The Duke Is Finally Back, For Real 309
After the first announcement on 1997-04-27 and over eleven years of fresh start after fresh start, Duke Nukem Forever finally comes to your system. At least if your system is an Xbox 360. Jon Siegler, the webmaster of 3D Realms, confirms this on their site: "As has been reported around the net today, we can confirm that the game has indeed passed final certification with Microsoft on Friday the 15th of August (on our first try, no less). That means the game is done — it is now in the hands of Microsoft." Update: 08/19 10:47 GMT by T : Several readers have written with a correction: this announcement is actually about Duke Nukem 3D, rather than Duke Nukem Forever.
No more vaporware awards... (Score:3, Insightful)
Re:Hell has frozen over (Score:5, Insightful)
An article of this magnitude (well it isn't but if it were true...) and the least the editor could've done is hover his mouse cursor over the link. Also this is old news (DN3D coming to XBLA).
Re:Wrong... (Score:5, Insightful)
Re:A sign... (Score:5, Insightful)
No, /. editors not checking the actually story is not a sign of the Apocalypse.
It's more on the scale of "a sign that /. is not a real news source".
Even the editor (Score:5, Insightful)
Could SOMEONE PLEASE EDIT... (Score:3, Insightful)
... this announcement, making a clear statement that this is NOT Duke Nukem Forever?
Sorry for shouting, but this is really a complete mess... it might even lead to nervous breakdowns, common outrages, mass panic etc.pp. - not to mention camping havoc before retail stores...
Tags (Score:5, Insightful)
fps, badsummary, wrongsummary, !dukenukemforever, kdawsonsucks (tagging beta)
Best. Tags. Ever.
Yep (Score:5, Insightful)
As a practical matter it isn't real likely that DNF would come out now, not just because of it's vaporware status but because it is, yet again, time for another engine change. DNF was being developed on a modified Unreal Engine 2. Ok, no problem... Except that Unreal Engine 3 is out. Not only is it out, there are a bunch of first flight games using it. Bio Shock, Mass Effect, UT3, Rainbow 6 Vegas, this is what people expect new, top of the line shooters to look like. So if they release with a game based on the old engine, well it isn't likely to do so well, especially given all the buildup. Thus they'll need to license UE 3, and then they'll be conversion work for that.
However I suspect what is happening is money is starting to run out. A number of products that they were publishing/producing got transferred to other companies, which suggests they don't have the funds to keep development going. Duke 3D being one of their only properties around, they seem to be trying for another release to get some more cash.
I can't say I'm all that surprised, they have done basically nothing as a developer for over a decade, and not a whole lot as a publisher (most of their stuff published this decade are Duke rehashes for various platforms). It can't be cheap to continue working on this game that's never getting released. Compounding that is licensing cost for buying new game engines all the time. 3D engines from companies like Epic and iD are not cheap, and even less so when it is the top of the line engine. They've thus far bought 3 of them (Quake 2, UE 1 and UE 2) and that is going to hit the bottom line.
Personally, I think they'll go bankrupt before they ever actually get DNF out. Most likely the property will be sold to another studio. Who knows what will come of it? At this point, I just don't see them as being able to get together the money to finish it, even if they did actually stop screwing around and work on getting it out.
Re:I'm so screwed (Score:2, Insightful)
Posting to undo accidental bad moderation (hit the wrong option in the dropdown list).
Re:I knew it (Score:1, Insightful)
Re:Amazing (Score:3, Insightful)
Needless flamebait (Score:5, Insightful)
I'm wondering if maybe Hurricane78 is a console gamer, and therefore has no knowledge of FPS games on the PC. It's possible people would read "Duke Nukem 3D" and assume it must be the "Forever" game, because that's the only Duke Nukem they're aware of.
After all, generic common-as-muck shooters such as the Halo franchise and Gears of War are elevated to Godlike status by console gamers, and I can only presume it's because they've never actually played shooters before that didn't suck. As far as decent shooters go, consoles don't really have much of a history. There's Goldeneye 007 on the N64, but not much else.
Point being, if you'd never heard of DN3D then you might mistake this announcement as being the final name of the "Duke Nukem Forever" project, in the way that Longhorn became Vista. So maybe that explains the journal entry. kdawson's contribution can be explained by his or her general uselessness as an editor.
Nobody actually reads the article... (Score:4, Insightful)
We're very pleased to announce that "Duke Nukem 3D for Xbox LIVE Arcade" will be coming to your Xbox 360 console soon!
So it's been Duke Nukem 3D [wikipedia.org] we've been waiting for? Or did they change the name from Duke Nukem Forever [wikipedia.org]? Because if you've all been waiting fro Duke Nukem 3D then that's been out for a while and you can all stop holding yer breath. If you are waiting for Duke Nukem Forever.... well then you've still got some waiting to do.
Oh and by the way. According to these articles McCain [wikipedia.org] is actually a space alien and this article clearly states that Obama [wikipedia.org] is a time-traveler. Don't believe me? Read the article... if you don't how would you know if the article says that or not?
Re:Wrong... (Score:4, Insightful)
Bad to the point of me thinking the editors might as well just pull this entire posting. Except that'd be too easy on them, I guess. Seriously, though - RTFA, anyone?
Not-particularly-outlandish conspiracy time; the editor(s) in question knew that this would probably be found out as a "mistake" quite quickly, but that it would generate page views (at least) and discussion anyway. And since the majority of Slashdotters aren't subscribers, that's probably how they make most of their money.
Can't say I hold this against them badly; it's just a little commercial pragmatism.
The same goes for "accidental" duplicates of stories that generate good interest and discussion, but are about to fall off the front page.
What gets me is that people will dismiss this (Slashdot editors acting in a mildly cynical but commercially pragmatic manner do something fairly *straightforward*- and not all that evil- that makes commercial sense) as a loony conspiracy theory. Yet they'll continue to believe the alternative, that the editors continue to be employed despite making transparent "mistakes" and displaying supposed incompetence that would verge on the drool-inducing. Get real!
Re:Yep (Score:5, Insightful)
I think (Score:3, Insightful)
As the other poster said, the burden of proof is on YOU. I've been hearing of DNF for over a decade, and thus far there's nothing to show for it. I don't claim to be an expert on the development cycle, but I do know more than a little about computer technology. I know that things change FAST and what you did 10 years ago doesn't cut it today.
You want people like me to quit giving you shit for rehashes of Duke 3D? Then release DNF, and it'd better not suck. You can't do that because it's still not "done" after a decade of work? Well then expect to take crap. In the time you have been not releasing DNF, Epic (another shareware company from the DOS days) has managed to Unreal, Unreal Tournament, Unreal II, UT2003, UT2004, UT3, Gears of War, and soon Gears of War 2. All this while managing to develop 3 versions of a top notch engine that now runs a large amount of the shooters out there (yours included, if you ever get it out).
You can maybe see why then people are a little disdainful of what you've accomplished, or rather not accomplished. It isn't as though I can't go on for other game development studios. How about Bioware, who has done Baldur's Gate 1 and 2 (and expansions), MDK2, Knights of the Old Republic, Jade Empire, and Mass Effect, as well as the Infinity, Aurora and Odyssey engines. Other development houses have been producing many works over this decade, and not just yearly titles that suck, great games that stand the test of time.
So expect the skepticism, criticism, and outright mocking to continue unless you put up the goods. A decade is an unheard of amount of time for game development.
Re:I'm so screwed (Score:2, Insightful)
Insightful? Really?
fuckin mod-tards