Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×
Wii

Nintendo's Homebrew-Blocking Update Hacked 157

ElementC writes "Team Twiizers, the group behind almost all of the Wii Homebrew scene, has released an update to the Homebrew Channel (and installer) that allows for installation on a Wii with the most recent update installed. While the team still recommends against installing the Nintendo update, those who accidentally updated or purchase games that require the update are no longer left out to dry. This update to the Homebrew Channel also adds SDHC support, a feature Nintendo has not implemented in vanilla Wiis. The community has also created an app that updates just the Wii Shop Channel — allowing users to purchase Wiiware and Virtual Console games without losing their homebrew. It took the team only two days to get the fix out."
This discussion has been archived. No new comments can be posted.

Nintendo's Homebrew-Blocking Update Hacked

Comments Filter:
  • by Centurix ( 249778 ) <centurixNO@SPAMgmail.com> on Monday October 27, 2008 @07:30AM (#25525083) Homepage

    Like when Nintendo doesn't condone it, but leave little bits of stuff "open" for someone to find and break to keep a scene healthy?

  • by WK2 ( 1072560 ) on Monday October 27, 2008 @07:40AM (#25525125) Homepage

    No. They're writing DRM. You don't have to try to make DRM breakable. They all come that way.

  • SDHC support? (Score:5, Interesting)

    by Loibisch ( 964797 ) on Monday October 27, 2008 @07:41AM (#25525137)

    The biggest news out of the whole thing for me is that they have added SDHC support through a _channel_ in the Wii dashboard. People have been speculating why the Wii would not support SDHC and if it was some hardware limitation...well, it seems like it isn't. Which really makes me wonder why Nintendo has not added it, yet...in this day and age it's almost getting hard to find a non-SDHC card...

    Seriously...WTF. This isn't the first time some 3rd party tool squeezes more functionality out of hardware. But this should really be a no-brainer to implement for the big N.

  • by Darkness404 ( 1287218 ) on Monday October 27, 2008 @07:52AM (#25525195)

    The console is about as cheap as they get, and Nintendo put an incredible amount of research and effort into making the best games in the world. When do you folk feel a bit ethically obliged to let the company just make some money out of the good work they've done.

    Nintendo makes about $50 on each Wii, compare that to MS and Sony who lose money whenever a 360 or PS3 is bought. Plus, most homebrewers are exactly that, homebrewers, this isn't a 1337 W@r3z h@ck either, its simply homebrew.

    Thirdly Nintendo may not have deliberately broken the previous hacks anyway. All they did was release a new binary and the compiled code moved a bit in memory. I think a little too much credit may be being given here.

    Ah, yes, because there was so much else in that update. Oh and never mind the fact that it searched for modified saves and deleted them, that's certainly not intentional.

  • by mrbill1234 ( 715607 ) on Monday October 27, 2008 @07:52AM (#25525197)

    Who said anything about cracked or pirate games? This is about installing homebrew and open source software on a hardware platform which has been paid for by the consumer who bought it - and Nintendo are not selling Wii's at a loss like Sony's PS3.

  • Comment removed (Score:5, Interesting)

    by account_deleted ( 4530225 ) on Monday October 27, 2008 @07:55AM (#25525213)
    Comment removed based on user account deletion
  • by Idaho ( 12907 ) on Monday October 27, 2008 @07:57AM (#25525231)

    Check this article [thedailywtf.com] to find out why this is not really surprising.

    Yup, that is indeed Nintendo featuring on TheDailyWTF.

  • Re:SDHC support? (Score:3, Interesting)

    by Sockatume ( 732728 ) on Monday October 27, 2008 @07:59AM (#25525239)
    Yes, it's almost certainly a licencing issue IMO. I imagine licence costs also provoked the switch from MP3 to AAC. If people are still complaining about the hideous space limits after next year's update (and I expect they will be) then I could see Nintendo ponying up for SDHC support. Maybe as a paid-for update as a way of recovering the licencing cost (see also Apple's 802.11n).
  • by jimicus ( 737525 ) on Monday October 27, 2008 @08:38AM (#25525467)

    DRM does not work.

    Mathematically speaking.

    Door locks do not work. Because it is always somehow possible to bypass them - be it by picking, drilling, bashing the door down or smashing a window.

    They do, however, keep honest men from temptation.

  • Re:SDHC support? (Score:2, Interesting)

    by Farmer Pete ( 1350093 ) on Monday October 27, 2008 @09:09AM (#25525765)
    My guess is that Nintendo is pissed that everyone hasn't been buying their branded SD cards, and if they don't support SDHC, at some point when you can't buy SD cards from other vendors, Nintendo will start making even more money selling you their cards.
  • Re:Hooray... (Score:3, Interesting)

    by dintech ( 998802 ) on Monday October 27, 2008 @09:14AM (#25525813)
    You're right though, the homebrew scene really does suck compared to the last generation of consoles. I was truly amazed at the things a modded xbox could do a few years ago. There doesn't seem to be anything close to that now which is a shame really.
  • Pandora? PCs? (Score:3, Interesting)

    by tepples ( 727027 ) <tepples.gmail@com> on Monday October 27, 2008 @09:31AM (#25526099) Homepage Journal

    People don't buy $250 systems just to play homebrew.

    No, but they do buy $330 systems just to play homebrew [slashdot.org]. Heck, if you define "homebrew" to mean "software released without a negotiated licensing agreement between the developer and the computer's manufacturer", people buy $300 to $2,000 devices for homebrew, called "personal computers".

  • by hummassa ( 157160 ) on Monday October 27, 2008 @10:21AM (#25526893) Homepage Journal

    Otto, above, made most of my arguments for me.
    With encryption, no one can know what I am passing in the network.
    Hell, one can even encrypt and embed (steganographically) others' copyrighted works _inside_ one's copyrighted works (I can make a video with six hours of me sitting on a chair picking my nose and steganographically embed on that video the whole "SpiderMan 2040" feature) Not to mention that false identities will _ever_ exist, and one can distribute (and download!) the works under a false or stolen ID all the time...
    But, thank you for playing! :-)

If you have a procedure with 10 parameters, you probably missed some.

Working...