Minnesota Pays Video Game Industry $65K In Fees 142
I Said More Ham writes "Minnesota's attorney general will drop the state's efforts to fine underage buyers of violent videogames after a high court struck down a state law as unconstitutional.
The Entertainment Software Association, one of the plaintiffs in the case, announced Monday that the state paid $65,000 in attorney's fees and expenses."
So what's the point of having ratings? (Score:2, Insightful)
Re:So what's the point of having ratings? (Score:5, Insightful)
Uh, why do movies have ratings?
Re:So what's the point of having ratings? (Score:5, Insightful)
So that parents can have some idea of the content in the games they buy their children. And stores can implement policies preventing the sale of violent games to minors independent of the government.
Re:So what's the point of having ratings? (Score:5, Insightful)
ooh ooh...my turn...
Why does food have listed ingredients?
Re:So what's the point of having ratings? (Score:5, Insightful)
To provide the customer an objective analysis of things they or the party they are purchasing for may find offensive in the game before purchasing the game in an effort to reduce returns or unsatisfactory feelings arising from the purchase.
Re:So what's the point of having ratings? (Score:5, Insightful)
So, what's the point of having those ratings in the first place? Aside from letting people know if a game is gruesome or not, there's no real repercussions of young kids getting a hold of 'mature' games.
Well, highlighted IS the reason for the rating system. Although the "people" in question are supposed to be the parents who are supposed to,you know , be parenting their children.
If children are buying these games without parental supervision, then they are already being trusted by their parents to have enough assets available to them to be able to do so. If their children are able to obtain the funds without their parents knowing, then they should be able to realize this when unknown 40$ games appear around the house.
Busy or not, theres correlatable signs to be able to track your childrens actions. And as a parent, no cry of correlation isnt causation will fly as you don't need a warrant to check their room.
Do apologize if you're wrong though.
Re:So what's the point of having ratings? (Score:2, Insightful)
Your tax money at work! (Score:5, Insightful)
Realize where that money comes from they're now paying, and what it was being used for in the first place.
Such things affect everyone, no matter how much he doesn't care about games. Or whatever other trivial matter that should be handled by people individually is being made a public issue.
Nannystates aren't just interfering with your privacy and free decision, they also cost a ton of money that could be spent better.
Interesting to see other plaintiffs here: (Score:3, Insightful)
I am just a silly Slashie, but it seems to be like trying to sue the Motion Picture Association of America [mpaa.org] for when some kids sneak into cinema to watch an M rated movie if they are a few months shy of the age limit. Maybe sue Paramount because some teenage girls ducked in and saw Johnny Depp in Pirates III?
*slap forehead*
Re:Your tax money at work! (Score:2, Insightful)
Realize where that money comes from they're now paying, and what it was being used for in the first place.
Such things affect everyone, no matter how much he doesn't care about games. Or whatever other trivial matter that should be handled by people individually is being made a public issue.
Nannystates aren't just interfering with your privacy and free decision, they also cost a ton of money that could be spent better.
Actually, the money was spent very efficiently. It gave Pawlenty national exposure as the good guy fighting evil and protecting the children. And at a very convenient time, just when McCain sewed up the nomination and it became obvious that he might need a more straight party line guy as his VP.
Re:So what's the point of having ratings? (Score:1, Insightful)
I'm sure terrorists think children make fantastic targets. So even they are "thinking of the children".
What's needed is a law to lock up the parents (Score:3, Insightful)
Why not lock up the parents who allow their offspring to possess "mature" material.
Enforcement of parenting skills would go a lot further than trying to ban everything in sight.
I wonder if the religious do-gooders who started this suit will have to foot the bill personally.
Re:So what's the point of having ratings? (Score:5, Insightful)
...there's no real repercussions of young kids getting a hold of 'mature' games.
Just because there are no legal repercussions, doesn't mean there are no repercussions. Likewise, if your kids watch an X rated movie, the police don't bust them, but you might ground them. It's the job of the parents to raise kids, not the police.
Re:So what's the point of having ratings? (Score:2, Insightful)
Re:What's needed is a law to lock up the parents (Score:3, Insightful)
Whether or not that's correct or not is a whole other ball game.
Re:So what's the point of having ratings? (Score:5, Insightful)
Re:So what's the point of having ratings? (Score:5, Insightful)
So the only thing ratings do is allow parents to determine whether a film is suitable for their kids?
Sounds good, let's keep it that way.
Re:So what's the point of having ratings? (Score:5, Insightful)
It ain't that easy.
Do you remember the Quake ad? Unfortunately I can't find that picture online, but it depicted one of those "ideal families", mommy, daddy, two kids, gathered around the computer, all smiling, the only thing that was missing was some sort of halo around them to make it a poster for some religious group.
Now imagine someone buying Quake based on that ad.
But even aside of ads, it isn't easy to find real information about a game online. If anything, you get opinions, praise and slander alike, but really little info what it's about. You also can't say that you go by producer, there is no studio that produces "only" a certain kind of games. Playing it yourself may also yield no sensible information within a few hours, or at least can't rule out that sooner or later you run into something you don't want your kids to see.
Not to mention that there are few parents who actually play well enough to get far...
So I do see ratings as a good thing to give parents guidelines. What's important, though, is to also note why a game got a certain rating. Why has a game a certain rating? Violence? Sex? Drug use? Language? I think I'm not alone when I say that a PG13 (language) is not the same for me as a PG13 (violence). I laugh at the former, you hear worse on the average schoolyard. I would at least take a look at the latter.
But what stands is that the final arbiter when it comes to what a kid can or can't see is the parents. No state, no government, no "opinion group", no lobbyist, no organisation, no company.
Re:What's needed is a law to lock up the parents (Score:3, Insightful)
Who the heck are you to tell me how to raise my kids and what I may or may not show them?
Re:So what's the point of having ratings? (Score:4, Insightful)
Re:So what's the point of having ratings? (Score:5, Insightful)
I can just hear you asking, "But wait! Kids don't realize that their allergens are bad for them. We currently handle selling video games EXACTLY how we handle selling milk: Making the kids PARENTS responsible for preventing them from getting their hands on things that their parents think are bad for them.
Re:So what's the point of having ratings? (Score:4, Insightful)
Re:So what's the point of having ratings? (Score:3, Insightful)
Re:Correct... (Score:4, Insightful)
And do you know what solves the horror movie stuff?
Going hunting for deer.
When you put either buckshot or a razer-tipped arrow down its gut and watch it writhe in pain before its last breath, you know what terror and horror is... And you were the one that caused it. Chainsaws and fingernail freddy dont scare me. To me, they're boring. Instead, when you shoot arrows or bullets, or catch and skin a fish, you know what life is and how to snuff it out.
I did it when I was 12. I killed animals 3x the size of myself. And watching a deer writhe in pain before you take your pistol (you ALWAYS carry a pistol, even if you have a rifle) and shoot it in the head just does something... Either you like it or abhor it. I could do it if that meant eating or not, but I choose not to.
Re:So what's the point of having ratings? (Score:5, Insightful)
Which is exactly the point. Ultimately parents are responsible for their children, and they should be held accountable.
so what thats like.. (Score:1, Insightful)
3hrs of the lawyers time?
Money well spent (Score:3, Insightful)
Re:So what's the point of having ratings? (Score:4, Insightful)
Of course they can. But it's not illegal to sell someone milk, even if they are lactose intolerant. It's the person's responsibility to know they can't handle milk.
I can just hear you asking, "But wait! Kids don't realize that their allergens are bad for them. We currently handle selling video games EXACTLY how we handle selling milk: Making the kids PARENTS responsible for preventing them from getting their hands on things that their parents think are bad for them.
Therein lies the problem - there are a lot of 'not responsible' parents out there.
I play Grand Theft Auto IV online via X-Box Live, and a lot of the people playing sound WAY too young to be playing it.
Ironically enough, it's often the high-pitched ones that sound like they're barely out of grade school that are the biggest troublemakers. Some of them cuss more foully than the adults do! (It's not to say the adults won't shoot you dead, but they're typically more polite about it.)
If a parent thinks their kid is mature enough to handle a game like this, then I'm okay with them buying it on their behalf. But I'll level with you - I don't think many parents know their kids half as well as they think they do, and some don't even make the effort to 'know' them at all.
Re:So what's the point of having ratings? (Score:2, Insightful)
If a parent thinks their kid is mature enough to handle a game like this, then I'm okay with them buying it on their behalf. But I'll level with you - I don't think many parents know their kids half as well as they think they do, and some don't even make the effort to 'know' them at all.
Then these kids have far more to worry about than video games.
Re:So what's the point of having ratings? (Score:2, Insightful)
There's a causal link between decreased motor and mental faculties and alcohol, and between cigarette smoke and various diseases. Hence the prohibition on selling them to people who, in theory, are unable to make an appropriate decision regarding the use of those products because they haven't reached the ages of 18 and 21 where magical fairy-thinking kicks in and you suddenly gain 50 IQ points so that...
OK, wait... tangent there...
Anyway, the whole argument here is that the state couldn't prove a causal link between violent video games and violent behavior, which was the argument they used to justify the law.
I have been deputized by the analogy police so you're under arrest. No slashdot for you for three days!
What's more interesting is the ruling that video games are protected speech, effectively making it impossible for the state to restrict them at all.
I wonder why gouging eyes out and decapitation is "protected speech" but crude language isn't... in theory, you could publicly display a game of Manhunt.... but you'd have to censor the swearing.