Steam To Begin Hosting Game Mods 81
Valve made a brief announcement on Friday that they will be allowing the download of user-created game mods directly from Steam. "Once installed, these MODs will appear in your 'My Games' list and will receive automatic updates just like other games on Steam. Also, these MODs now take advantage of Steamworks, which provides stat tracking and tighter integration with the Steam community." Mods will be available for five different games to start, and more in the future.
Double-edged sword (Score:5, Interesting)
I can see the benefit of free hosting to this, but I also sense it'll be a while before all the mods take advantage of this new system.
I'd like to think that Garry's Mod 10 counts as the first MOD to try this approach, and as long as I've been playing, it seemed to work pretty well.
About time (Score:4, Interesting)
It's about bloody time. When i bought Half-Life 2 i assumed that the popular MODs would make it on to Steam. I hardly play any of my Steam games anymore however being able to install and play MOD without having to search them out is just the ticket for a casual gamer like me...
Re:Steam is a good example (Score:2, Interesting)
Re:Steam is a good example (Score:2, Interesting)
"If the owner dissapears or goes bankrupt, you'll be unable to use your purchased content"
Simply not true. Valve has tested in-house patches for when they go bankrupt. They will work with the retail dvd's you purchased in a RL shop. I don't know if this works with backup game content (option in Steam to back up the map of your games) through Steam.
Steam Saved Games (Score:3, Interesting)
I remember reading a while ago that Steam was going to also act as a repository for saved games, so you could in effect backup your saves automatically.
Did this ever get implemented? I cannot find anything about it on the Steam pages.