Blizzard Unveils Wrath of the Lich King Cinematic 95
Today at the Leipzig Games Convention, Blizzard released the opening cinematic for the upcoming Wrath of the Lich King expansion to World of Warcraft. The cinematic is available on the official site via streaming video or the Blizzard downloader. There's a mirror over at 1Up. As with all Blizzard cinematics, it looks fantastic.
It Was Great - But It Wasn't "Amazing" (Score:4, Insightful)
The first two thirds of this new cinematic was just, "Pretty, but... common". The last third pulled it out, and it's once again great. They aren't leading the pack by a large margin anymore though. The available technology has leveled the playing field. They'll have to step up.
Warcraft Cinematic (Score:5, Insightful)
Previous trailers for WoW have been longer than this and showcased a bunch of different classes looking awesome.. but I daresay neither of them have been as awesome as this. This is the first serious Warcraft trailer I've seen for this game.
It focuses attention directly on the central figure of this expansion: Arthas the Lich King.
Arthas is your problem. Arthas is the central figure of the conflict. No matter who you are, your entry into this expansion's content will immediately involve Arthas meeting you at the front door and welcoming you to your untimely demise.
I love it.
Re:Blood in the Water (Score:4, Insightful)
Sounds like they've got an expansion coming out this year and want to market it, the same as... oh... I don't know... every other game company on the planet that has a game coming out in a couple months?
Re:Blood in the Water (Score:2, Insightful)
Re:Unimpressed (Score:3, Insightful)
Re:Unimpressed (Score:5, Insightful)
Re:Unimpressed (Score:2, Insightful)
Oh I know all about the potential for story in the Warcraft universe. You nailed the problem; it's an MMORPG. If you ask me, they already came up with something better than grinding. Warcraft I through III were brilliant, fun games. I suspect the problem now is simply a matter of greed. Quality, one-purchase games such as Warcraft III are - while highly successful - not the money-making machines that the ex-EQ developers and managers want, so they don't make them anymore. It's even more depressing that so many people play these games. As consumers, it's really our fault.
It seems that you're so anti-MMO that you're not seeing the whole picture. Blizzard, alone, has StarCraft2 and Diablo3 in the works, likely funded by WoW money. I would hope those fall under your "quality, one-purchase games" category?
Re:Unimpressed (Score:4, Insightful)
Re:Unimpressed (Score:4, Insightful)
It was really just a bunch of ice. Didn't really hold a flame to the videos embedded in Warcraft III. Maybe it has something to do with them just rehashing "the grind"?
The grind is quite simply for people that play too much. I figure most of these have content enough for a single-player game, but what addict plays any such game 8 hrs/day * 250 days/year = 2000 hours? He'd burn through every single player game I know like a crisp being done in a few weeks. Maybe if they paid 100$/mo (2x50$ single player games) they could hire enough people to keep up but the market would vanish. So they make the end game like a tar pit, the further into it you get the slower you move. There is no end, there is no ultimate victory. If you grind like craxy to reach it anyway, I'd say that's your mental problem and not WoWs.
Re:I can wait. (Score:3, Insightful)
Come on really now. It's time Gnomeregan was taken back by the gnomes. I can't stand that place.