Spore System Specs Released, Creature Creator Coming Soon 125
Will Wright's long-awaited game, Spore, seems to be nearing completion, with a release slated for September. In anticipation of this release, EA has outlined the system requirements and will still be releasing their Creature Creator demo for experimentation on June 17th.
After hearing about.. (Score:2, Interesting)
Re:Modest specs -- pretty much what you'd expect (Score:3, Interesting)
I mean sure, Oblivion flies, I'm all set for future Source-based games, and Crysis runs like a dream but at what cost? AT WHAT COST!?! Oh right, $1300. At any rate, it certainly seems I was wrong in my prediction of what direction things are going; more and more I see games come out with surprisingly low recommended specs. Sure Valve's Source engine, Crytek's CryEngine 2, and (soon too) ID Tech 5, all support multicore CPUs, but I'm not seeing the games really making them essential.
Re:Some actual Spore news... (Score:5, Interesting)
So I go check it out, and I see this:
Whoever thought that up deserves a few moments of quiet respect.
WINE/*nix Requirements? (Score:3, Interesting)
Also...since there's an official Mac port, that does mean the game should have an optional OpenGL render right?