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Games Entertainment

New Time-Trial Maps Coming to Mirror's Edge 22

Kotaku reports that Mirror's Edge will be getting downloadable content in January which contains several new time-trial maps (seven for the Xbox 360 version, eight for PS3). "The freedom of movement and control in first person has been the most popular aspect of Mirror's Edge so we decided to distill these down to their purest form for this map pack," says Owen O'Brien, Senior Producer, DICE. "We deliberately chose a more abstract aesthetic that is still within our distinctive art style and then focused on flow and gameplay to create an experience and challenge very different from the main game." There's a video demo for the new maps available as well.
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New Time-Trial Maps Coming to Mirror's Edge

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  • DLC so soon (Score:3, Insightful)

    by Winckle ( 870180 ) <`ku.oc.elkcniw' `ta' `kram'> on Saturday December 06, 2008 @07:33AM (#26012155) Homepage

    Console gaming these days is all about the DLC rip off. This was probably in development at the same time as the disc game.

  • Re:DLC so soon (Score:3, Insightful)

    by Secret Rabbit ( 914973 ) on Saturday December 06, 2008 @08:12AM (#26012309) Journal

    \begin{sarcasm}
    Yah, because it's not like PC games don't have DLC!
    \end{sarcasm}

    Seriously, what isn't in development at the time a main game is in development. As in, it might not have been actively worked on, but the planning process would have probably been started. This is how things work (now). But, they certainly aren't going to announce anything before things are getting near finalization. Why? Because, people are inpatient and if the announcement of something like this isn't shortly before the actual release, then they'll get flack for it. Seriously, what announcement have you heard of that didn't go that way? Because, we all know what happened to Rockstar for its tragically long awaited DLC for GTA IV. Has that even come out yet?

    As for DLC in general, people don't want to spend $60 on a game and that's it. Especially when it's for a console (no mods). The companies have figured a way to get new content to them, much (most?) of it free of charge, and this makes up for a lot of that. So, what's really the problem?

    Quite frankly, I getting sick of this PC v.s. Console pissing contest. Why can't people just realise that both have there merits and some people will prefer one over the other. Why can't it be left at that? Why do people have to constantly jab at each other participating in flame wars over there OPINION of what they like better? We're adults. Why can't we act like that en mass?

  • by Gizzmonic ( 412910 ) on Tuesday December 09, 2008 @12:55PM (#26048091) Homepage Journal

    This might be the first instance where I buy the DLC and not the game.

    The game is only about 8 hours long...definitely not worth the $60. But the extra stuff might be fun to mess with.

  • Test levels (Score:3, Insightful)

    by Taulin ( 569009 ) on Tuesday December 09, 2008 @04:34PM (#26050961) Homepage Journal
    My guess these 'sleek' levels are nothing more than the test environment levels used during proof of concept trials. Still looks interesting.

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