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PC Games (Games) Entertainment Games

GTA IV On PC Goes Exclusive With 'Games For Windows Live' 132

Erik J writes "Microsoft has announced that the PC version of Rockstar's Grand Theft Auto IV will exclusively use Games for Windows Live for its multiplayer mode when it hits shelves November 18th. Rockstar founder Sam Houser explained the decision: 'As we work toward the release of the PC version, Games for Windows Live affords us the opportunity to seamlessly translate the multiplayer console experience for PC gamers, the service is a natural fit for the platform and we strongly believe it will help in building a strong online community around GTA IV PC.'" Wired is running a story suggesting that this release could save the rather unpopular Microsoft PC gaming platform.
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GTA IV On PC Goes Exclusive With 'Games For Windows Live'

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  • Motherfuckers. (Score:5, Insightful)

    by nog_lorp ( 896553 ) * on Saturday September 27, 2008 @11:30PM (#25181931)

    Wired is running a story suggesting that this release could save the rather unpopular Microsoft PC gaming platform.

    Motherfuckers.

  • It really says: (Score:4, Insightful)

    by Anonymous Coward on Saturday September 27, 2008 @11:35PM (#25181951)
    "Games for Windows Live affords us the opportunity to seamlessly translate the multiplayer console experience for PC gamers" (Microsoft paid us like, a lot of money to do this, if you want to play it without errors get a console.)
  • Re:Motherfuckers. (Score:5, Insightful)

    by Bragador ( 1036480 ) on Saturday September 27, 2008 @11:49PM (#25182029)

    I agree with parent. This just forces games to be even more locked on a platform than before.

    This is not about saving or helping the pc market. It's about selling windows.

  • by pushing-robot ( 1037830 ) on Saturday September 27, 2008 @11:52PM (#25182047)

    That's the point. It's not Games for Windows Live that sells GTA, it's GTA that sells Games for Windows Live.

    On the plus side, I'm glad I didn't wait for GTA IV to be released before buying the rest of the series on Steam.

  • by Decado ( 207907 ) on Sunday September 28, 2008 @12:01AM (#25182091)

    Not being available on Steam reduces the chance that I will buy a PC game by about 90% these days. It is just so handy to have all my games in the same location, automatic patching, no need to worry about CD keys etc.

    If GTA IV doesn't come on Steam I won't be buying it. That said I would take this announcement with a very large game of salt. Considering GTA IV was announced as being exclusive to pretty much every platform in existance before its release it is more likely that they have some little piddling exclusive for Games for Windows Live players that nobody will really miss.

  • Wait, what? (Score:4, Insightful)

    by ivan256 ( 17499 ) on Sunday September 28, 2008 @12:27AM (#25182201)

    Rockstar founder Sam Houser explained the decision: 'They paid us. Cash. A big green pile of the stuff. We had our own code for it, but nobody was paying us to use it. They said we have to spew some bullshit about how great it is without making it sound like it's about the money. Whatever. I can do that.'

    There. Fixed that for him.

  • Re:Motherfuckers. (Score:4, Insightful)

    by Scott Kevill ( 1080991 ) on Sunday September 28, 2008 @01:32AM (#25182449) Homepage

    This is not about saving or helping the pc market. It's about selling windows.

    And poorly.

    GFWL was originally Vista-only. The multiplayer support also used to have a yearly fee (aside from the gimped Silver plan), while disallowing developers to have any game features they considered competitive to GFWL's (eg. voice communication and achievements).

    So they release a multiplayer-only game ported from a console version (Shadowrun) using GFWL Vista-only, pay-to-play multiplayer. Surprise, surprise, it doesn't sell.

    They've back-pedalled somewhat now, making GFWL free and supporting XP, but they seriously shot themselves in the foot, and will have a long way to go before they reverse the damage done to the GFWL name in the minds of gamers.

  • by ardor ( 673957 ) on Sunday September 28, 2008 @02:29AM (#25182657)

    OpenGL is really lagging behind DirectX now.

    Actually, its not. OpenGL is on par with Direct3D. It the API that sucks, because the core API no longer accurately reflects modern hardware, and everything thats nice is in new 2.1 features + extensions, which are progressing into an object model similar to Longs Peak. Therefore, right now OpenGL is a mixed bag - state machine style initialization for textures, object model style initialization for pixel/vertex/framebuffer objects & shaders.

  • Comment removed (Score:3, Insightful)

    by account_deleted ( 4530225 ) on Sunday September 28, 2008 @07:27AM (#25183455)
    Comment removed based on user account deletion
  • Re:Motherfuckers. (Score:3, Insightful)

    by ozphx ( 1061292 ) on Sunday September 28, 2008 @08:53AM (#25183821) Homepage

    Why would I want some shitty in-house voice comm setup / achievements / server browser / login system?

    Take a look at how well Steam works when you force people to use the "platform" services.

    There is nothing worse than using some crappy server browser designed for a console without being able to do things like "click column headings to sort". Just like every damn EA driving game.

    In fact I've always said that the best menu system for a game was a standard damn Windows Forms app with standard bloody common controls. Then fire up all the 3D goodness when I click "Join/Begin/Start Fellating". I don't need some shitty menu designed last minute by a bunch of artists "adding to my game experience".

    Played GRID? Thats the kinda shit I'm talking about.

  • Comment removed (Score:3, Insightful)

    by account_deleted ( 4530225 ) on Sunday September 28, 2008 @11:27PM (#25190161)
    Comment removed based on user account deletion

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