Nintendo's Miyamoto On Innovation, Wii Ambitions 263
Edge Magazine is running an interview with Nintendo game designer Shigeru Miyamoto about some of the company's recent projects, such as Wii Music and Wii Fit. Miyamoto talks about his ambitions for the titles, as well as the difficulty in continuing to entertain players by surprising them. He refers to Wii Music as "music software" rather than a game, and says the primary intent was to bring music to families and assist in music education. The conversation then turns to where Nintendo can go in the future; Miyamoto discusses integrating new technologies into popular game franchises, and the dilemma Nintendo will face when designing its next console — do they stick with updated versions of their innovative controllers, do they return to a more standard build, or do they bring a completely different input device to the table?
Mod this down fuckers! (Score:3, Funny)
Mod this down fuckers!
NIntendo always innovated controllers (Score:5, Funny)
Entertain by surprising? (Score:3, Funny)
That's laughable, considering their penchant for pumping out a Mario, Metroid, and Zelda game with every platform. They've got this innovative hardware, and all they've done is changed it so instead of pressing A to swing your sword, you flick your wrist. You know what would actually be surprising? Opening a treasure chest in the next Zelda game and not having it pause to play the "da da da da da da da da" soundbyte.
Re:NIntendo always innovated controllers (Score:3, Funny)
And imagine the hilarity when people put them on in the wrong order!
Waist band around your right arm, right arm band around your left leg - ahhh, I can just picture the legendary extensions to physics that the players' avatar will display... :D
Re:Wii Music, Huh? (Score:5, Funny)
It is a good thing that Beethoven is long dead because he would not ever wish to hear the game's lifeless version of Ode to Joy.
Hmm...something tells me that were he still alive this wouldn't be a problem.