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Education Entertainment Games

Study Finds Video Games Are Not Bad for Kids 220

mcgrew writes with news that a study done by the Pew Internet & American Life Project has found game playing is all but universal among teens, and it provides a "significant amount of social interaction and potential for civic engagement." 97% of teens responding to the survey said they played games (75% played weekly or more often), and roughly two-thirds of teens use games as a social experience. The full report (PDF) and the questionnaire with answer data (PDF) are both available for viewing. From the report: "Youth who take part in social interaction related to the game, such as commenting on websites or contributing to discussion boards, are more engaged civically and politically. Youth who play games where they are part of guilds are not more civically engaged than youth who play games alone."
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Study Finds Video Games Are Not Bad for Kids

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  • by mandelbr0t ( 1015855 ) on Tuesday September 16, 2008 @07:24PM (#25032543) Journal

    This "study" is about as worthless as they get. They ask a bunch of questions to both parents and teens and attempt to create a correlation to the questions they stuck in there. The parents are asked about their community involvement, and knowledge of current events. Teens are asked if they think communication is a good thing (paraphrased).

    There's three numbers of any interest to me: ~70% of teens have high speed Internet at home. ~60% of them use the Internet daily. Finally, ~60% of parents think that their teen's gaming has no positive or negative effect on them.Overall, the study certainly doesn't make any quantifiable findings about the effect of video games on kids.

    It does, however, show that kids today have a lot better access to the Internet than 10 years ago (surprise!) and that many of them use it on a regular basis (again, surprise!). I'd say that this study shows a stronger correlation between using the Internet regularly and civic involvement than anything to do with video games. In the end, however, it's still just correlation.

  • by Anonymous Coward on Tuesday September 16, 2008 @09:09PM (#25033501)

    I don't think that's what the poster meant. I think he meant he wished that the ratings system held more sway at the retailers who are selling the games. I know it was only until recently, and not everywhere, that someone who was 13 or younger couldn't buy an MA game - most places you still can. I believe that's what the poster meant, and I know I certainly support that.

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