Five Days Locked in a Room With GTA IV 220
bippy writes "Five days, one game. The Rocky Mountain News has a write up of five days spent playing Grand Theft Auto IV recently in a San Francisco hotel.
It ends:
'In Grand Theft Auto IV the story isn't just an amalgam of cut scenes and cleverly written dialogue, it's the experiences I create, too. It's now, watching Niko stand, his shoulders slumped, that the depth of this game finally hits me.
Niko's journey, the one crafted by Rockstar, may have ended, but Niko's adventures in the story I am creating have just begun.'" The most anticipated game in a while, to be sure. I'm certainly looking forward to busting some heads and jumping ramps.
hmmmm... (Score:5, Insightful)
Is it just me or are people getting way too excited about this game?
Now before everyone instantly mods me troll, I'll point out that I own GTA3, Vice City and San Andreas and loved two of those three games (I'll leave it to you to guess which ones), but I never saw them as deep or as art. I saw them as a fun way to pretend to be a gangster and run around causing mayhem.
Yet this GTA comes out and people are practically wetting themselves over what is going to be the same thing but shiny? Don't get me wrong - I'm sure it'll be a good game and win lots of GOTY awards, but does anyone honestly think they'll see a lot they're not expecting?
Re:What next? (Score:1, Insightful)
Re:hmmmm... (Score:2, Insightful)
I guess you're right. I mean no disrespect to people who are looking forward to it --- it just seems that GTA is going the way of FIFA, which worries me slightly.
Depth... (Score:2, Insightful)
Yay (Score:5, Insightful)
Re:What next? (Score:5, Insightful)
They go 60's camp. You are a super villains side kick, dressed in fluro spandex you have to try to dominate your city before the other super villain gangs do, all the while evading police and the occasional vigilante dressed in a leotard with a really cool utility belt.
A sandboxy Batman game would also be pretty good.
I would also buy "Grand Theft Auto: Mushroom Kingdom", a self-parody with Wario running around outrunning Toadstool cops and the like.
Re:My Impressions (Score:1, Insightful)
If it aint broke, don't fix it.
Re:Yay (Score:3, Insightful)
Re:Yay (Score:5, Insightful)
And they most certainly do make enhancements to the PC versions. They all have higher resolution textures than their console counterparts. They all support using a mouse in a reasonable fashion while also using a controller for driving/flying. You can configure every single key, and you never have to deal with unbindable keys or unchangeable binds. If anything R* probably is one of the best development houses at making decent PC ports of titles that started on a console.
Still, it's certainly disappointing how little they appear to care for PC gamers.
Re:My Impressions (Score:2, Insightful)
Burnout doesn't have PEOPLE, for starters! GTA4 does a lot more than a racing game like Burnout or Gran Turismo does.
It's like comparing a fighting game to a game with dozens of enemies onscreen at the same time.
I dont like this (Score:4, Insightful)
Re:hmmmm... (Score:2, Insightful)
"Niko's journey, the one crafted by Rockstar, may have ended, but Niko's adventures in the story I am creating have just begun."
It's a game, not a novel, and even as a game the story in it is on the lower tier as far as game stories go. This isn't Half Life or Bioshock where the stories are integral to the game. It's a game where you go around killing gangsters and prostitutes on the way to becoming a mob boss. And while that's a lot of fun and the game will be great, there's no need to use flowery language to build the status of the game up to legendary.
Re:censorship (Score:3, Insightful)
Re:hmmmm... (Score:5, Insightful)
what... the... fuck... ?
they just released the first game in 3.5 years. aside from downloadable content, the rumours are that the next full game won't appear until the next generation of consoles.
so I ask again: what... the... fuck... ?
Re:hmmmm... (Score:5, Insightful)
GTA is still the finest sandbox-game series
Civilization 4, Fallout or The Elder Scrolls are better candidates for the "finest sandbox-game series" than GTA will ever be.
Not that GTA doesn't fill it's own little crime-and-mayhem niche or won't be fun or anything.
Re:What next? (Score:3, Insightful)
Kids these days...
Re:hmmmm... (Score:3, Insightful)
You'd have an argument if those are sandbox games, but thats highly disputable.
Elder Scrolls has the best argument, but I would argue both Fallout and Elder Scrolls are actually simply RPGs with larger worlds than most computer versions. The thing is that even if you're doing nothing, you're still advancing one of the primary components of the game/plot (gaining XP/equipment whatever). Plus, you're still in the framework; there isn't the ability to experiment in the same way. Then again, someone else might simply have a broader definition than I do. To me the Civ games aren't even close to sandbox games (there's only a handful of final outcomes as interesting/addicting as those games are), but something like the Sims or large scale single player RPGs have an argument.
However, the idea that those three games are 'better candidates' is highly subjective as well. Those three games all have gamer 'street cred' but when I think sandbox, I don't think any of them (I'd think Wing Commander: Privateer if I wanted to be l33t) and the commercial/mainstream/widespread appeal doesn't compare. But to each their own.