id, Raven Developers Discuss New Wolfenstein 162
CVG is running an interview with Kevin Cloud, executive producer at id, and Eric Biessman, who leads Raven Software's programmers and artists, about the upcoming installment to the Wolfenstein series. They provide some detail about what kind of weapons will be available, what those crazy Nazis are up to this time, and BJ Blazkowicz's new ability to "shroud" himself.
"Press a single button, at any time, and you'll see the other side of reality: a green and violent dimension that's filled with strange creatures and whirling tornadoes of energy. Just being in the shroud gives you options: floating above the ground are 'collectors' - fleshy heavy metal album cover worms that are scavenging electrical energy. Pop them, with a single rifle round, and they'll blast apart, damaging enemies in the real world. They are essentially exploding, hidden, organic barrels. ...In shroud mode, too, occult symbols etched into the masonry are transformed into holes in walls that BJ can simply step, shoot, or lob a grenade through."
Protagonist (Score:5, Funny)
Re:Protagonist (Score:2, Funny)
Re:Is it just me, or... (Score:1, Funny)
That's just you and the graphics card companies (a.k.a Big "games that doesn't focus on graphics must be crushed!")
Re:Protagonist (Score:5, Funny)
Re:shrouding? (Score:5, Funny)
not only for ages, but FOREVER!
Re:Protagonist (Score:5, Funny)
you are on slashdot after all!
Re:shrouding? (Score:5, Funny)
not only for ages, but FOREVER!
A note to mods: click the button on this link [instantrimshot.com] for added effect.
Re:Protagonist (Score:5, Funny)
Re:Shroud mode sounds a lot like Spirit mode (Score:3, Funny)
Oddly, Prey was developed by the other game company in Madison, WI: Human Head.
Raven must be stealing stuff from across the city now!
Re:Pseudorealism (Score:5, Funny)
Way to Godwin the discussion...
Re:hmm (Score:3, Funny)
Not since Romero left at least...
Re:Protagonist (Score:5, Funny)
B.J.: My mother, Bea Honeycutt, and my father, Jay Honeycutt.
Hawkeye: Oh! Bea Jay! B.J.! You honestly expect me to belive that cockamamy story? Now what does it stand for?
B.J.: Anything you want.
Doom III was an awesome shoot em up. (Score:3, Funny)
I don't understand why everybody says Doom 3 was a 'demo'. It was not. It was an awesome game. Highly entertaining, as it kept the player on the edge with different events, an awesome atmosphere, amazing environments, high adrenaline etc.
alternate dimensions? metal worms? what? (Score:3, Funny)
Wolfenstein used to have a simple and timeless premise: a Polish-Jewish supersoldier invades a Nazi stronghold and singlehandedly defeats everyone whose path he crossed, including a cyborg Hitler with rail guns for arms.
I don't see why they had to go and complicate the story with "shrouding" and "occult portals" and whatnot.