Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
For the out-of-band Slashdot experience (mostly headlines), follow us on Twitter, or Facebook. ×
Role Playing (Games) Entertainment Games

Explaining the Dearth of Console MMOGs 123 123

spielermacher writes "Gamasutra is running an interesting analysis written by Flying Lab Software Producer Joe Ludwig explaining why there are not more successful Console MMOGs. Some reasons given: lack of keyboard, MMOG players like to play in pairs, business model doesn't always work out for the developer, larger installed base of game-quality PCs, and others."
This discussion has been archived. No new comments can be posted.

Explaining the Dearth of Console MMOGs

Comments Filter:

Work expands to fill the time available. -- Cyril Northcote Parkinson, "The Economist", 1955

Working...