Castlevania Coming to the Wii? 61
CVG picked up on a recent blurb in Preview magazine mentioning a Wii version of Castlevania. This comes as a surprise after Koji Igarashi's hesitance concerning the Wii in general and more specifically the Wii-mote. "It says the book will be 'cross-promoted with 2008 video game releases, which include games for Nintendo Wii and DS (Fall 2008).' We already knew about a new Castlevania DS game, but the Wii version is news to us. We've contacted Konami, but unfortunately they were unable to comment on the matter."
Probably for VC (Score:4, Interesting)
Not that I'd mind re-buying Symphony of the Night for $10....
Why Hesitant? (Score:4, Interesting)
Castlevania in name only! (Score:3, Interesting)
Then Konami started ANOTHER series with the same name, but more aptly nicknamed "Metroidvania" by some...
It really hasn't felt like Castlevania in years (Score:5, Interesting)
Re:Toe to toe (Score:5, Interesting)
Re:Castlevania in name only! (Score:2, Interesting)
Though you may be familiar with Dracula X on the SNES (the watered down version of Rondo released in the States).
It's a good game, actually. It's something like Castlevania 3 in that there are level forks, except that in Rondo the level forks can be hidden within another level (instead of the post-level cross roads). It's also the last Castlevania that harkens back to pre-symphony of the night gameplay.
Gameplay wasn't the only aspect that changed. If you'll remember, Castlevania 1 was and is extremely difficult (I dare you to kill death without any sub weapons). Castlevania 2... all right, maybe thats a precursor to symphony of the night, but Super Metroid came before it. That, and CV2 had the most pitiful bosses encountered (and if it weren't for Galamoth, I'd feel the same way about SotN). Although if you want hard... try to beat Haunted Castle. That game is beastly.
After symphony a lot of their originality kind of fell off. They tried to re-do what they had with that formula and experimented on what variations didn't make it stale and old (where Circle had been quite good, HoD, AoS, DoS, and PoR, can apparently do no better than stand in SotN's shadow. Although at least PoR brought back some level of challenge to the game, it had some rather difficult bossess (and no lame fighting bosses again for screwing up those stupid seals in DoS).
In before tl;dr
Motion sensative whip tricks? (Score:3, Interesting)
I wonder if a Wii version would allow you to whip the Wii-mote for a swing action, then do more whip tricks by flailing the Wii Remote around?