Mirror's Edge Planned As a Trilogy 33
Ausgamers interviewed Mirror's Edge senior producer Owen O'Brien at the recent Tokyo Games Show. He revealed some interesting information, including the fact that Mirror's Edge is planned as a three-story arc. He also said a level editor may appear in a sequel. The full video interview is also available for viewing. A full list of achievements for the Xbox 360 has been uncovered as well. We discussed the making of Mirror's Edge earlier this month.
Geewhodathunkit (Score:4, Insightful)
Re:What the fuck (Score:5, Insightful)
I do agree with you about the bullshit of not having a concrete ending. I would much rather a story in three distinct parts, or at least the first game 'ends' with the second and third more closely tied together.
BTW: Your sig taught me about Saori Yoshida. Um, thanks?
Not always a bad thing (Score:3, Insightful)
I mean come on, if Diablo I was going to be released in a month, and Blizzard stated plans for a three-part franchise, I doubt there would be this kind of reaction. Let's just wait and see, mkay?
Re:What the fuck (Score:4, Insightful)
I didn't play Gears of War or Bioshock, but you can't tell me you were disappointed with Mass Effect's ending, both from the play side and the story side. If they never came out with Mass Effect 2 I'd be totally happy with the complete story of Mass Effect 1.
Just because they're planning a trilogy doesn't mean they're going to end the first installment with your character hanging from a cliff.
Re:Not always a bad thing (Score:2, Insightful)
Turd's Edge? ... what? I can see you're the Halo type. (Translation: You're an idiot.)
The guided-sandbox approach this game takes has got some serious potential, plus the fact it's incredibly simple. Few (optional) weapons, no vehicles, no "features" that too often end up as mere gimmicks, no HUD. Just you and the world. It's one of the best game designs I've seen for a very long time.