First Deus Ex 3 Details Emerge 157
Ostracus writes "Deus Ex 3, the third entry in the influential FPS/RPG series, was confirmed to be in development by Eidos Montreal nearly a year ago — and now the first solid details on the game have finally emerged. UK magazine PC Zone has a cover story on Deus Ex 3 for their 200th issue (which has reportedly just begun reaching subscribers), and CVG has relayed a number of interesting tidbits from the preview: '... this time around combat won't be influenced by stats, but will rely purely on your personal marksmanship skills. Instead stats will influence "a vast array of fully upgradeable and customisable weapons," and you'll be able to tailor your arsenal to your play style with mag upgrades, scopes and other add-ons. What's more, stealth will now rely on a cover system rather than shadows, and damage will be dealt with by a very Call of Duty-style auto-heal.'"
speaking of console influence (Score:3, Funny)
"stealth will now rely on a cover system rather than shadows", eh?
It looks like they got my letter about adding the ubiquitous cardboard boxes as an inventory item!
Biomods (Score:4, Funny)
TFA says that DX2 will have 20 different biomods, some pretty far-out. If this is a "prequel", why didn't they exist in the "future"?
Re:Deus Ex3 features announced: (Score:1, Funny)
* all NPCs that can offer quests will have a yellow exclamation mark over their head so you don't waste time talking to pointless NPCS!
That would be really useful the next time i go to the pub, yellow exclamation marks over the girls I should talk to.