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Comments: 98 +-   EA Abandons Efforts To Take Over Take-Two on Monday September 15 2008, @07:33PM

Posted by Soulskill on Monday September 15 2008, @07:33PM
from the no-dice dept.
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Erik J writes "Electronic Arts has abandoned plans to absorb Grand Theft Auto IV publisher Take-Two Interactive, the company announced earlier today. Following over half a year of hostile buyout offers by EA, the pair went into talks under a confidentiality agreement in late August. From the official announcement: 'EA continues to have a high regard for Take-Two's creative teams and products, [but] after careful consideration, including a management presentation and review of other due diligence materials provided by Take-Two Interactive Software Inc., EA has decided not to make a proposal to acquire Take-Two and has terminated discussions with Take-Two.' The announcement caused Take-Two's stock to drop by 30%, and analysts expect a bidding war to ensue for employment of the GTA creators."
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  • by 4D6963 (933028) on Monday September 15 2008, @07:43PM (#25019497)
    The Flying Spaghetti Monster be praised! Hallelujah and Allahu Akbar!
    • Does this meant we won't be getting GTA 2009, GTA 2010, or GTA 2011?
      • Re: (Score:2, Flamebait)

        I think he was expressing an emotion that often is characterized by people saying "Thank the lord" but was, uh, oddly religious? I don't think anyone is actually honestly pastafarian, and I don't care if that offends anyone.

        I think he was hoping to provoke angry outbursts from the same socially conservative christians who got upset about walmart saying "happy holidays" maybe. A noble goal, but of course few of them browse on slashdot, and couldn't figure out how to respond (assuming they can read), so it'

        • Re: (Score:3, Informative)

          What I was actually trying to express was such a feeling of thankfulness over the failure of EA at ruining Take-Two that all known deities should be thanked on the very off chance any of them exists.
  • Good (Score:2, Interesting)

    We need more publishers, not less. Well, we need less EA but that's too much to hope for.
    • We need EA to start caring about more than the bottom line. Again too much to hope for. Would be solved by gamers not spending money on crap games released year after year with just a different number and no actual improvements. Again...

      • Re:Good (Score:5, Interesting)

        by hairyfeet (841228) <bassbeast1968NO@SPAMgmail.com> on Tuesday September 16 2008, @12:10AM (#25021535)
        As long as we have jocks and EA has Madden they'll keep dumping junk,because the jocks buying Madden by the truckload can cover the bills. I know one guy who already has a deal in place with a friend at gamestop who sends him Madden for the PS3,PSP,PS2,and Wii the second they get them and just charges his CC. The guy even pays some crazy shipping fees so he gets it the same day. As long as there are guys like that,who don't even care if EA does squat but update the rosters,then EA will have a license to be asshats. But as always this is my 02c,YMMV
  • Good Riddance I say.

  • Thumbs up (Score:5, Interesting)

    by renegadesx (977007) on Monday September 15 2008, @08:02PM (#25019681)
    Good move, you know EA would have populated the market with yearey (or twice yearley) low quality GTA's and Bioshock's with Spore DRM (SecuROM).

    They would figure most would just buy them anyways = more profit for them.

    One thing that is really good for the industry out of all this, is this prevents EA Sports from monopolizing the sports genre.

    EA recently spoke about trying to win back our hearts and shed this negative image people have about EA. However I must say that they are not doing it right. Yes they are introducing new interesting IP's such as Spore, Mirror's Edge and Dead Space. However they wont win any heats with hostile takeovers and horrible DRM!
    • Re:Thumbs up (Score:5, Informative)

      by Pyrion (525584) on Monday September 15 2008, @08:26PM (#25019901) Homepage

      FYI, BioShock also has SecuROM.

    • Re:Thumbs up (Score:4, Interesting)

      by philspear (1142299) on Monday September 15 2008, @08:49PM (#25020103)

      You know, if GTA had been cloned after san andreas, I think a lot of people would have been happy. Not to say that innovation is bad, just pointing out that changing up your cash cow is a risky move that doesn't always work out best for everyone.

      Of course, I liked the new GTA even if I did miss some of the elements of san andreas. It's also worth noting that the transition from 2d GTAs, which were great for their time but got old fast, to the 3d sandbox with cutscenes is a risk I don't see EA taking ever.

      Yes they are introducing new interesting IP's such as Spore, Mirror's Edge and Dead Space. However they wont win any heats with hostile takeovers and horrible DRM!

      Tsk tsk, PC gamers are so self-centered and idealistic sometimes. The lesson they're going to take from the DRM issues this round is "Making games available on the PC is more trouble than it is worth, consoles only from now on." It's reasoning like that which makes me want to kick them in the face, but their security guards always stop me.

      • It's also worth noting that the transition from 2d GTAs, which were great for their time but got old fast, to the 3d sandbox with cutscenes is a risk I don't see EA taking ever.

        The 2ds were even more sandboxy

        • The 2ds were even more sandboxy

          Perhaps my memory is not serving me well but I disagree.

          I quite liked setting up a blockade/defences and getting into a fight with the never-ending supply of police, then trying to leg-it to safety.
          I don't think that was so possible or 'free' (for want of a better word) in the 2d editions. Nor could you just fly around like the 3d editions.

      • "if GTA had been cloned after san andreas"

        It was. They called it "Saints Row."

        Thank you folks, I'll be here all week. Be sure to try out our all-you-can-eat potato bar.

        • I'm a console gamer mostly these days, "limited installs" DRM has pretty much made me almost give up on PC gaming, as someone who likes to re-image his machine every 3-6 months.

          I own quite a few games, I just don't own any games by EA because... Well, they produce nothing I like mainly.

          What non-EA game has limited installs? I can't think of any.

          Yes I know consoles have DRM too, but at least its not the type that goes out of its way to annoy me.

          I don't know... Charging you to play online with your own hardwa

            • Thats not a DRM, thats another annoyance. It does look like with PSN catching up, Live will have to become free (or significantly cheaper) sooner than later.

              It's blocking your digital rights from running your own server without paying. I'd say that's a DRM. With xbox live providing practically everything, but online play for free. I also don't see why Microsoft should consider lowering their prices, xbox owners will pay, they have no other choice when it comes to online gaming with the xbox.

    • As has been mentioned, Bioshock used the same DRM that Spore used, and used a year before Spore came out. I believe GTA4 for PC will use it as well.

  • Meh. (Score:4, Insightful)

    by morari (1080535) on Monday September 15 2008, @08:05PM (#25019713) Journal

    Take Two hasn't done anything really worthy of praise in recent memory. People may think some of the products are groundbreaking or artistic, but its really just been squeals pop culture junk. They probably would have fit in perfectly at EA.

    • Re:Meh. (Score:5, Funny)

      by QuantumG (50515) * <qg@biodome.org> on Monday September 15 2008, @08:16PM (#25019805) Homepage Journal

      hehe, they ship. That's what makes them different to EA.

    • Re:Meh. (Score:4, Insightful)

      by Idiomatick (976696) on Monday September 15 2008, @11:37PM (#25021319)

      EA could destroy GTA.

      coder: We are thinking of adding a mission where you have to beat up a hooker for a pimp. You know be the muscle.

      EA: lets send you to our committee

      com1: Sounds wicked, but do you have to beat her?

      com2: You know figures show that hookers offend some of our market, how would you feel about taking them out?

      com3: Do you really NEED to say pimp? Cant he just be a .... mechanic.... that needs his wrench.

      com4: Yeah the girl can be a valuable employee and she gives you the wrench, then you bring it to him.

      com: Thanks for this great idea put it in right away.

      Trust me, EA can take ANYTHING and make it crap.

      • EA could destroy GTA.

        coder: We are thinking of adding a mission where you have to beat up a hooker for a pimp. You know be the muscle.

        EA: lets send you to our committee

        com1: Sounds wicked, but do you have to beat her?

        com2: You know figures show that hookers offend some of our market, how would you feel about taking them out?

        com3: Do you really NEED to say pimp? Cant he just be a .... mechanic.... that needs his wrench.

        com4: Yeah the girl can be a valuable employee and she gives you the wrench, then you brin

  • Good (Score:5, Interesting)

    by unity100 (970058) on Monday September 15 2008, @08:34PM (#25019967) Homepage Journal
    EA has a bad habit of screwing everything they put their hands on. look at spore and how did it end up.
    • Re:Good (Score:4, Funny)

      by Garridan (597129) on Monday September 15 2008, @08:40PM (#25020029)
      Don't worry. They'll be back for Takover of Take Two, Take Two. In fact, they had to give up once, for precisely that.
    • Re: (Score:3, Interesting)

      EA has a bad habit of screwing everything they put their hands on. look at spore and how did it end up.

      Spore didn't interest me to begin with?

      It really doesn't matter who distributes, develops it etc. - I am not interested at all in it.

      I am sure there are plenty of other gamers like me.

    • How would you know? (Score:4, Informative)

      by Moraelin (679338) on Tuesday September 16 2008, @04:56AM (#25022925) Journal

      How would you know? Was there a Spore before and after being owned by EA, or wth? Because from where I stand, it kinda looks to me like Maxis was owned by EA for a long time now.

      Speaking of which, have you noticed how nobody else funded a Spore or a The Sims? I don't have much love for EA as a corporation or for their DRM, but when was the last time anyone _else_ brought a new genre to the mainstream? I can't think of anything before or after The Sims, all the way to when Id made Wolfenstein 3D. Ok, ok, there was also Ultima Online which brought us the graphical MMO... also published by EA. If you look back for two decades or so, there are exactly two companies which blessed us with new genres: Id and EA. Hmm. Maybe it says something.

      Or even a new take on an existing genre? Well, Spore sure feels that way. Or the only PC single-player RPGs this decade which _weren't_ yet another medieval theme? Well, blimey, I can only think of two publishers: LucasArts publishing yet another title in their StarWars franchise (but cancelling almost anything else than SW titles) because they already knew it sells, and EA taking a chance with MassEffect. You know, at a time where everyone else was rationalizing their risk-aversion via convoluted armchair-psychologist conjectures about how players only relate to swords and can't get in-character with a gun.

      The average publisher these days seems to be more about cloning whatever sold well last year. Or maybe feeling bold and trying to mix two. "I know! We'll make a Grand-Theft Battlefield Tycoon! That'll sell."

      EA might not be perfect, but it seems far less risk-averse when it comes to trying new things.

      So did EA screw Spore? Or maybe Spore wouldn't even have existed, if not for EA? As I was saying, I can't imagine many other publishers even trying that. New unproven game type with creatures evolving? Nah, we'll make yet another wannabe HalfLife clone.

      • Re: (Score:3, Insightful)

        come on. this is will wright. somebody else was gonna fund it, be it ea or another.

        spore idea was on his mind for a long time. but it didnt mature into fruition until lately.

        ea didnt take any chances with mass effect. it was funded by microsoft.
  • by Bob9113 (14996) on Monday September 15 2008, @10:49PM (#25020989) Homepage

    The market responded by punishing the stock price of both companies. There could be little more clear evidence that the market is not efficient. How stupid does one need to be to think that EA + Take Two would be better than the two independently? Or, perhaps, how broken must our "free" market be for that combination to make sense?

    EA pumps out extremely polished, but hopelessly formulaic titles. They treat their employees like interchangeable cogs. And they count every bean as if it were their last. It's not everyone's style, but it works for the products they create.

    Take Two creates lavish works that are expressions of a borderline mental artistic genius. They treat their employees like, well, Rock Stars. They blow through cash like a 1999 dot-com. They are constantly bouncing from rags to riches and back again, but when they hit they move the industry.

    The idiot investment analyst looks at that and thinks, "Imagine Take Two's brilliant artistry with EA's money management and product-focus." But, that is why you are called an "idiot" investment analyst, idiot. These are not compatible business models. EA is no more capable of nurturing artistry than Take Two is of being efficient. They are specialized, and they excel because they are specialized. Their flaws are facets of the strengths that make them great.

    • To be fair I invested in Take-two last year and sold 3 months ago because people are stupid and make me money by investing like sheep. Either i'm smart and making money from this or just stupid faster than everyone else. But possibly someone did this before me ... prempting me i mean i wasnt quite peak to peak ..... My point is, pretty much people dont care about companies at all they just want to get in first and out first. This causes wild fluxuations because there is lots of money to be made while its sw

    • Fantastic comment about the stock market driving everything towards homogenization and an attempt to do everything that does nothing. However, see the next top level comment below yours by phantomcircuit - The market is punishing *everyone* right now.
    • From what I've heard, Take Two's stock wasn't "punished" per se. It was artificially inflated by the EA buyout offer, with many people betting heavily that EA would eventually cave in and significantly raise their offer. When EA announced it wasn't interested anymore, those investors that were making those bets had to get out ASAP, hence a glut of availability, and a consequent lowering of the price. Take Two's stock was overvalued by definition, because of the premium offered by EA. Now it's finding a

  • by phantomcircuit (938963) on Monday September 15 2008, @10:51PM (#25021001) Homepage
    Just maybe this story has something to do with the complete fallout of the credit market... just maybe

    JUST MAYBE? [washingtonpost.com]
    • Well done for noticing that stating the share price performance for a single company without stating the performance of the rest of the market at the same time tells us very little about how well that comany is actually doing.
  • The last sentence of the summary - and the article it links to - are incorrect. Sam and Dan Houser did not create GTA, Dave Jones did. DMA Design was not affiliated with Rockstar in any way when that game was created.

    • According to wikipedia Rockstar North [wikipedia.org] IS DMA Design who primarily developed the Grand Theft Auto series [wikipedia.org] with the creator Dave Jones, so I'd say that also calling the Housers 'creators' is fair considering their importance in the creation of the game. Wikipedia may be wrong (and that's lazy journalism if it is). But anything to back up your 'correction'?
  • corporate date rape (Score:4, Interesting)

    by Mr_Blank (172031) on Monday September 15 2008, @11:21PM (#25021197) Journal

    EA decides to buy their competitor, Take Two. Take Two opens its books for EA. After completely digesting the business model, plans, culture, and product line up EA changes its mind and walks away. Take Two then has to continue competing with EA as if it never happened; all the while knowing that EA has a leg up now that it has seen "the books" and knows the next few moves in advance.

          EA needs a shower after that groping.

         

        • Yes, surely that can't be easily spoofed. :)
          • You could at least ban the text of the first post trolls. They're not usually unique text.

            Could also have a probation period for each story where any posts that happen say within the first 10 minutes of a story being posted, very blatantly obvious trolls will be deleted by an administrator or something like that. Maybe a post made in the first 2 minutes if it gets modded troll or off topic a certain number of times, it will be automatically deleted. Is anyone really going to be upset if the running troll

            • It's tricky ground to walk, on a site like this. Obviously the first post was a blatant troll, but with so many stories decrying the evils of censorship, how can we actually censor trolls? I had a thought that maybe moderators could send posts below -1 at double the cost of mod points (to try and curb abuse). Something that gets to -10 would require a total of 20 negative mods, and would most probably be a troll; this is hardly a perfect idea, though.

              • Yeah, no one likes censoring, but for months someone would write "Frosty piss" or some variant as the first post. Say you can't post that phrase in the first 10 minutes.

                Matter of fact, why let ACs post immediately after a story is posted anyway? They already have a tiering system to encourage subscribers.

                • And just right now, I looked at the new story about another Mars mission, and lo and behold: the first post is yet another troll posting as AC. I'd probably go so far as to say no more AC posting. I already say to trolls that if they don't want to own up to something they've posted then the obviously think it's not worth reading... Problem is, it's not just trolls who post anonymous, and I'd rather not see the many punished for the actions of the few.

                  • So how about no ACs within X minutes of a story going live? That makes sense to me. It seems this particularly odious and obnoxious variety of AC is mostly just obsessed with getting the first post, so any reasonable delay before allowing AC posts would head this annoyance off at the pass, so to speak.

                    Cheers,

                    • I dunno. Sometimes (as in once or twice) as AC I post something which can either be a -1 offtopic or a +5 funny right after a story is posted... depending on the mood of the mods. I think if people want to waste their time and energy fp'ing - I don't care. You can change your threshold to not see them at all.

                      I tried to get one to talk to me once, to no avail. They just like to screw around - probably kids. One day he'll get a girlfriend and give up the stupid shit, then his little brother will disco
        • You couldn't ban a user based on a MAC as slashdot never sees that. MAC is layer 2, Internet is layer 3. You only need a MAC to talk to machines in the local network. You could ban based on IP, but then they proxy...
        • Why do I get the feeling that it's always the same pathetic loser madly hammering the refresh button just so he can make a post like this every single time?

          Don't worry. Soon he'll find craig's list and won't want to solicit on Slashdot anymore. ;)

Decision maker, n.: The person in your office who was unable to form a task force before the music stopped.