Two-Player Pong Homebrew Arrives On PS3 54
Croakyvoice writes "Dragula96 has released the first 2
player Homebrew Game. Using the Blue Disc Java runtime on the PS3 and the Minimal
BD-J (Java) Devkit, this will run on any PS3 on any firmware — Pong finally
arrives on PS3."
Gah.... (Score:5, Informative)
Pong squash; Pong vs. CPU (Score:4, Informative)
As apposed to what? 1 player pong?
Some videoairhockey chips implemented a 1-player variant called "squash" where the player bounced the ball against a wall at increasing speeds. A more sophisticated 1-player videoairhockey game uses two paddles, one on each side of the screen, one controlled by the player and the other controlled by the computer. The computer calculates where the ball will end up when the ball reaches the computer's side, using incidence = reflection, and then moves its paddle to block the ball.
Not really the first homebrew game... (Score:5, Informative)
This is hardly the first 2-player homebrew game on the PS3.
I released my Puzzle Bobble clone pubble [ranulf.net] almost a year ago. That actually supports 2-5 players.
What's more, it's open-source and written in Python using my PS3 2D sprite library, python-ps3 [sourceforge.net] which has a good library of SPU-accelerated sprite and alpha-blending routines, wireless sixaxis support and rumble support on a dualshock 3. I'm currently working on 3D rasterisation too, although that will be some months off yet...