Sony, Microsoft Begin Battle of Virtual Worlds 180
Posted
by
timothy
from the who's-your-hiro dept.
from the who's-your-hiro dept.
Slatterz writes "Sony and Microsoft are poised to do battle in virtual worlds. The console kids both announced Second Life-style virtual environments at the Tokyo Game Show today. Both games show striking similarities to Linden Lab's creation. Players are represented by avatars which live a virtual life — engaging in relationships, going about day-to-day business."
Start with Blockout and MySims (Score:3, Informative)
However its big plus is that you can create anything you like from basic shapes like cubes. This seems highly unlikely to be possible from online console games.
I had a PS1 game where I could build stuff out of cubes, and it came out in December 1995. It was called Geom Cube, a port of Blockout [wikipedia.org]. Nintendo even cloned it on the Virtual Boy [wikipedia.org]. As for texturing those cubes, Doubutsu no Mori (ported to USA as Animal Crossing) explored it in 2001, and MySims refined it.
Re:Hmmmm (Score:3, Informative)
If that's the case, Second life would still be only ten simulators, not increasing every month still.
There is no subscription fee for Second life.
Re:"Oh yay" (Score:4, Informative)
I was thinking the same thing. Misleading. (Score:3, Informative)
Re:Hmmmm (Score:3, Informative)
Of course, you don't have to buy a sim, you can just buy a parcel of land. Private sim owners and Linden lab both sell smaller parcels of land for a lot less. No setup fees either.
Additionally, one does not need land on Second life to interact, build, show off things, sell things (places like slexchange will provide server box parcel locations to host your prim server thing).
But sure, if you want a permanent place to stick your sky castle, sky mall/shop etc. It suddenly becomes a problem.
Re:OSS? (Score:3, Informative)
There is one [opensimulator.org] actually. And the Second life viewer is opensource [secondlifegrid.net] too.
Re:I'm not a young hippster (Score:3, Informative)