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Reuters Pulls Out of Second Life, Army Heads In 77

Posted by Soulskill
from the that-sounds-about-right dept.
A little over two years ago, Reuters made headlines by setting up a reporter as a go-between for Second Life and the real world. Now, they've evidently decided that the buzz is no longer there, so they've ended the virtual-reporting experiment. The reporter, Eric Krangel, offered his own take on the situation, and what he thinks Linden Labs could do to make Second Life a better place. Whether or not the advice is taken, the US Army has decided to carve out its own presence in the virtual world by setting up a pair of islands that will function as recruiting tools. An article at Massively suggests that interest in Second Life is still high among a variety of organizations, saying, "at present it appears that more businesses are coming in than going out."
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Reuters Pulls Out of Second Life, Army Heads In

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  • by LurkingOnSlashdot (1378465) on Sunday December 07, 2008 @03:11PM (#26023323)
    It was really cool for about half a year at the beginning as I built all kinds of things, but then I just fell away from it and now only occasionally check in to see what's new. The game really has progressed since when I started.

    Gone are all the casino's, pedophilia sex areas and ad farms. The place seems a lot less populated now as well. I never see anyone in my neighborhood anymore.

  • by Anonymous Coward on Sunday December 07, 2008 @10:28PM (#26027269)

    No, it really is that bad. Objects/buildings often won't load up until 30 seconds after you have walked past them, so you constantly get stuck behind invisible walls that havn't loaded yet.

    The engine also has no culling so you get to see everything inside a building loading in (including all the people inside and what they are doing) for a good few minutes, until eventually the exterior walls load up.

    In summary, a total joke.

Do you suffer painful hallucination? -- Don Juan, cited by Carlos Casteneda