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Second Penny Arcade Game Due Out This Week 68

Hothead Games has announced that the second episode of the Penny Arcade: On the Rain-slick Precipice of Darkness series is coming out this Wednesday, and they've released a trailer showing off some of the gameplay. ACG has an interview with Hothead's Joel DeYoung discussing the series and explaining some of the decision-making that went into its development. The game will launch for Linux, Mac, PC, and Xbox Live, with a PS3 version coming later. Feedback from players of the first game in the series inspired a $5 decrease in price this time around.
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Second Penny Arcade Game Due Out This Week

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  • Re:DRM (Score:5, Insightful)

    by XaXXon ( 202882 ) <xaxxon.gmail@com> on Sunday October 26, 2008 @09:45PM (#25522519) Homepage

    if it's DRM-free, you'd better fucking BUY it to support people that make proper PC games.

  • Re:DRM (Score:3, Insightful)

    by sleeponthemic ( 1253494 ) on Sunday October 26, 2008 @10:30PM (#25522811) Homepage
    I don't see light DRM as being acceptable if it is just going to be continuously broken days after it comes out. I'd be fine with DRM IF it remains uncrackable (and obviously, not restrictive). As soon as it is cracked, only the paying customers are being inconvenienced.
  • Re:DRM (Score:4, Insightful)

    by Aereus ( 1042228 ) on Sunday October 26, 2008 @11:00PM (#25522983)

    You act as if the DRM companies intentionally make it crackable. The fact is that any DRM a company makes is cracked.

    This DRM sounds innocuous -- it just tracks how many times you install your key in case you try giving it to 30 of your friends or something. I would call that not restrictive...

  • Re:DRM (Score:5, Insightful)

    by sleeponthemic ( 1253494 ) on Sunday October 26, 2008 @11:16PM (#25523095) Homepage

    You act as if the DRM companies intentionally make it crackable.

    Not really, I act as if DRM companies knowingly provide solutions to publishers that are essentially nothing more than than exercises in "investor/board member reassurance" (Rather than truly effective pieces of DRM). Waste of investor money and perpetuation of the time honoured, "board amazement" principle.

    I'm not against DRM. I'm against incompetence and time-wasting. Too much of current DRM is nothing more than snakeoil for publishers.

  • Re:DRM (Score:5, Insightful)

    by SanityInAnarchy ( 655584 ) <ninja@slaphack.com> on Sunday October 26, 2008 @11:20PM (#25523115) Journal

    I don't see light DRM as being acceptable if it is just going to be continuously broken days after it comes out. I'd be fine with DRM IF it remains uncrackable...

    Is that really relevant, though?

    I have a limit to what I will tolerate, as a customer. Whether or not it's effective is between the developer and the pirates.

    But so far, I've had to enter a CD key exactly once -- I think it was even copied and pasted. I'm sorry, but the moral outrage simply isn't worth it when that's all that's at stake.

  • Re:DRM (Score:3, Insightful)

    by nine-times ( 778537 ) <nine.times@gmail.com> on Sunday October 26, 2008 @11:47PM (#25523253) Homepage

    I'm not against DRM. I'm against incompetence and time-wasting. Too much of current DRM is nothing more than snakeoil for publishers.

    But all DRM is going to be crackable. The purpose of DRM is (a) to prevent casual copying and/or (b) to encourage legitimate users to buy multiple copies. In the best case, DRM is unobtrusive enough in operation and difficult enough to crack that people won't really bother to find a way to crack the DRM.

    Uncrackable DRM is a fantasy, but if the "snakeoil" successfully prevents casual copying, it's about as effective as DRM is going to get.

  • Re:DRM (Score:4, Insightful)

    by complete loony ( 663508 ) <Jeremy.Lakeman@g ... .com minus punct> on Sunday October 26, 2008 @11:48PM (#25523263)

    DRM is an attempt to hand out usable copies of a binary file to paying customers, while trying to prevent those customers make further usable copies. This is the equivalent of trying to make water not wet.

    So let me take your position and follow it to its logical conclusion; All DRM is snakeoil.

  • by Anonymous Coward on Monday October 27, 2008 @12:11AM (#25523381)

    They actually made a good game that doesn't get in your way, is available on all the major platforms, actually includes humour and avoids ultramacho bullshit stereotypes except in high caricature, and costs as much as a night at the movies (with popcorn). What the fuck do people need in order to satisfy them? Let me stop you before you answer that: Nobody's going to include a free blowjob in the box.

    This is about as good as it gets, you cunts. Get over your holy wars and buy the game, because it's the worst thing except for basically everything else that's going to be released this year.

  • DRM (Score:5, Insightful)

    by nEoN nOoDlE ( 27594 ) on Monday October 27, 2008 @04:02AM (#25524279)

    What is with EVERY SINGLE THREAD about video games turning into anti-DRM rants. Sorry, DRM is today's copy protection. Copy protection has been in games since they put spin wheels and decoder cards into the game box. This will not be going away. Yes, some of you will refuse to buy games because of it, but you're not gamers. Playing the original Zork over 20 years ago doesn't qualify you as a gamer. CDs were their very own copy protection when they first came out since nobody had the patience to transfer 650 megs over their 9600 baud modem. Then came security keys, and then DVDs. Now it's DRM since people will gladly download 8GB games, and it will take a single night. Enough already. I came in here to read about the game and there isn't a single post about it.

  • by arikol ( 728226 ) on Monday October 27, 2008 @04:06AM (#25524297) Journal
    I'm just happy that they listened to cystomer feedback. We said $20 was a little steep for 4 episodes and they listened. Most said around $15 would be a fair price point and voila!
    I enjoyed the first one and will buy this one.
    As for the DRM, come on folks, the PC/Mac/Linux version gets installed pretty quickly. I can't even remember if I needed to input my license key except to download it. I can install it at home like I want and play. No worries. No activation through internet or other crap. No intrusive sending data to the base (Spore).
    I think DRM is silly, but having some way of allowing paying customers to download the full version and letting non-paying customers download a demo version is acceptable so long as you don't try to push it further.

    Again, thank for listening to feedback. Responding to it means that I will buy this one (in one or two weeks, when my exams are finished)
  • by FornaxChemica ( 968594 ) on Monday October 27, 2008 @04:40AM (#25524409) Homepage Journal
    Yeah, I don't understand either why there has to be a news item on Slashdot every time they release a game. Is there really a consensus about Penny Arcade being so great? I guess it's a matter of opinion but their famous web comic is so unfunny to me I'm trying hard to imagine someone laughing at it and at what point of the story that could happen.
  • Re:DRM (Score:3, Insightful)

    by moderatorrater ( 1095745 ) on Monday October 27, 2008 @09:05AM (#25525723)

    Yes, some of you will refuse to buy games because of it, but you're not gamers

    I am, in fact, a gamer, and I have refused to buy a game because of its DRM. How many hundreds of dollars per year do I need to spend on games before I pass your mystical threshold?

    Enough already. I came in here to read about the game and there isn't a single post about it.

    Because there's nothing to discuss. We've got a teaser video and a price drop; what's to discuss in this that hasn't already been said? Besides, people are talking about something that's important to them and important to video games as a whole. The issue of what DRM ships with the game is as or more pertinent than discussing the pricing structure.

    If you hate it that much, maybe you should make a greasemonkey script to automatically hide posts that include the word "DRM".

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