, Insightful)
one question (Score:5, Insightful)
Does this free license apply only to pen-and-paper games or could you build a [non-commercial] computer RPG based on the WoTC rules?
Re:Open source the Magic CCG system? (Score:5, Insightful)
In RPGs, by contrast, core books outsell supplements, even from the first party publisher, by an order of magnitude, yet the amount of work to produce a book is roughly the same for both. Supplements make the core books more attractive to potential players, yet are much less profitable to produce. So, in a stroke of generosity, WotC enables other companies to tie into their product, thereby increasing the salability and appeal of the D&D brand without having to invest in supplements no one will buy.
Re:Open source the Magic CCG system? (Score:2, Insightful)
Re:I for one do not welcome the new 4th ed overlor (Score:3, Insightful)
Re:Does a 21 save? (Score:4, Insightful)
For mods that don't get the joke [bash.org]
Re:Open source the Magic CCG system? (Score:5, Insightful)
2: Because Ryan Dancy convinced them that it's save tabletop gaming as a whole, and D&D's bottom line in particular, to let smaller companies support D&D.
d20srd.org (Score:2, Insightful)
How nice of them... (Score:3, Insightful)
Under what made up law did they think they could stop people from creating 100% original content that works within their game rules?
Re:Game Rules (Score:2, Insightful)
Well, he said you can't use "names", and yes, it would be risky to use names like "hit dice", or names of spells.
But then words like "character" and "cleric" are words that already existed to describe the terms they are used for - they can't claim copyright over that! Just about every fantasy game and story has "characters" and "clerics" - and on that note, most mainstream commercial roleplaying systems seem to rip of the game mechanics off each other anyway, and they seem to be doing okay.
Re:Sharing the Wealth (Score:1, Insightful)
Apparently this is unacceptable to the parent.