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Games Entertainment

Mirror's Edge Planned As a Trilogy 33

Ausgamers interviewed Mirror's Edge senior producer Owen O'Brien at the recent Tokyo Games Show. He revealed some interesting information, including the fact that Mirror's Edge is planned as a three-story arc. He also said a level editor may appear in a sequel. The full video interview is also available for viewing. A full list of achievements for the Xbox 360 has been uncovered as well. We discussed the making of Mirror's Edge earlier this month.
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Mirror's Edge Planned As a Trilogy

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  • Re:What the fuck (Score:1, Informative)

    by Anonymous Coward on Wednesday October 15, 2008 @08:45PM (#25392955)

    you can't tell me you were disappointed with Mass Effect's ending, both from the play side and the story side.

    Oh, yes I can. Warning for any unfamiliar readers: massive spoilers ahead.

    For one, it ended on a cliffhanger. All those other reapers and geth out there are just waiting to attack. This is aside from the fact that the big revelation at the end is that the Conduit is just a fancy teleporter that takes you back to your home base. Seriously, you spend the entire game chasing after Saren and trying to figure out what and where the Conduit is before he can get to it, and it's just a teleporter that sends you back home. Incredibly lame.

    And from a gameplay perspective, I hated the fact that as soon as you finish off the last planet before the final plot segment, it railroads you past a point of no return. There's no indication that you won't be able to turn back until it's too late, and anybody who doesn't know about it probably doesn't have a save file that they can go back to that isn't several hours old. Say goodbye to any extra sidequests you might have wanted to finish off. Not that there's much point in doing them, given that basically every non-plot-related location looks exactly the same. Even Oblivion had more variety in its random dungeons.

    Don't get me wrong, I liked Mass Effect overall. But I hated the ending.

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