Games Need More Artfully Story-Entwined Gameplay 145
Movie and Game writer Justin Marks has written an impassioned plea for the industry to concentrate more on artfully story-entwined gameplay, exploring what he thinks major titles are missing these days. "But for the most part, we as an industry are stuck in the same trap that GTA exemplifies. We value narratives in games, we understand their purpose and their necessity, and yet we have no idea how to parse them effectively into the game's interactive structure. As technology gets better, the weaknesses of poor story integration are more exposed."
What games need, Obviously (Score:3, Funny)
More Cutscenes. [joystiq.com]
Re:How about artfully Gameplay-entwined stories? (Score:4, Funny)
The problem was that I couldn't actually put the damn thing away. For some reason the weapon switch stopped working, and I was walking around on the date with the gun out. I thought it might be a graphical glitch and pressed the fire button, but alas, I unloaded in the middle of the street.
Maybe I should have went to TW@ and ordered some little pills online.
No they don't (Score:5, Funny)
Re:How about artfully Gameplay-entwined stories? (Score:5, Funny)
Re:Good comment (Score:3, Funny)