AoC Bug Penalizes Female Characters? 164
Massively is reporting that there may be an unintended (according to FunCom) bug in the new MMO Age of Conan that would cause female characters to do significantly less damage over time. It seems that as the initial "shiny factor" wears off for the new darling MMO, the bugs and complaints just continue to pile up resulting in a fair bit of buyer's remorse. "In the meantime, some ingenious players have provided fixes along the lines of the 'unsheath your weapon to fix your mount speed' trick. Poster Dnotice even provides evidence that variation in listed attack speed may be down to the gender of the first character you log in when starting AoC, and not the gender of the character you may be playing at the time. Curiouser and curiouser: although the listed speed can be altered by changing the first character's gender, the actual animation speed apparently can't."
DPS (Score:4, Insightful)
It's true though - the game is rather unfinished. I'm going to unsubscribe when my 30 free days are up and perhaps I'll come back in 6 months. It just doesn't pay to get in on the ground floor with an MMO.
P.s., female characters wear only a g-string under their armour.
Another game another bug (Score:4, Insightful)
Re:DPS (Score:5, Insightful)
Similarly, there's no value in low-level trade goods, like there once was. Back around launch, you could make serious bank sewing low level packs to other players, etc. These days, it's next to impossible to find buyers for anything you craft until you get up to higher levels.
For the optimal MMO experience, you want to get in while there are still plenty of new players coming in so you'll have people of the same level to quest, hunt and trade with, but after the major bugs have been worked out.
Re:Simple explanation (Score:4, Insightful)
*Free Loot from Guys Who Think You Really Look Like That
Re:Female characters should be weaker (Score:4, Insightful)
Stupid hollywood... if not for them, we'd all pay $15/mo to stay dead. How dare they make a game where they're not simulating reality?
Re:DPS (Score:3, Insightful)
Re:DPS (Score:3, Insightful)
Er... you're not playing the WoW I'm playing. Actually, the reverse is true. Low-level goods and items are drastically higher in cost than they can reasonably purchased by new players at those levels.
This is do to primarily to the inflation of money injected into the economy with daily quests. It's very easy to farm money for any level 70, and as such, they transfer that money to alts. Not wanting to spend endless hours leveling up trade skills (again), they just purchase the trade goods off the Auction House, and they're willing to spend 5g-10g for a stack of 20 wool cloth, to save them 20 mins farming it.
Likewise, some nice class stat green items are selling for several gold for levels in the teens. However, the main point is the same. This is a major disadvantage to new players. Players whom I've come to hand out 100g to just so they can buy some decent stuff.
Re:DPS (Score:3, Insightful)
Re:Another game another bug (Score:3, Insightful)
I'm pretty sure there was a time back when things weren't released until all or most of the known bugs were dealt with. It was a while ago, so it's possible I just confabulated the memory. Back when if you bought something you got a thing and not just a limited license to access the current state of whatever it was you thought you had bought.
Re:topless bunny hoppers (Score:3, Insightful)
Re:Female characters should be weaker (Score:3, Insightful)
Somebody needs to go take basic college anatomy and physiology classes.
Grow up (Score:5, Insightful)
It never ceases to amaze me how some people (or some societies) look at a movie or game where dozens of people get shot or hacked into pieces, and are offended by... a nipple.
But only if it's a female nipple; male nipples are fine (although those have no purpose other than sexual arousal). Probably because men won't take shit about not being allowed to go shirtless when they want to.
Personally I think any game where characters have undetachable underwear is simple pandering to pseudo-moralistic puritan pricks.
Re:DPS (Score:3, Insightful)
It's simply not cost effective, since they can't dump their grind-goods even for the cost of the non-farmed components.
It's a bit disingenuous to say that this is a recent development however. The nature of the crafting XP system means that the raw materials are almost always more valuable than the finished goods, since with the raw materials, you can get the item AND the XP. The only *chance* you had for profit with the crafting system was to make items that are components for goods in other crafting professions.
Frankly, though, the crafting minigame always seemed a bit primitive. "Gather components and wait for progress bar" doesn't require any skill, and therefore can't differentiate products, either.
Re:Female characters should be weaker (Score:4, Insightful)
Re:Simple explanation (Score:5, Insightful)
Re:topless bunny hoppers (Score:3, Insightful)
Re:Newsflash (Score:3, Insightful)
It's a sad world when it's shocking to find a new MMO to be actually bug-free and polished...
Re:Grow up (Score:3, Insightful)
But if I have a big quest coming up, I definitely want to be able to remove my boring white polygon and put on some +5 Lucky Underpants.
By all means, add the option to cover the "sinful bits" with a (large?) black rectangle, or an american flag, or whatever, but it just doesn't make sense to make underwear part of the body. BTW, there was a running joke in Morrowind / Oblivion that the reason why there aren't any children in those games is that all the NPCs have their underwear welded on, so they would have no way of making (let alone giving birth) to babies. The actual reason was that it would require a much more elaborate ragdoll system (with different-sized clothes, extra textures, different animations, etc.).
Oh, how I miss Ultima VII...