Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
×
Transportation Entertainment Games

Cheaper Car Insurance For Gamers 207

I know your first reaction is that this story is gonna be an ad, but SpuriousLogic's story is actually about insurers considering giving a discount to elderly gamers. The question is: does gaming improve mental agility and make you a safer driver? And if so, I'll have to add gaming to mowing the lawn for my weekly chores.
This discussion has been archived. No new comments can be posted.

Cheaper Car Insurance For Gamers

Comments Filter:
  • Re:not really (Score:3, Interesting)

    by somersault ( 912633 ) on Thursday October 02, 2008 @10:23AM (#25232645) Homepage Journal

    I've been playing WipEout HD a lot this week - I'm in the top 40 in the global rankings for some of the events, surely that entitles me to some kind of insurance discount!?

    And as for GTA, I don't aim for the pedestrians like some people do, so that has to count for something :)

    Avoiding accidents is rarely about reaction time. If you have to react to something in front of you, then you've already been making some bad decisions in the previous moments. Real life driving is not like a racing game (says the guy who was banned from driving for 3 months when he got caught at 114mph in March this year).

  • Re:Wrong question (Score:3, Interesting)

    by stranger_to_himself ( 1132241 ) on Thursday October 02, 2008 @10:28AM (#25232705) Journal

    The question is, does gaming improve mental agility and make you a safer driver.

    That's the wrong question. A more correct question would be "Is there a correlation between gaming and driving ability?"

    It could very well be the there is no causal relationship between the two, but rather they share a common cause. Perhaps those without sufficient mental acuity/coordination to drive also lack the "mad skillz" needed for gaming, and thus they don't find games to be enjoyable and therefore don't play.

    It may be the wrong question, but it's probably the one they're basing their ideas on. Or this is a games-company sponsored stunt to try to reinforce the popular but scientifically groundless notion that playing games in old age is somehow good for you.

    I suppose though there could be a hundred other confounding factors like playing games being a marker of biological age, being around younger family, being the kind of person that is generall aware of the world around them, etc.

  • Not for everyone. (Score:4, Interesting)

    by MaWeiTao ( 908546 ) on Thursday October 02, 2008 @10:44AM (#25232943)

    While I agree that gaming may help reflexes I disagree that it has an inherent benefit on driving. Driving demands good decision-making and experience. What does it help to have quick reactions if you make poor decisions or over-react?

    I've known guys who played games extensively and were crap drivers. All that gaming didn't keep them from getting into accidents anyway. I doubt statistics would support the notion that the rise of gaming has had an positive impact on reducing accidents.

    Then there's the video online where some dumb kid and his friends play Initial D in the arcade and then decide to go out for a spin in their car. It doesn't take to long before this kid wrecks his car. Young people are already delusional enough about their driving abilities they don't need anyone making it worse.

    Older drivers, on the other hand, will ideally have commonsense and experience on their side. So for them, gaming may have a positive impact because they'll actually be able to put improved reflexes to good use.

  • Re:not really (Score:3, Interesting)

    by Not_Wiggins ( 686627 ) on Thursday October 02, 2008 @10:56AM (#25233089) Journal
    I'm driving along a 40 limit road, at a cautious 30 when someone cluelessly drives into my path from a blind junction where they have no right of way. *I REACT* to this by slowing down and avoiding said stupid driver, thus making a non-situation of it. As I reacted, according to you, I had done something wrong or I wouldn't have had to. What bad decisions had I made previously?

    Well, for starters, unless there's reason to be driving under the speed limit (snow? rain?), I find it is generally dangerous in the U.S. to drive slower than the posted speed limit. Of course, this will vary by state (some states, few speed... others, you have to "keep up with traffic").

    But generally, I've found that driving under the posted speed limit is more dangerous because people will come up on you from behind not expecting you to be a rolling roadblock.

    Of course, as your reaction time slows (as one gets older) those drivers tend to slow down to allow themselves more time to react (as in the scenario you've described). But I think on the whole, driving this way creates more opportunities for accidents then it prevents. Right or wrong, driving more slowly is going to piss people off, and they'll tend to want to get around you. The more maneuvers going on around YOUR car (ie, people cutting you off because they are impatient with your speed), the more you'll likely get into accidents.

    Ask yourself this: which happens more frequently? A driver pulls out into your lane and you t-bone him because you can't stop in time OR someone cuts you off because they're in a hurry (whether you're driving slowly or not).

    I believe the latter happens more frequently and leads to more accidents... so any behavior that "encourages" it will naturally lead to more accidents.
  • by jdrugo ( 449803 ) on Thursday October 02, 2008 @11:11AM (#25233293)
    There is a correlation between performance in visual tasks and the amount of time people have been playing action video games. The initial study [rochester.edu] has shown that action-video-game (AVG, e.g. Unreal Tournament, other ego-shooters) players perform significantly better in a range of visual attention tasks than non-AVG players. In later studies it has been shown that this increased performance is not observed for people who do play games that are not of the AVG-genre (e.g. The Sims), and also that 50h of game playing of AVG games is sufficient to observe a significant performance increase in visual tasks. Currently, the same lab is investigating whether this effect is also observed in the elderly, with positive initial results. For more information, just have a look at the lab's list of publications [rochester.edu] (disclaimer: I'm in the same department as that lab, though not member of that lab).

    In relation to the article, they seem to recommend the people to play games of the non-AVG type. For this reason I have my doubts that these games will significantly improve performance in visual tasks. On the other hand, it might support other tasks that are required while driving, but that remains to be shown.
  • by TheLink ( 130905 ) on Thursday October 02, 2008 @11:24AM (#25233453) Journal

    I was thinking of this guy actually:

    http://hamptonroads.com/2008/09/johnson-wins-edwards-hits-wall-purpose [hamptonroads.com]

    Quote:
    "I planned on hitting the wall, but I didn't plan on the wall slowing me down that much," Edwards said. "In video games, you can just run into the wall and run it wide open. That's what I did, but it didn't quite work out the same as the video game."

  • Wait.... (Score:3, Interesting)

    by CrazyTalk ( 662055 ) on Thursday October 02, 2008 @11:25AM (#25233465)
    So the are saying gamers don't drive as much, since they stay home playing games all the time, and therefore their insurance rates are cheaper?
  • by Jimmy_B ( 129296 ) <jim.jimrandomh@org> on Thursday October 02, 2008 @11:53AM (#25233899) Homepage

    Video games on the market today certainly don't help with driving, but it's not hard to imagine a game that would. Suppose you had a driving simulator that was realistic, but malicious: every 10-15 minutes, it modifies the world or the behavior of the other drivers to put you in an emergency situation. Pedestrians walk in front your car, drivers cross into opposing traffic, brakes fail, and so on. Your score is how long you can survive. *That* would make people better drivers, but I've never heard of such a game on the market.

  • Re:not really (Score:2, Interesting)

    by jeschust ( 910560 ) * on Thursday October 02, 2008 @12:01PM (#25233977)
    When you're in college, you learn how to pinch pennies. I live about 90 miles from my university, the whole trip going along a northish-southish interstate. About 4 years ago, the state raised the posted speed limit to 70 mph. I used to drive about 75, 80 on this stretch, until it rained heavily one night and I did 60 the whole way. I went up from about 28 miles to the gallon to around 32. When I started going 10 miles under the limit in favorable conditions, I got about 36-37. There is absolutely nothing illegal about going 60 on a 70. I've been doing this in a Honda Del Sol, one of the most diminutive cars on the road. So far I haven't been rear ended. Most drivers, especially truckers, see my rate and react accordingly. As long as I stay in the right lane, I'm not holding anyone up or harming traffic flow. And frankly, if you get pissed off for having to react to my slow moving vehicle, I'll get a rise out of your irritation and keep on doing what I'm doing. Especially if you're driving a huge SUV or a BMW.
  • Re:not really (Score:3, Interesting)

    by Drathos ( 1092 ) on Thursday October 02, 2008 @12:19PM (#25234271)

    When I lived in the Florida panhandle, the speed limit on the main highway (I-10 - 2 lanes of traffic each way, very large median between*) was 70, with a posted minimum speed of 40. That's barely more than half the speed limit, and there's still a fairly significant number of people who go below it. Even with on-ramps sometimes being a mile long, with plenty of chance to accelerate up to the speed of traffic, people would STOP at the end of the on-ramp. Seeing behavior like this finally helped me understand how I was hearing about multiple car accidents blocking the highway on the radio every other week.

    After moving to the DC area, I was shocked the first time I went on the Beltway (4+ lanes of traffic each way) where the speed limit is 55, yet the flow of traffic (outside of rush hour, when there is no flow) is closer to 70.

    *I mention the median because sometimes I would hear about a single incident closing down the highway in both directions.

  • by Anonymous Coward on Thursday October 02, 2008 @12:26PM (#25234401)

    My grandma plays video games all the time. She has me beat in number of console games she owns.

  • by OldSoldier ( 168889 ) on Thursday October 02, 2008 @12:46PM (#25234697)

    Maybe for elderly gamers, but when I read the title I was wondering if the story would go to young gamers and I believe for them there is no correlation between gaming skill and beginning driving ability.

    Back when my 17 year old son was driving for the first time we were at a left turn stop light and it was green, but not a green turn arrow. He slowly started pulling out to make the turn. He had plenty of time to make it through the intersection before the car in the on-coming lane got to the intersection, but my son was moving uncharacteristically slowly through the intersection. I told him to go faster. I had to say this several times till the point where the on-coming car was well within my personal "danger zone". He finally started going, no incident at all and I asked him about it once we were in the clear. He said that he did not see that on coming car at all. He was paying "hyper" attention to his turn radius.

    Anyway, the up shot is that I would have thunk that a kid who can kick my butt at FPSs would have the ability to scan a "real life" scene and similarly be aware of all the action out there.

    Apparently not.

Always draw your curves, then plot your reading.

Working...