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PC Games (Games) Entertainment Games

SPORE Released 5 Days Early In Australia 179

Posted by timothy
from the time-to-propagate dept.
knypha writes "Several sites are reporting that the much anticipated SPORE has been released 5 days ahead of the scheduled release date in Australia. I can confirm that SPORE is sitting on shelves in retailers and for the tidy sum of A$95.95 it can be yours. Why the early release exactly seems to be a matter of contention. No news if the game can actually be played yet or if the lucky early punters will still have to wait till the official release when EA allows for any validation process to occur. I guess EA could possibly be using the relatively small population to test the servers...or someone somewhere stuffed up!"
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SPORE Released 5 Days Early In Australia

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  • by Anonymous Coward

    Paying A$95.95 for the privilege of hosing your system down with SecuROM. I can't say I envy you.

    • by Das Modell (969371) on Tuesday September 02, 2008 @08:47AM (#24842087)

      If it uses SecuROM I'm just going to torrent it.

      • Sadly this is what many will do, including myself. I don't want to break the law or support piracy, but I am mad keen on checking out the game after spending hours on the creature creator.

        Thus I have ordered my copy of the game, yet the torrent is currently running. I wont ever run out of account activations but I'll be damned if I am letting a game install what is essentially Malware on my PC.

    • Re: (Score:2, Insightful)

      by Anonymous Coward
      Too bad it works on 99% of home users without causing problems. SecuROM is just how you're justifying to yourself receiving the software they paid money to produce, without paying for it.
      • by Yvan256 (722131)

        Just because someone mentions SecuROM doesn't mean he's going to pirate it.

        I, for one, won't be buying it because of SecuROM and because EA are using Cider instead of making a real Mac port.

        • by Paradigm_Complex (968558) on Tuesday September 02, 2008 @09:53AM (#24843299)
          Not buying it because of SecuROM is certainly justified, but not buying it because EA is using Cider rather than making a real Mac port is just silly. The only thing EA is going to actually understand from this is that they're not getting Mac sales and they wasted time and money getting this thing cross-platform on PC's.

          Unless you *don't* want them making it on the Mac at all - or if it just plain doesn't work well under Cider - than don't let the fact it's not native stop you from getting it. While making games for the Mac is still so uncommon this kind of thing should be encouraged, not discouraged. Later when it's considered SOP to make games of the Mac you can go ahead and complain about such things.
          • Amen to that (Score:3, Interesting)

            by patio11 (857072)

            Amazing how folks on Slashdot think that the industry is totally deaf.

            "I'm too much of a Mac snob to buy games that would even function on another system."
            "I pay $15 a month for WoW because I have to but torrent everything else I can get my hands on, because I hate DRM."

            Its almost like that sort of attitude among customers might, hmm, drive business decisions or something.

            • Re:Amen to that (Score:5, Interesting)

              by Paradigm_Complex (968558) on Tuesday September 02, 2008 @10:31AM (#24844065)
              I just view companies like EA as I do children, or maybe dogs. These ideas, justified or not, are too complicated for them.

              Child does good you praise it, child does bad you put it in time out. Dog does good you give it a treat, dog does bad you stuff it's face in the mess it made and yell "bad dog." EA does over-all net good you buy their game, EA does bad you boycott it and maybe yell on their forums. Don't try to say "Making for mac is good but [details]." Details are confusing while they're still struggling with the whole Mac-good or Mac-bad thing. Again, like children or dogs it may take a good number of reward-punishment cycles before these ideas start sinking in and you can try to teach it something else. Don't be discouraged when yet another game is released with DRM or Cider.
              • by discord5 (798235)

                Child does good you praise it, child does bad you put it in time out.

                The problem is that this child has over a million parents telling them they don't care, and little less than a hundred parents telling them it's bad. The over a million people are the ones that make the company money, the few hundreds are those that don't.

                To each his own opinion and all that, and far be it from me to judge how you spend your money. In fact, I think that DRM is a good reason not to spend your money, but saying "bad dog" to

                • For the most part I agree. There are a cases where companies did remove or lessen DRM thanks to complaints and boycotts such as mine (See: Bioshock, Mass Effect), but they're few and far between. I'm hoping against the odds that more people will join in to make these few cases more common - I recognize that we're a long way off from revolutionizing the industry. I have no intention of demonizing people who don't care enough to do the same - the problem is caused by the companies, not their consumers. If
          • by Yvan256 (722131)

            So, a company doing a half-assed job of "porting" a game to the Mac should make me want to buy it?

            Cider is so demanding on the hardware that it can't even support the GMA950 GPU for the Mac. Strangely enough, all Mac minis have GMA950 and so do all the previous generations of Macbooks.

            That's a bit of a brain-dead decision on EA's part to drop maybe a third of Mac users, given that we're supposed to be about 8% of gamers at most (if we believe the usual numbers).

            The worst part is, GMA950 is enough if you run

            • If there is some technical reason - if it doesn't work properly on your hardware - then, of course, you should not get it. My point was not to avoid it on principle. A functioning but lazy port to such a small market should still be encouraged.

              Sorry but my money will go to Blizzard

              What is this comment for? I love Blizzard and, to quote teh_pwnerer, "EA can suck my balls." I'd much prefer $random_person do business with companies like Blizzard rather than EA.

              That's a bit of a brain-dead decision on EA's part to drop maybe a third of Mac users, given that we're supposed to be about 8% of gamers at most (if we believe the usual numbers).

              From the comments I've seen here, it seems a bit of a brain-dead decision on EA's par

          • Re: (Score:2, Interesting)

            by Ralish (775196)
            Not buying it because of SecuROM is certainly NOT justified, for many reasons.

            Firstly, while I'm opposed to copy protection of this flavour in general, SecuROM is one of the tamer options out there. Yes, it causes problems for some users, but really, there's far worse out there. For instance, the horror that is StarForce. That's an example of a copy protection that crosses the line so blatantly, that it would be justified to all-out refuse to buy the game. SecuROM has if anything improved recently, notab
            • Firstly, while I'm opposed to copy protection of this flavour in general, SecuROM is one of the tamer options out there. Yes, it causes problems for some users, but really, there's far worse out there.

              Just because it's not as bad as others doesn't make it somehow acceptable. "Theft is okay, at least they didn't also rape and murder"

              I don't believe it's fair or at all reasonable to let Maxis suffer because of the inclusion of SecuROM

              So, what, EA is holding some innocent people hostage? We have to pay the bad people at EA so they don't make the poor developers who have to stick with them starve? The individuals can quit and join other companies or start up their own. I'm not going to demonize them for it (just the people who actually made the choice to put in the DRM) but I'm not going to fund them, ei

            • Not buying it because of SecuROM is certainly NOT justified, for many reasons. Firstly, while I'm opposed to copy protection of this flavour in general, SecuROM is one of the tamer options out there. Yes, it causes problems for some users, but really, there's far worse out there. For instance, the horror that is StarForce. That's an example of a copy protection that crosses the line so blatantly, that it would be justified to all-out refuse to buy the game. SecuROM has if anything improved recently, notably, the v.7.x series can install and run in a non-administrator account, which has obvious security and stability benefits.

              I will admit to not being 100% sure about the technical details in this regard, but is the 3-activation limit part of SecuROM? If so, you are so very wrong. If not, you may be correct (I disagree, having experienced SecuROM problems in the past, but I do not know the numbers at large), but there is a related, *very* justified reason in this ridiculous restriction.

          • Re: (Score:3, Interesting)

            by Michael Hunt (585391)

            Cider _is_ native code. All the way down. The only real difference (user interface issues aside, and most games don't use the native UI in any event) is that each DirectX call obviously goes through one more stack frame before it hits the hardware (game->cider directX->OpenGL->driver rather than game->directX->driver).

            It's been my experience that the speed difference in Cedega (or lack thereof) from a 'native' DirectX implementation is marginal. With Cider, one would assume any differences

      • by NemosomeN (670035)
        99% is terrible, not that you're not just pulling that number out of your ass. Sell 1,000,000 copies? 10,000 of them are defective and screw up consumers' computers. Good luck with that second million.
      • Too bad it works on 99% of home users without causing problems.

        From what I've seen it does not work for 99% of home users without causing problems. It's just they don't realize it's causing problems or don't care when they can just phone up the techy kid across the street or when Geek Squad tells them they just need more RAM. Don't confuse a lack of understanding or care with a lack of problems.

        SecuROM is just how you're justifying to yourself receiving the software they paid money to produce, without paying for it.

        Perhaps that would be true if people who were boycotting this because of the DRM pirated DRM-free games like (non-GOTY edition) Oblivion, which was a highly successful game.

    • Re: (Score:2, Funny)

      by Starayo (989319)
      Oh, crap, I forgot about bloody SecuROM. That's what I get for buying a game legally for once.

      No issues yet, but now my PC feels tainted...
  • Oh... (Score:4, Funny)

    by neokushan (932374) on Tuesday September 02, 2008 @08:21AM (#24841697)

    Oh the PURE and UNADULTERATED HORROR of it all!

  • by Henry V .009 (518000) on Tuesday September 02, 2008 @08:22AM (#24841723) Journal
    They are trying to get a good Zero Punctuation review from Yahtzee.
  • makes sense (Score:4, Funny)

    by Anonymous Coward on Tuesday September 02, 2008 @08:22AM (#24841727)
    Well, the seas around Australia have perfect conditions for the formation of early life...
  • Too expensive. (Score:5, Interesting)

    by Mystery00 (1100379) on Tuesday September 02, 2008 @08:24AM (#24841743)

    Like for most games, our stores once again double the price for no reason other than that they can. If I buy this at all it'll be an import from somewhere like play-asia.

  • It's Simple (Score:5, Funny)

    by Bieeanda (961632) on Tuesday September 02, 2008 @08:28AM (#24841809)
    Australia has more horrifying, poisonous creatures per square meter, than any other place on Earth. If anyone is going to understand Spore, it's them.
  • by Anonymous Coward on Tuesday September 02, 2008 @08:29AM (#24841819)

    I do not have a slashdot account, so I doubt that I will be seen.

    But the whole reason this story broke is do to this person here.

    http://forums.facepunchstudios.com/showthread.php?t=603042

    The bastard is gloating in his 15 mins of Internet fame. :p

  • Didn't we stuff this up once before? With the release of halo 3 or something similarly boring?

    In Soviet Australia... oh. nevermind.

    /Mike

  • Ambivalent (Score:3, Funny)

    by Chris Pimlott (16212) on Tuesday September 02, 2008 @08:41AM (#24841991)

    I'm not sure if Aussies should be boosting that they get first crack at this game or shamed at revealing how much computer games cost down there...

    • Re: (Score:3, Informative)

      by fostware (551290)

      I'm not sure if Aussies should be boosting that they get first crack at this game or shamed at revealing how much computer games cost down there...

      haha... "first crack"... Is that a challenge? lol

      Seriously though, I'm getting angrier and angrier at how much games cost here. I almost never buy retail anymore, and no doubt the games companies will blame it on piracy.

    • Re: (Score:2, Funny)

      by Starayo (989319)
      It is incredibly cheaper to import games than it is to buy locally. My country is a little fucked up.
      • by Barny (103770)

        Until they make it so you CAN'T import the game, fallout 3 for instance, imported copies found in customs will be confiscated and the receiver fined for attempting to import a prescribed item :/

        Now, even if the price is the same to import, I usually will, just to drain these local over-charging bastards.

  • by Anonymous Coward on Tuesday September 02, 2008 @09:23AM (#24842721)

    Yeah, you know it's great and all that we Aussies are getting it early. Too bad we have to take out a mortgage just to pay for the bloody thing.

    The gouging the video game industry does against Australians is absolutely deplorable. The local EB games is still trying to flog off the Warcraft 3 Battlechest - part of which is almost 8 years old - for $110!! At current exchange rates that's about $95 US.

    I order my games from the UK and even with shipping it's practically half price. The best part is you get around the stupid censorship imposed by Senator Atkinson.

    With all of the BS we're forced to tolerate, plus the whole descendants from convicts thing, it shouldn't be too surprising that many Australians turn to "alternate channels" of distribution for their video gaming needs.

    • by unity100 (970058)
      doh. its around $14 even in turkey. w3 bchest i mean.
    • The convicts thing is because they criminalised being a member of the urban poor.
      In my city, Nottingham, if you stole over the price of a loaf of bread you went to the gallows. Transportation was often for anti-social behaviour such as gossiping (I wish I was joking).
      There's a list of 10,000 names in The Galleries of Justice [gallerieso...ice.org.uk]. The role call of the underclass. The footings for the gallows are still in the street outside.

    • Finally a thread in which I can bitch about these fucking stupid game prices in Australia. It's off topic from the main article but I don't care anymore.

      I keep making the mistake of going to local game stores like EB or JB HiFi and am constantly reminded of why I might as well just so all my game shopping online.

      Problem is that sometimes I want games quicker than a weeks shipping. But seriously, we really do get asked to tolerate some utter fucking bullshit. When a game is cheaper even after you include
  • retaining the control of my computer is far more important than any shitty control schemes any game employs, even if i respect the title or developer.
  • by Anonymous Coward on Tuesday September 02, 2008 @10:41AM (#24844283)

    Duh, it's because of time zones. When it's Thursday here in the states, it's like February in Australia.

    • Which is why I always ask everyone who is east of me (USA)... whats it like in the future dude...? Totally excellent?
  • And yet... (Score:2, Funny)

    by ekhben (628371)
    ... we're still waiting on WALL-E.

Any given program, when running, is obsolete.

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