Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×
The Almighty Buck Entertainment Games

Independent Dev Reports Over 80% Piracy Rate On DRM-Free Game 422

An anonymous reader writes "Developer 2D Boy has written that they are seeing an 82% piracy rate for everyone's favorite DRM-free physics puzzler, World of Goo . Surprisingly, this rate is in-line with what they were expecting. The article also features a fascinating comparison with the piracy rate of another game that was shipped complete with DRM, at 92%. There seemed to be no major difference in the outcomes of the rate regardless of whether DRM was used or not ... well, no difference other than the cost to implement such nonsense."
This discussion has been archived. No new comments can be posted.

Independent Dev Reports Over 80% Piracy Rate On DRM-Free Game

Comments Filter:
  • Re:odd math (Score:5, Informative)

    by IceCreamGuy ( 904648 ) on Saturday November 15, 2008 @02:13AM (#25768895) Homepage
    FTA:

    it's just an estimate though... there are factors that we couldn't account for that would make the actual piracy rate lower than our estimate:
    * some people install the game on more than one machine
    * most people have dynamic IP addresses that change from time to time
    there are also factors that would make the actual piracy rate higher than our estimate:
    * more than one installation behind the same router/firewall (would be common in an office environment)
    * not everyone opts to have their scores submitted
    for simplicity's sake, we just assumed those would balance out. so take take the 90% as a rough estimate.

    I think they make it pretty clear that their math is flawed and based on shaky assumptions. If you scroll down further in the article there is an update, too, with much more detailed math and the final conclusion of an 82% piracy rate.

  • Re:sweet game (Score:3, Informative)

    by carlzum ( 832868 ) on Saturday November 15, 2008 @02:25AM (#25768941)
    I'm playing the Wiiware version now. It's a lot of fun if you like puzzle games. It reminds me of Armadillo Run [armadillorun.com] or The Incredible Machine [wikipedia.org] (if you're old enough to remember that game). I'd prefer a mouse over the Wiimote, so I'm considering getting the PC/Mac version which allows you to download the Linux beta [2dboy.com] now.
  • by JLF65 ( 888379 ) on Saturday November 15, 2008 @02:33AM (#25768979)

    Probably most of these people are more likely the "try before you buy" type. They used to rent the game for a night or two to see if it was worth buying. Now they use the internet instead of rental places. Given that 99.9% of games are worthless crap, most people who "try before they buy" will end up not buying the game. This makes it look like the game has heavy piracy when in reality it's simply crap not worth buying. Which do you think the game industry will claim? :)

  • by supervillainsf ( 820395 ) on Saturday November 15, 2008 @03:02AM (#25769059)

    Trying to download anything large over anykind of college or campus network is balls-achingly painful.

    I don't know what college you go to, but I just downloaded the latest xcode dmg ( just under a gig in size ) in less than 3 minutes today on my campus. The experience resulted in no ball-aching on my part.

  • by lysergic.acid ( 845423 ) on Saturday November 15, 2008 @03:04AM (#25769065) Homepage

    just because you don't understand what objectivity is doesn't mean that it doesn't exist. and just because people are inherently biased doesn't mean that we are incapable of being objective, or that everyone is equally biased. that's like saying that just because people aren't 100% rational all the time that logic doesn't exist, or that a creationist is as rational/irrational as an evolutionary biologist.

    some things subjective, but not everything is. and it's certainly possible to be objective when it matters. adherence to sound scientific principles helps one to be objective in the search for truth. after all, objectivity is the fundamental measure of scientific & intellectual integrity. if objectivity doesn't exist, then all you have is useless rationalization/sophistry.

    for instance, if i want to determine the effectiveness of a particular drug treatment, i can choose to conduct controlled experiments in a fair and aboveboard manner, or i can choose to accept bribes from pharmaceutical companies and fudge the data to fit predetermined results. similarly, if i'm conducting an experiment in which i know that my personal biases could affect the results, i can design double-blind tests to negate such biases whether they are conscious or subconscious.

    the whole "everything is relative/subjective" played out cliche is just intellectual laziness.

  • Comment removed (Score:3, Informative)

    by account_deleted ( 4530225 ) on Saturday November 15, 2008 @03:16AM (#25769095)
    Comment removed based on user account deletion
  • Re:so what? (Score:1, Informative)

    by Anonymous Coward on Saturday November 15, 2008 @04:18AM (#25769287)

    So you wouldn't of been counted.

    What?

  • by Anonymous Coward on Saturday November 15, 2008 @05:07AM (#25769437)

    "Sorry!

    An error was encountered while processing your request:

    This item is currently unavailable in your region"

    Bit of a kick in the pants for the UK.

  • by Goldberg's Pants ( 139800 ) on Saturday November 15, 2008 @06:35AM (#25769665) Journal

    Did you not read my post? I didn't even know if there WAS a demo. Friend raved over it. Saw it on a torrent site, gave it a go, deleted it.

  • by Draek ( 916851 ) on Saturday November 15, 2008 @07:41AM (#25769891)

    Think about it for a second. What does it mean to say that a statement or a position is "objectively true?" By what standards could one make such a statement?

    That the experiment leading to such conclusion is easily reproducible. If I state that 70% of people weight over 200 pounds, then all one has to do to corroborate my statement is to weight everyone, and calculate the percentage of people over 200 pounds themselves, or they could do it in a smaller sample and accept some error margin based on statistics, etc. And of course, anything that can't be proven or disproven by experimental results (such as the existence of God) becomes a subjective matter.

  • by Dachannien ( 617929 ) on Saturday November 15, 2008 @08:31AM (#25770007)

    I'm not sure this works with all games on Steam, but for a lot of the ones I've bought, I can just create a shortcut to the game executable directly. (The Steam-created shortcuts actually run Steam first and then run the game.)

  • by windsurfer619 ( 958212 ) on Saturday November 15, 2008 @09:39AM (#25770203)

    Actually, 2D Boys post says they recognize that for every 1000 pirates, they would be lucky for 1 sale. They do realize that piracy != lost sales.

  • by dreamchaser ( 49529 ) on Saturday November 15, 2008 @10:57AM (#25770479) Homepage Journal

    I've seen the same figure in numerous write ups. Here [gamespot.com] is but one example. Excerpt:

    "So how has this strategy panned out for the gamemaker's first third-party-published title, Ironclad Games' Sins of a Solar Empire? As reported by gaming trade site Gamasutra, Sins of a Solar Empire has surpassed 400,000 units at retail, with another 100,000 units digitally distributed through Stardock's online store, since the PC game went on sale in February. That's not a bad figure, considering Sins reportedly cost under $1 million to make.

  • by rabtech ( 223758 ) on Saturday November 15, 2008 @07:21PM (#25773095) Homepage

    The real purpose of DRM, especially the EA "limited installs" kind, is to shut down the resale market. The publishers look at that market and think "they're selling my games for free! those bastards...".

    Like the telcos who talk tough words about "using my pipes for free", they fail to acknowledge that We the People own the land, and our government has graciously granted them access to right-of-way on our behalf, to run their lines and deliver their services. Like a renter, the furniture (pipes) may be yours, but the building (right-of-way) belongs to us. We can easily terminate their access if we decide it is in society's best interests.

    Copyright is (was) a balance between encouraging creativity and our natural right to share, duplicate, and/or dispose of our own personal property however we see fit, regardless of its content or the desire of the creator. Blatant attempts to alter the balance in your own favor cannot be tolerated. We've seen what happens when the financial sector is allowed to have the very ropes with which to hang themselves, we can't let the rest of our society go down the same path.

"Here's something to think about: How come you never see a headline like `Psychic Wins Lottery.'" -- Comedian Jay Leno

Working...